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THE ESPORTS AWARDS REVEALS FINALISTS FOR THE INDUSTRY AWARDS

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THE ESPORTS AWARDS REVEALS FINALISTS FOR THE INDUSTRY AWARDS

 

The Esports Awards, the most prestigious night in the esports calendar, is thrilled to announce its next set of finalists for the 2022 event, which will be hosted at Resorts World Las Vegas on December 13th. The industry category is full of nominations for talented individuals and companies alike, with Logitech, Dexerto, NVIDIA, Riot Games and more among those who’ve been shortlisted for the industry categories.

These finalists were announced by Jacob “Pimp” Winneche, Joel “Orb” Kumlin and Thom “Fdot” Badinger during the third Esports Awards Spotlight Show. The hosts tested their esports knowledge with a light-hearted quiz, and turned the stream’s attention to the Esports Awards to highlight the industry finalists.

The Esports Awards Spotlight Show is a monthly content offering containing finalist reveals, further information about the campaign and much more. July sees the return of digital as a venue for the announcement of the Industry finalists.

Please find the full list of industry awards finalists here:

Esports Commercial Partner of the Year    

  • Logitech G
  • Red Bull
  • Intel
  • Verizon
  • Monster Energy
  • Gucci
  • KITKAT
  • Nike

Esports Coverage Platform of the Year    

  • Liquipedia
  • Dexerto
  • Esports Insider
  • Sports Business Journal
  • Esportmaníacos
  • HLTV.org
  • SiegeGG
  • Dot Esports
  • Juked

Esports Hardware Provider of the Year    

  • Logitech G
  • Razer
  • Intel
  • NVIDIA
  • Alienware
  • Corsair
  • HyperX
  • SCUF Gaming
  • ASUS ROG
  • SteelSeries
  • Battle Beaver
  • AMD

Esports Journalist of the Year    

  • Ashley Kang
  • Kevin Hitt
  • Chandy Teixeira
  • Richard Lewis
  • Adam Fitch
  • Jacob Wolf
  • Brieuc “LEC Wooloo” Seeger
  • Antonio Yuste
  • Liz Richardson

Esports Publisher of the Year    

  • Riot Games
  • Valve
  • Psyonix
  • Garena
  • Epic Games
  • Tencent
  • Ubisoft
  • PUBG Corp
  • EA

Esports Supporting Service of the Year    

  • Esports Engine
  • The Story Mob
  • ESG Law
  • Character Select Agency
  • New Level Recruiting
  • Paper Crowns
  • Aftershock Media Group
  • United Talent Agency
  • Prodigy Agency
  • Evolved Talent Agency

Esports Broadcast/Production Team of the Year    

  • Riot Games
  • Esports Engine
  • LVP (Liga De Videojuegos Profesional)
  • BLAST Premier
  • Beyond the Summit
  • PGL Esports
  • ESL Gaming
  • FACEIT

“It’s incredibly exciting to reveal the industry category finalists for this year’s awards. From journalists and media outlets, to game publishers and production teams – we’re honoured to celebrate those who offer so much support to esports across the globe. We can’t wait to host all our finalists in Las Vegas this December to show our appreciation of all the hard work they put into this industry,” said Michael Ashford, CEO, Esports Awards.

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HAWKS TALON GC TO OPEN 2024 NBA 2K LEAGUE SEASON TONIGHT

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Hawks Talon Will Begin 3v3 Gameplay During SLAM OPEN; Opening with Matches Against Nets GC and Cavs Legion GC.

Hawks Talon GC, the official NBA 2K League affiliate of the Atlanta Hawks, will begin the 2024 NBA 2K League season later tonight on Wednesday, Feb. 28, with matchups against Nets Gaming Club (6 p.m.) and Cavs Legion Gaming Club (7:30 p.m.) in 3v3 gameplay. All games throughout the season can be found on the NBA 2K League’s Twitch and Youtube channels. To find the full Hawks Talon schedule during SLAM OPEN, visit website.

Hawks Talon GC returns to the virtual court behind last year’s first overall pick, ‘MDS’, and four newcomers. In this year’s NBA 2K League Draft, Hawks Talon selected power forward Tyler ‘BaitPickk’ Montague with the 11th overall pick and four-year veteran Christopher ‘Duck’ Charles with the 35th overall pick. Prior to the draft in September, the team also acquired Ludlow ‘LOW’ Samuels and Elijah ‘UNDERRATEDGOAT’ Spears in separate trades.

“We are really happy with the group of guys we have this year,” said Hawks Talon Head Coach Ismael ‘MAELO’ Diaz-Tolentino. “The team has been working hard to get ready for these matchups and we are confident that we will accomplish many great things together. We have solid vets in ‘LOW’, ‘UNDERRATEDGOAT’, and ‘Duck’. These are players that have won in this league and understand what it takes. Additionally, the evolution of ‘MDS’ and the incredible potential rookie ‘BaitPickk’ has shown makes me feel very confident in this team’s ability to succeed.”

All 3v3 tournaments will be played beginning on February 28 and will run through April 27. This will include the SLAM OPEN, SWITCH OPEN, STEAL OPEN, and the 3v3 NBA 2K League Playoffs presented by Google Pixel. The 3v3 format will include five groups of five with mixed conferences for group play, and double elimination bracket play. At the end of one week of group play in each tournament, all 25 NBA 2K League teams and seven community teams will advance to a 32-team double elimination bracket, which will take place over two weeks.

The STEAL OPEN is the last chance qualifier for 3v3 playoffs and will feature 15 teams plus one amateur team from an open qualifier. It will feature over two days of single-elimination bracket play, with the top two teams advancing to the 3v3 playoffs.

Following the conclusion of all 3v3 tournaments, 5v5 gameplay will commence, beginning on May 8 and running through June 29. The 5v5 format will follow last season’s traditional format with conferences and single elimination bracket play and will include THE TIPOFF, THE TURN, THE TICKET, and the 5v5 NBA 2K League Playoffs presented by Google Pixel. During two weeks of group play, teams will face off in smaller groups (three groups of six teams, one group of seven) within their conferences. After group play, the top two teams from each group will advance to in-person bracket play in Washington, D.C.

Similar to THE STEAL, THE TICKET is the last chance qualifier for 5v5 playoffs and will feature 15 teams over two days of single-elimination bracket play. The top team from each conference will then advance to the 5v5 playoffs.

To stay up to date on Hawks Talon Gaming Club, visit HawksTalonGC and follow the team’s social channels on Twitter, Instagram and Facebook.

 

 

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Gen.G and University of Kentucky Bring Back Award Winning Conference “Campus Takeover” Designed to Drive the Future of Collegiate Esports

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Global esports and gaming organization Gen.G and the University of Kentucky (UK) are bringing back their award winning collegiate esports industry conference, Campus Takeover, on March 30 and April 6. This two-day event will bring together esports professionals with students and administrators from different universities. UK continues to pave the way as an esports ecosystem leader in the SEC and Midwest region.

Campus Takeover Day 1 is a student-focused event leading up to the professional conference, and will be live-streamed at twitch.tv/universityofky on March 30 starting at 4:30 PM EST. Campus Takeover Day 2, the flagship professional conference, will be hosted at the Don & Cathy Jacobs Science Building on the University of Kentucky campus on April 6, starting at 10:00 AM EST.

“Since we started this event, we had a responsibility to uphold what future students expect of the University of Kentucky when it comes to their budding esports careers. There’s a lot expected about the future of gaming and esports, and we want to make sure our students are well equipped to be that expected change for years to come,” Heath Price, Associate Chief Information Officer at University of Kentucky, said.

Additionally, many esports professionals hailing from different segments of esports business will participate in various panels during Campus Takeover. The panels and discussions will cover a bevy of topics, including how to maximize your time when looking for new jobs, a conversation around esports, influencers, business, and video games, a look at intersectionality in games, and much more. Other clubs and programs will also be welcome to have tables within the Atrium during Campus Takeover, so even newer students get to see everything UK has to offer.

“University of Kentucky has been our long term collegiate partner; their investment in this community allows us to have a small hand in making sure the future of gaming and esports is secure. We all want to see this industry thrive, and we hope Campus Takeover is a stepping stone for other schools to form their own ways to develop the collegiate esports ecosystem,” Martin Kim, Chief Revenue Officer at Gen.G, said.

Campus Takeover was recognized at the 2023 Esports & Gaming Business Summit Tempest Awards, where it won the award for the Collegiate Esports Program of the Year.

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ESL FACEIT Group and Znipe Esports reveal FACEIT Watch: A cutting-edge, new digital streaming platform from esports fans for esports fans

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Designed for the competitive gaming community and now open to all, FACEIT Watch is created to disrupt the esports content distribution model by putting users in control of their viewing experience.

ESL FACEIT Group (EFG), the leading esports and video game entertainment company, has unveiled FACEIT Watch, the new streaming platform built by esports fans for esports fans. Free and available to all, FACEIT Watch is designed to put fans in control of their viewing experience, with features that include a multi-perspective view, live chat, profile access and FACEIT point in-game rewards.

Designed in collaboration with Znipe Esports, a technical partner, FACEIT Watch marks the first major product launch from FACEIT that moves beyond gameplay by offering its audience a unique streaming experience tailored to the user.

Featuring a unique multi-perspective view selector where users can watch their favorite player’s perspective directly next to the main event stream, it enables esports fans to pause and rewind, with access to killcams and live-generated replays of key moments and adjust the volume of caster and multi-perspective sounds, as well as disable spoilers, letting them personalize how they engage with FACEIT Watch streaming content.

Earlier this year, FACEIT announced its collaboration with Call of Duty 2024 Challengers Season and partnership with Overwatch, that aim to grow the community of competitive gamers and fans on its platform. The launch of FACEIT Watch will provide an unparalleled viewing experience and create a new way for users to connect and enjoy content with friends, bringing fans closer together. By enabling users to watch their favorite players’ perspectives and offering tools that mean they will never miss a play again, FACEIT Watch establishes a new environment where esports enthusiasts can discuss and debate, celebrate victories, and forge lasting connections.

Our mission at EFG is to create worlds beyond gameplay. FACEIT Watch represents a new chapter for the platform as it moves beyond the ultimate competitive environment to play and provides players multiple ways to engage with their favorite games,” said Warren Leigh, Senior Vice President of Product, Digital Platforms, ESL FACEIT Group. “On the FACEIT platform, we’ve had unparalleled insight into the needs and nuances of this community for over a decade, and, together with Znipe Esports, we’ve designed FACEIT Watch to meet them. We look forward to hearing their feedback after Katowice and continuing to develop and optimize Watch with them.”

Johan Ryman, CEO, Znipe Esports, added: “We are honored and excited about being a part of this initiative from EFG and their commitment towards the esports community and looking forward to our combined efforts to create best in class esports streaming.”

Over 100,000 viewers have tuned in so far on FACEIT Watch during the play-ins of EFG’s flagship event, IEM Katowice, which culminates this weekend and will see the world’s best Counter-Strike 2 teams battle it out for a share of the $1,000,000 prize pool.

FACEIT Watch is now available to all at FACEIT.com. Tune in to see the Grand Final of IEM Katowice on the 11th of February on FACEIT. Watch at 17:00 CET.

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