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Bingo at the Plaza Hotel & Casino reopens with six daily sessions

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Downtown Las Vegas’ only Bingo room welcomes back players with new offers, Super Bingo in July

LAS VEGAS – Home to Downtown Las Vegas’ only bingo room, the Plaza Hotel & Casino again offers six daily bingo sessions starting today and will hold its popular Super Bingo tournament, July 5-7.

“We have greatly missed our bingo players,” said Plaza Hotel & Casino CEO Jonathan Jossel. “Bingo is great entertainment for all ages, and bingo at the Plaza is popular with tourists and locals alike. While we have new guidelines to protect everyone’s health and safety, the fun and friendly atmosphere that bingo at the Plaza is known for will not change. We are excited to welcome back bingo, especially our very popular Super Bingo tournament!”

Originally planned for June, the Plaza’s $175,000 Super Bingo tournament will now occur Sunday, July 5 – Tuesday, July 7. The event typically draws nearly 1,000 people from across the country and as far away as Hawaii and Canada for the opportunity to win big playing fun-filled games of bingo over 2 days, with a super coverall both days, while socializing with like-minded bingo players. Bingo-only registration is $130 per person. Hotel-and-bingo packages start at $239 for a three-night stay. Register online at https://www.plazahotelcasino.com/bingo/super-bingo-registration/. Held in the Plaza’s remodeled ballroom, Super Bingo also includes an open bar during the sessions.

The Bingo room and Super Bingo tournament at the Plaza will operate in accordance with all regulations set forth by the Nevada Gaming Commission to help prevent the spread of coronavirus, including enhanced disinfecting protocols and social distancing during check-in and at tables. Daily session occupancy will be capped at 50 percent, and players will be allowed to enter the Bingo room in between sessions to reserve a seat. Super Bingo attendance may also be limited depending on requirements in July, so early reservations are highly recommended.

To celebrate the reopening of Bingo at the Plaza, Blue Packs pay $75 and Blue Coverall pays $300. The Plaza also continues to offer the Bingo Millions Megaprogressive games, Hotball Jackpot and Cashball Bonus. For a limited time, players can purchase the Million Dollar Coverall at 47 numbers or less.

Any player with a Plaza Rewards Players Club card is also eligible for Sizzling Summer Bingo Match Play which offers $75 daily Bingo match play every day in June, July & August (three $25 match plays per day and one $25 Bingo match play per session; more details available at the Plaza Bingo room).

The Plaza’s Bingo room offers six daily bingo sessions at 11 a.m., 1 p.m., 3 p.m., 5 p.m., 7 p.m. and 9 p.m. and is uniquely located two floors above the main casino. By parking on the third floor of the Plaza’s self-parking garage, guests have convenient and direct access to the Plaza’s bingo room without having to walk through the casino floor. Guests who are Ace level in the Plaza’s Rewards Players Club can also self-park in the former valet areas by the South Tower and under the dome, space permitting.

The Plaza also added more restrooms across from the Bingo room to enhance guest convenience. A bar and limited refreshments will still be available in accordance with updated Southern Nevada Health District requirements.

 

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GLI® Promotes Andrea Bossard to Senior Director, Engineering

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GLI® Promotes Andrea Bossard to Senior Director, Engineering

 

Gaming Laboratories International (GLI®) has promoted Andrea Bossard to Senior Director of Engineering. In her new role, she will focus on maximizing the customer experience and optimizing GLI’s delivery for many land-based suppliers, regulators, and operators globally.

She began her career at GLI in 2006 with a background in QA testing coupled with an education in mathematics and computer science. Throughout her 18+ year GLI career, she has held many lead and management roles, producing results and providing her with the experience to elevate to this position.

“Leaders like Andrea inspire us all to simultaneously drive a world-class experience for both GLI’s customers and employees. She promotes deep, meaningful connections in order to accomplish this, setting a standard for us all to follow,” said GLI Chief Delivery Officer Mackenzie Haugh.

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Scientific Games Announces New Player Acquisition Project with AppsFlyer

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Scientific Games Announces New Player Acquisition Project with AppsFlyer

 

Scientific Games has partnered with marketing attribution and analytics platform AppsFlyer, on an innovative project supporting U.S. lotteries. The project will integrate data from all social media, search engines and other mobile and web apps to help optimize lottery digital ad campaigns and new player acquisition.

During the six-month project with Scientific Games offered through the SG Digital Academy, state lotteries will partner with AppsFlyer for audience activation and insights to measure their digital advertising with a complete view of consumer analytics across dozens of apps like Google, Facebook, Snapchat and Instagram.

AppsFlyer empowers brands to better measure and understand the business impact of their end-to-end marketing initiatives. Through privacy-first collaboration and analytics, AppsFlyer works with the world’s leading brands, including Walmart, HBO, Etsy and JPMorgan Chase & Co. to create exceptional customer journeys, preserve customer privacy and adapt their marketing campaigns through data-driven analytics and insights.

“Working alongside analytical, innovative partners like Scientific Games gets to the core of why we do what we do at AppsFlyer,” said Carolyn Bao, AppsFlyer VP of Marketing. “We’re thrilled to be partnering with the Scientific Games’ participating lottery customers to empower their growth and provide them with real-time marketing analytics and actionable insights. Their use of a wide range of AppsFlyer solutions will help optimize their player acquisition efforts and campaign performance across multiple channels.”

Merv Huber, Vice President of Digital Growth for Scientific Games, said, “In a competitive advertising environment, lotteries must make the most of their budgets and resources to grow responsibly and maximize revenue for their good cause programs. Understanding every aspect of the consumer journey is key to player acquisition. SG Digital Academy’s partnership with AppsFlyer will help participating lotteries make informed, data-driven decisions about their digital ad campaigns and ultimately grow their player base.”

The participating lotteries will have access to AppsFlyer’s platform and dashboards to identify the sources of new player acquisitions, measure campaign performance in real time and understand player behavior and engagement. The platform’s advanced measurement tools help lotteries to determine the best advertising strategy for their needs. They will also receive training and technical support, as well as access to Scientific Games’ world-leading analytics and insights services.

Fostering collaboration with industry experts, SG Digital Academy serves as a catalyst for transformative growth, facilitating the exchange of advanced insights and best practices to empower lotteries to navigate and thrive in an ever-evolving digital landscape.

Scientific Games’ award-winning Customer Relationship Management team manages CRM programs for 12 U.S. lotteries. The company is a trusted partner to 150 lotteries in 50 countries around the globe, providing games, technologies, analytics and services that responsibly drive maximum returns to their beneficiary programs.

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Playtech Live and Sony Pictures Television extend agreement for Who Wants to be a Millionaire? until 2028

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Playtech Live and Sony Pictures Television extend agreement for Who Wants to be a Millionaire? until 2028

 

Playtech, has announced a two-year extension to its exclusive agreement with Sony Pictures Television to produce Live experiences based on the iconic TV quiz show, Who Wants To Be A Millionaire? expanding across North America.

Who Wants to Be a Millionaire? stands as a globally renowned television game show that has captivated audiences since its inception. The Playtech Live games include many of the classic Who Wants To Be A Millionaire? TV show features such as: 50/50, Ask the Audience and Ask the Host, which gives the player the chance to have incorrect answers removed based on the level of question they have reached.

Playtech previously announced a strategic five-year partnership with Sony Pictures Television to work together to bring three games of the much-loved Who Wants To Be A Millionaire? brand into the Playtech Live digital entertainment portfolio. Following the success of Live Roulette and Live Trivia, Playtech has recently introduced an exciting addition to their line-up: Video Poker Live, inspired by the popular TV show Who Wants To Be A Millionaire? Playtech will be developing more dedicated Millionaire branded games, network wide.

This collaboration will extend to more territories, including the U.S, Mexico, and Canada, as Playtech continues to demonstrate their commitment to capitalising on the growing potential of the North American gaming market whilst recognising the significant player base in these regions. Furthermore, this aligns seamlessly with Playtech’s overarching strategy of partnering with popular brands to deliver an unparalleled gaming experience to players.

Sasha Uman, Chief Commercial Officer at Playtech Live comments: “Collaborating with Sony Pictures Television has been a tremendous opportunity for us.  It showcases our commitment to securing top iconic brands in the game show and entertainment industry, and our dedication to offering high-quality and innovative gaming options to the audience. It has allowed us to bring a diverse range of interactive games including Live Roulette, Live Trivia, and the latest addition, Video Poker Live inspired by the beloved Who Wants To Be A Millionaire? Brand. Who Wants To Be A Millionaire? has been a global favourite for many years, and we are thrilled to be able to bring the excitement of this iconic game show to players worldwide, especially to our North American audience.”

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