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NBA 2K LEAGUE AND MONUMENTAL SPORTS & ENTERTAINMENT PARTNER TO HOST 2023 SEASON AT NEW DISTRICT E POWERED BY TICKETMASTER IN WASHINGTON, D.C.

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The NBA 2K League announced today that, in partnership with Monumental Sports & Entertainment, the 2023 season will be hosted at the soon-to-debut District E Powered by Ticketmaster in Washington, D.C. Additionally, the league unveiled its complete competition schedule, which runs between Wednesday, March 8 and Saturday, August 5. The NBA 2K League will award $2.5 million in cash prizes across THE BANNER CHAIN SERIES Powered by AT&T and Coinbase NBA 2KL 3v3 BLACKTOP SERIES tournaments, and the NBA 2K League 3v3 and 5v5 Playoffs.

Located in downtown Washington, D.C., District E Powered by Ticketmaster is adjacent to Capital One Arena, the home to the NBA’s Washington Wizards and the NHL’s Washington Capitals.  District E is a nearly 14,000-square-foot live-event theater that, in addition to the 2023 2K League season, will offer a daily series of immersive experiences in esports, music, programming, an extraordinary culinary experience and community events – along with pre- and post-game activities for fans attending Capitals and Wizards games.

For the first time, the NBA 2K League season will be separated into 3v3 and 5v5 halves.  The 3v3 portion of the season begins with the Coinbase NBA2KL 3v3 SLAM OPEN on March 8 and finishes with the NBA2KL 3v3 Finals on Saturday, May 13. The 5v5 competition tips off on Wednesday, May 23 with THE TIPOFF Powered by AT&T and will culminate with the NBA2KL 5v5 Finals on Saturday, Aug. 5.

“Pioneers of esports since the beginning, including through their success with two-time NBA 2K League champion Wizards District Gaming, we are thrilled to partner with the Leonsis family and Monumental Sports & Entertainment to help launch their new state-‑of-‑the-‑art facility, District E Powered by Ticketmaster,” said NBA 2K League President Brendan Donohue. “We can’t wait to make Washington, D.C. our home in 2023 and bring the excitement of the NBA 2K League to fans at District E.”

“As early investors in the NBA 2K League, we are honored to host the most elite esports athletes in the world at our new esports and entertainment facility in our nation’s capital,” said Zach Leonsis, President, Media & New Enterprises at Monumental Sports & Entertainment.  “The League has designed an exciting season and we look forward to welcoming their fans and the rest of the vast gaming community from across the Mid-Atlantic to District E for a first-of-its-kind experience.  And for those new to esports, we believe we are going to turn them into die-hard fans once they see the amazing live-action in person and all the other amenities which District E will have to offer.”

“Washington, D.C. is a growing hub for the esports community with sponsorships, events, tournaments—and now the dynamic addition of the NBA 2K League.  We welcome the local, national and international athletes and fans to our city,” said Events DC President and CEO Angie M. Gates. “Working with the NBA 2K League and Monumental Sports & Entertainment allows us to accomplish our goals of bringing cutting edge experiences that engage, excite and entertain to sports enthusiasts.”

For the second straight season, community teams from around the world will have the opportunity to participate alongside NBA 2K League teams for a share of the 3v3 tournament prize pool in the Coinbase NBA2KL 3v3 BLACKTOP SERIES. Also new for this season, the SLAM OPEN and SWITCH OPEN tournaments will use a double-elimination format.  NBA 2K League teams and community teams will qualify for the NBA 2K League 3v3 Playoffs based on their performance in the prior competitions throughout the season, with the STEAL OPEN remaining the last chance tournament for teams still trying to qualify for the 3v3 Playoffs.

THE BANNER CHAIN SERIES Powered by AT&T and the NBA 2K League 5v5 Playoffs will continue to feature only NBA 2K League teams.  All 25 teams will compete in THE TIPOFF and THE TURN.  The five top performing teams from each conference at the end of those tournaments will automatically qualify for the NBA 2K League 5v5 Playoffs.  The 15 remaining teams will compete in THE TICKET, with the winning teams from the two conferences earning the 11th and 12th spots in the Playoffs.

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AGCO issues $110,000 in penalties to BetMGM Canada for offering cash to induce new gambling customers

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AGCO issues $110,000 in penalties to BetMGM Canada for offering cash to induce new gambling customers

 

The Alcohol and Gaming Commission of Ontario (AGCO) has served BetMGM Canada Inc. with an Order of Monetary Penalty (OMP) of $110,000 for violations of the Registrar’s Standards for Internet Gaming.

In two separate incidents in 2024, BetMGM engaged marketing companies who offered cash to members of the public in return for opening new BetMGM accounts. The marketing activities occurred in public forums, such as a major national trade conference. Under AGCO’s Standards, operators are responsible for the conduct of their third-party suppliers who are contracted to support the operator’s Ontario gaming business, and must require their third-parties to meet Ontario laws, regulations and standards (Standard 1.19).

Ontario is one of the first jurisdictions in the world to establish and enforce rules that strictly limit high-risk inducement advertising and marketing in the online gambling industry. Registered iGaming operators are prohibited from offering gambling inducements, bonuses and credits as part of their broad public advertising and marketing activities (Standard 2.05). These Standards exist to protect Ontarians from predatory advertising and promotional marketing practices in order to limit the risk of gambling-related harm.

A registered operator served with an OMP by the AGCO has the right to appeal the Registrar’s decision to the Licence Appeal Tribunal (LAT), which is an adjudicative tribunal independent of the AGCO and part of Tribunals Ontario.

QUOTE

“Responsible gambling safeguards and the protection of Ontarians on registered gaming sites is among our key priorities. The AGCO monitors the activities of all registered operators and their third-party suppliers to ensure they are meeting our high standards and we continue to take strong action to ensure they operate within the public interest.”

Dr. Karin Schnarr, Chief Executive Officer and Registrar – AGCO

ADDITIONAL INFORMATION

BetMGM Canada Inc. failed to comply with the Registrar’s Standards for Internet Gaming. Specifically, the licensee failed to comply with the following provisions of the Standards:

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  • 1.19 Operators are responsible for the actions of third parties with whom they contract for the provision of any aspect of the Operator’s business related to gaming in Ontario and must require the third party to conduct themselves in so far as they carry out activities on behalf of the operator as if they were bound by the same laws, regulations, and standards.
  • 2.05 Advertising and marketing materials that communicate gambling inducements, bonuses and credits are prohibited, except on an operator’s gaming site and through direct advertising and marketing, after receiving active player consent.

Contrary to the Standards, BetMGM Canada Inc. and/or their affiliates allegedly engaged in the following activities:

a) On or about January 13 and 14, 2024, BetMGM representatives were alleged to have attended the National Franchise Show and were offering $100 in cash to new players for opening a new account and depositing $15.
b) On or about March 11, 2024, BetMGM acknowledged that its marketing affiliate “Above the Street” had engaged in prohibited inducement marketing. The conduct resulted in 377 player sign-ups and $127,180.00 in commissions to “Above the Street”.
c) On or about April 13, 2024, another BetMGM marketing affiliate “Maple Leaf Marketing” engaged in prohibited inducements and marketing to induce on-site activations and acquire new players. The conduct resulted in 94 player sign-ups and about $34,000.00 in commissions paid to “Maple Leaf Marketing”.
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Casino Stocks Are Crashing – Is This the First Domino to Fall?

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Casino stocks are taking a beating, and investors are paying attention. Over the past three months, shares of major gaming companies have plunged, with some losing nearly a third of their value.

It’s a sharp reversal from the post-pandemic boom, raising questions about what’s happening. Are consumers pulling back? Is Las Vegas losing its luster? Or is this an early warning sign of something bigger, like a possible U.S. recession?

The Numbers: Casino Stocks Down Double Digits

If you’ve been following the markets, you’ve seen the red ink spreading across the gaming sector. Since the start of the year, stocks of America’s biggest casino operators have fallen across the board:

Caesars Entertainment (-33.46%) and Las Vegas Sands (-23.35%) are leading the decline, but it’s not just them. MGM is down nearly 18%, and even Wynn Resorts, which fared the best, lost 4.44%.

What’s Behind the Drop?

It’s not one thing – it’s a cocktail of economic pressures, policy shifts, and changing consumer habits that are hitting casinos where it hurts.

1. Americans Are Watching Their Wallets

When the economy tightens, luxury spending is often the first thing to go. Casino visits aren’t a necessity, and early signs suggest that discretionary spending is starting to slow. Inflation has been eating into real wages, interest rates remain high, and household debt levels are creeping up. If consumers are feeling the squeeze, gambling revenues are one of the first places you’ll see it reflected.

2. Las Vegas Tourism Isn’t Bouncing Back Like Before

Las Vegas thrived in the post-pandemic reopening boom, but that momentum might be fading. Canadian tourists, who are a key demographic for Vegas, are visiting less due to the strong U.S. dollar and a weaker Canadian economy. Meanwhile, high-end Chinese tourism, which casinos rely on for their biggest spenders, is still struggling. Economic uncertainty and stricter money transfer rules in China have kept many of those gamblers at home.

3. Trade Policies and Global Uncertainty

The Trump administration’s renewed trade disputes with China and Canada aren’t helping either. Retaliatory tariffs could slow economic activity and dampen consumer confidence. If the broader economy starts to weaken, luxury sectors like casinos could take a bigger hit.

“Don’t blame it all on Trump’s erratic trade policies. They play a role, but there’s a bigger picture at play. China’s slowing down, the post-pandemic boom is receding, and the market is beginning to wrangle with serious questions about debt, the deficit, and a slowdown in government spending” – James from Nowagercasinos.com

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4. Why Caesars and Las Vegas Sands Are Taking the Worst Hits

Not all casino stocks are created equal. Caesars Entertainment’s heavy reliance on the U.S. market, especially Las Vegas, makes it more vulnerable to domestic slowdowns. Add in its $12 billion debt load, and you have a recipe for investor nervousness. Rising interest rates make refinancing more expensive, and if revenue slows, Caesars could be in a tough spot.

Las Vegas Sands, on the other hand, has no U.S. casino presence anymore – it bet everything on Asia. That means its stock is almost entirely tied to Macao and Singapore. If China’s economy slows or travel restrictions tighten, it feels the pain immediately. That’s likely why its shares have been hit so much harder than Wynn’s, which still has a mix of U.S. and international operations.

Recession Warning or Just an Industry Correction?

So, what does this all mean? Is the casino sector flashing a warning sign for the broader economy? Maybe, but it’s not a slam-dunk case for a full-blown recession.

Gaming stocks are highly sensitive to sentiment. Investors could simply be rotating out of high-risk, consumer discretionary stocks due to interest rate worries. That’s happened before, without an actual recession following.

That said, if casino revenues start declining sharply in upcoming earnings reports, that could indicate a real consumer pullback. And if that’s happening at the same time as weak retail sales, rising unemployment, and slowing GDP growth, then we’ve got a bigger problem on our hands.

For now, the sharp drop in casino stocks is worth watching, but it’s not necessarily time to hit the panic button. At least, not yet!

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Vanta and the U.S. Space Force Launch Quantum Esports Series

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The U.S. Space Force has launched the Quantum Esports Series, a groundbreaking esports league designed to cultivate and showcase the next generation of aspiring professional gamers. Powered by the U.S. Space Force and operated in partnership with Vanta, this 11-week tournament series will feature intense competition in VALORANT and Rocket League, with $20,000 in prize money and thousands of dollars in swag up for grabs.

To ensure a platform for emerging stars, players who have reached the top 32 in the VALORANT Champions Tour (VCT) or Rocket League Championship Series (RLCS) within the last 12 months are ineligible to compete. Each split will feature 16 teams per game, and every participating team will receive free expert coaching from Vanta, providing invaluable development opportunities. The goal is to elevate teams on the cusp of professional play and give them a real chance to break into the pro scene.

“The U.S. Space Force recognizes the strong connection between the skills required for competitive gaming and the critical thinking abilities essential to our mission. Just as esports demands strategic thinking, problem-solving, and teamwork, so does defending our nation in the space domain. The Quantum Esports Series is a unique way to connect with talented individuals who possess these valuable skills, and we’re excited to support their growth,” said Mr. Barry Dickey, Director of Strategic Marketing, Air Force Accessions Center, Joint Base San Antonio-Randolph, Texas.

“Esports goes beyond competition; it serves as a proving ground for leadership, strategic thinking, communication, and resilience. Through the Quantum Esports Series, we are excited to help players hone these skills. We are proud to partner with the U.S. Space Force on this initiative, which represents an exciting opportunity to nurture and elevate the next generation of top-tier talent and advance the future of competitive gaming,” said Jimmy Roche, Chief Commercial Officer at Vanta.

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