Rogue Company’s Japan Themed Season 3 Starts
BC.Game

 

Hoverboards, first Mythic weapon, Kyoto Palace map,

50+ Battle Pass rewards, and more!

First Watch Games and Hi-Rez released the ‘Season 3’ Update for free-to-play tactical action-shooter Rogue Company.

All players – whether on Xbox, PlayStation, PC (Epic Games Store / Steam) or Nintendo Switch platforms – can enjoy the Japanese themed Season 3, featuring a new map, hoverboards, the Season 3 Battle Pass and more!

New Map: Palace

Season 3 sees Rogue Company travelling to Kyoto, Japan, to find and prevent the Dark Web sale of an experimental weapon stolen from the US military. After the attack on their training base and one of their Rogues, Ronin, got incarcerated, Rogue Company sorely needs a win here to bolster their tarnished public image. The team calls on legendary arms dealer Runway to help with the recovery of the weapon. Runway will join the game as a playable character this September as part of the mid-season update.

Based on Kyoto’s historic Nijo Castle, the Palace map brings a new level of verticality to Rogue Company, with players able to fight across the rooftops – a first for the game.

To support this incredible cultural location, 5% of all Season 3 Battle Pass revenue will be donated to the Historical Preservation of Nijo Castle in Kyoto, Japan.

Hoverboard

Players wishing their wingsuits were a little more McFly can now descend to the action by hoverboard. Two sweet new skins are available as part of the Season 3 Battle Pass rewards.

New Battle Pass: Season 3

With the Season 3 Battle Pass, players can unlock over 50 rewards by simply playing the game, including the Mythic KA30 weapon wrap – the first-ever to alter weapon geometry! More wraps, plus Rogue outfits, emotes, Rogue Bucks, boosts and more – including some for free – are now available.

In the in-game shop, players can purchase the Season 3 Battle Pass, or the Battle Pass Elite Bundle to get extra levels as a head start.

 

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George Miller has started working in the gaming industry as an Editor/Content Manager in 2016 and since then he has acquired many experiences when it comes to interviews and newsworthy subject covering. In 2017, he became Head of Content and he is responsible for the editorial team, press release and story covering on multiple websites that are part of Hipther Agency, including EuropeanGaming.eu.

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