The fairy-build crew have clocked back in. Lenny the Leprechaun’s on scaffolding duty, keeping one eye on the Double Wheel while three specialists get to work: Woody Elf (all things timber), Grout Bricky (brick by brick), and Fairy Mary (a touch of gold). Nail down frames, upgrade your materials, and watch those plots turn into picture-perfect homes once the workday wraps.
Popular Now

BETER Secures Vendor Registration in Florida

Gotcha Joins SCCG Network: Using Micro-Expressions to Measure Player Engagement

Greentube expands Latin American footprint with Brazino777 partnership

The fairy-build crew have clocked back in. Lenny the Leprechaun’s on scaffolding duty, keeping one eye on the Double Wheel while three specialists get to work: Woody Elf (all things timber), Grout Bricky (brick by brick), and Fairy Mary (a touch of gold). Nail down frames, upgrade your materials, and watch those plots turn into picture-perfect homes once the workday wraps.

Virginia is for Bettors Becomes Bet Virginia

Virginia is for Bettors Becomes Bet Virginia

 

In accordance with a ban of “Virginia is for Bettors” starting, July 1st, Gambling.com Group has decided to transition our Virginia website from VirginiaisforBettors.com to BetVirginia.com officially.
Gambling.com Group’s CEO Charles Gillespie released this official statement:
“Virginia’s state legislature made it clear that Virginia is for bettors when they legalized sports betting in April 2020 with a strong regulatory regime that offered consumers a choice of online sportsbooks. They also made it clear (or some did) that they doubt their constituents’ capacity to see through semantic politics. Thus, we are very happy to provide the people of Virginia with information to make safe, legal, regulated online gambling decisions with BetVirginia.com”

Previous Post

Jackpot Digital Completes Two-Table Installation at Rosebud Casino in South Dakota

Next Post
Quick Custom Intelligence (QCI) Expands Global Footprint to 17 Countries, pursues Business Development in 10 More

Global Gaming Accessories Market to Hit $ 14.4 Billion by 2030: Allied Market Research