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Why the New Zealand Gambling Laws are Outdated

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Nowadays, online gambling is more popular than ever before. However, New Zealand gambling laws are still severely outdated. The Gambling Act of 2003 is still in place and has remained unchanged for a good 20 years. This law states that one must be 18 years old to buy lottery tickets and participate in sports betting and 20 years old to enter a land-based casino in New Zealand.

The bill also prevents residents of New Zealand from gambling online, except for the online state lottery and Totalizer Agency BoFard or TAB. The major flaw, however, is that Kiwi players are free to sign up, deposit, and place real money bets at online casinos, sportsbooks, and online poker rooms hosted abroad.

History of Gambling in New Zealand

Betting, which consists of playing games of chance along with placing bets on racing and sports, has a long and incredibly diverse tradition in the country of New Zealand. With the very first gambling rules dating all the way back to the first half of the 20th century, Kiwis have been dealing with a highly regulated industry long before other countries.

In the 1830s, gambling was virtually banned in New Zealand territory. However, at the turn of the century, New Zealanders witnessed a different regulation. While the Gambling Act of 1908 was still restrictive, it did allow betting on the most popular sporting events, such as horse racing.

Over the course of the 20th century, the country saw two extremes regarding the regulation of gambling practices. Before the end of the first half of the century, the rules for sports betting and horse racing had tightened to the point that only a few specific betting options, such as betting on track horse races, were allowed. However, in 1961, the government’s rules were revised, and this saw the legalization of slots, lotteries, and land-based casino establishments approved by the late 1990s.

Legal Online Gambling in New Zealand

Nowadays, as previously mentioned, Kiwi players have only two options to gamble online legally – through the New Zealand Lottery Commission and TAB. All other local gambling sites are illegal to use, and even if an online casino is hosted in New Zealand, it cannot offer casino games like slots, table games, or poker. Luckily, many offshore casinos cater to Kiwi players, and nothing holds players back from playing at these sites. So a casino may be called online casino New Zealand but they are regulated by Malta and hosted on a Maltese webserver.

A similar state-controlled gambling scene exists in other countries, and the reason for this is actually relatively easy. Having just two companies having a monopoly on gambling offerings makes things easy for the New Zealand government, and by heavily taxing these two companies, they give back to the community, partially restoring the potential harm they cause by offering games of chance.

Games of Chance Classifications in New Zealand

With current legislation in place, there are four different classes of gambling in New Zealand: casino gambling pokies and other table games, lotteries and sweepstakes, Class II and III gaming (games of chance run by charity organisations), and Class IV Gambling (private gambling like house poker games).

New Zealand Gambling Laws Affecting Casinos Rather Than Players

One thing to keep in mind regarding New Zealand gambling law is that it focuses mainly on casinos rather than players. Although formally speaking, players can be fined up to NZD$20,000 or imprisoned for up to two years, it is primarily the online casinos and sportsbooks that get fined when advertising gambling or operating without a license. Gambling winnings aren’t considered taxable income either, so there is little players could do ‘’wrong’’ as opposed to the casinos offering the games. This is turned around in a country like South Africa, if you gamble online there you can get a fine. In China you can even go to prison for it!

SkyCity Casino Operating From Malta

SkyCity is one of the most prominent gambling and entertainment companies in New Zealand. It manages five land-based casinos across the country, serving thousands of players and punters daily, generating nearly a billion dollars in turnover. However, as prominent as SkyCity is, it also has to adhere to the strict and outdated gambling laws in New Zealand.

As a result, SkyCity decided to launch its website through a Maltese subsidiary, with a gambling platform and front-end development provided by a Malta-based company – the Gaming Innovation Group. With that step they became one of the most popular online casino New Zealand.

Essentially, SkyCity is doing what most offshore casinos are doing by offering online gambling, including traditional casino games like pokies, Blackjack, and Roulette from abroad, with an evident focus on the New Zealand market and its players. This circumvents the current Gambling Act in place, with some calling it a ‘’legal loophole.’’

Future Gambling Laws in New Zealand

Obviously, the government of New Zealand and local politicians have gotten wind of this situation. As a result, the Department of Internal Affairs is now seeking submissions and is open for discussion regarding a new regulatory framework for online gambling. With a new regulatory framework in place, both domestic and overseas casinos and sportsbooks will be able to operate legally in New Zealand and offer gambling services to its residents.

Most likely, SkyCity will become the first licensed online casino in the newly regulated New Zealand online casino industry and be treated just like its land-based components.

Gaming

Fortnite Battle Royale Global Championship and Rocket League World Championship Head to Dickies Arena in Fort Worth, Texas, This September

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The location for upcoming Fortnite Battle Royale and Rocket League in-person Championship events has been revealed! Dickies Arena in Fort Worth, Texas will host both the Fortnite Championship Series (FNCS) Global Championship 2024 and Rocket League World Championship 2024 this September.

FNCS Global Championship 2024

Mark your calendars for September 7-8: the in-person FNCS Global Championship will feature 50 of the top Fortnite Competitive duos from around the globe, competing for a share of the $2,002,000 USD prize pool.

Qualification, format, and key dates for the Global Championship can be found in the FNCS 2024 Details blog post.

Ticketing information will be revealed in the coming month, with updates to be posted on the Fortnite Competitive website and social media channels. For more information, check out the reveal blog.

RLCS World Championship 2024

This year’s Rocket League World Championship runs from September 10-15 and returns to Dickies Arena on September 13-15 for the final two days of competition in front of a live audience. The culmination of the RLCS 2024 season, the Rocket League World Championship will feature the 16 best international teams and a $1,165,000 USD prize pool.

Rocket League World Championship 2024 qualification, format, and key dates can be found in the 2024 season announcement blog.

Ticketing information will be revealed in the coming month, with updates to be posted on the Rocket League Esports website and social media channels. For more information, check out the reveal blog.

BLAST, Rocket League Esports and Fortnite Competitive have teamed up with the Fort Worth Sports Commission, an international sports destination agency, and C3 Presents, Texas’ leading event promotion companies, to help support and promote both events coming to Fort-Worth, Texas in September 2024.

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Canada

Exploring Canada’s video Game Market: Survey Insights

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Technology has become a great source of entertainment to many. Video games particularly have garnered interest from all demographics. In Canada, the gaming industry has experienced significant growth, fuelled by increased accessibility to gaming platforms and the growth of online gaming communities.

Statistics indicate that a large percentage of Canadians are engaged in gaming activities, whether it be playing console or PC games, mobile games, or online multiplayer games. The popularity of video games extends beyond leisure pastimes, with many Canadians participating in gaming competitions, attending gaming conventions, and consuming gaming-related content on platforms like Twitch and YouTube.

The number of video game users in Canada reflects how broad the sector is, from mobile games to digital video games, download games and live streaming. In 2024, the gaming sector will see millions of users in each of these categories. Statista projects 13.38 million users for digital video games and 7.35 million users for online games respectively. It estimates that revenue in the Canadian video game market is expected to reach US$3,925.00m in 2024, so it is no surprise to observe the increasing popularity of the sector.

Well-known online casino provider BetVictor has compiled some key points from major surveys detailing the video game market to give further insight into its makeup and potential. The gaming culture in Canada is growing, which means the type of games and genres will grow along with the sector. Statista recently conducted a survey of 1 576 respondents aged 18 – 64 who are avid video game players, with telling results. ​​In December 2023, a survey about preferred video game genres in Canada revealed the top four genres as being Action, Action – adventure, Adventure and casual games accounting for 31% of respondents’ preferences.

David Winter, Marketing Manager at BetVictor notes that “We’ve seen a steady increase in the popularity of action-themed and adventure-themed slots and many providers are exploring how to expand further into this market.”

The popularity of Action games such as platform and fighting games can be attributed to various factors, such as: social interaction, accessibility and inclusivity, social appeal, and cultural influence. With such a diverse audience, all these factors are crucial to understand the appeal of Action games.

In the digital age, gaming has transcended mere entertainment to become a cornerstone of culture, and nowhere is this more evident than in Canada. From coast to coast, a diverse community of gamers is thriving, reflecting the country’s inclusive spirit and passion for technology. Whether it’s the casual gamer enjoying a quick session on their smartphone or the dedicated enthusiast meticulously building a custom gaming PC, Canada offers a welcome haven for all kinds of gamers.

Diving deeper into the Statista results, Strategy games accounted for 29%. This shows us that players have a strong interest in tactical and decision-making games. While role-playing (RPG) and sports games garnered 22% each, simulation and shooters trailed slightly behind at 21% and 20% respectively.

MMO (massively multiplayer online games), as well as MMORPGs (massively multiplayer online role-playing games) and MOBA (multi online battle arenas) came in at 13% and 8% respectively, representing a significant but niche following. With such a diverse array of preferences, the survey underscores the multifaceted nature of interests among Canadian gamers. It highlights the need for game developers to cater for a wide range of genres and gameplaying styles in the Canadian market.

From action shooter games to role-playing adventures, the industry has something for every gaming enthusiast in the Canadian market. Overall, the popularity of video games in Canada reflects a growing cultural phenomenon, where gaming has become a mainstream form of entertainment and a significant aspect of modern-day leisure activities.

Statistics anticipate a compound annual growth rate (CAGR) of 7.10% for 2022-2027, resulting in a projected market volume of US$24.52bn by 2027. Canada’s online gaming market is experiencing a surge in popularity, with a surging number of Canadian players engaging in immersive virtual reality experiences.

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Gaming

Knorr and World-renowned Gamer and Streamer, Ninja, Call on Gaming Industry to Supercharge Vegetables in Games

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Knorr – a global leader in bouillons, soups, seasonings, sauces, and more – and world-famous gamer and streamer, Tyler ‘Ninja’ Blevins, reveal to top gaming publishers a little-known imbalance found in a multitude of their games. While everyone knows veggies are good for you in real life, they’re not so good in the virtual world of gaming.

Ninja and Knorr think it’s high time veggies are powered up to get the recognition they deserve, and they are calling on the gaming community worldwide to join this ambition with its #ModTheVeg petition. Gaming fans are invited to sign a petition to show their support for giving veggies a boost in the virtual world and bring a new balance to gaming sustenance.

With a passion for supercharging veggies in the real and virtual world thanks to its flavorful seasonings, Knorr investigated just how much veggies are lagging in the virtual world and in 15 top games they fell behind significantly. For example, in one popular game munching meat gives a +15HP boost while chomping on cabbage delivers just +10HP. In other games the difference is even bigger, where a beef steak brings +552HP while a hearty bean stew lies in its wake, only patching up to the tune of +61HP.

“Recently, I’ve been more mindful of what I put in my body, I have learned how important balanced meals are for my long-term health. Historically, through games we have been limited to using meat based diets to get you through the main quests or heal faster, while apples or cabbage heal you for way smaller. Wouldn’t it be awesome if veggies counted for more in game? Well that’s why I teamed up with Knorr, they came up with some awesome mods for all our favorite games, which will teach fans the importance of veggies and a balanced diet,” said Ninja.

As part of part Ninja’s partnership with Knorr, he will stream on Friday, March 22 at 2 pm PST to bring the issue to his followers, champion veggie equality and play some exciting veggie specific mods. He won’t be alone as a crack squad of eight streamers from across the globe are joining the mission over the coming weeks.

“At Knorr, we believe in making good food accessible for all, so we’re thrilled to team up with Ninja to show how powerful veggies can be and create a new taste of adventure in gaming. We hope this campaign will catch the attention of gaming publishers and spur them on to re-evaluate their games and give veggies the supercharge they deserve,” said Gina Kiroff, Chief Marketing Officer of Knorr North America.

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