Esports Technologies Files Patent for Live Streaming Wagering Technology

 

Esports Technologies,, a leading global provider of advanced esports wagering products and technology, announced that it has filed a comprehensive provisional patent application for its technology that enhances the betting experience for sports and esports live streaming events. The provisional patent filing covers a proprietary technology that integrates sports and esports wagering across many of the world’s most popular live streaming platforms, including Twitch, YouTube, Amazon TV & Gaming, Facebook Gaming, and Hulu among others.

Aaron Speach, CEO, Esports Technologies, said, “How we watch and bet on sports has changed and this patent-pending technology is the next step. Our technology will allow bettors to stay in the zone, accessing everything they need right there in the browser without ever leaving their streaming environment. The industry is ripe for this kind of innovation. This patent filing is the first step for us in our continued journey to enhance the wagering experience for everyone.”

Live streaming has seen explosive growth – rising from 1.97 trillion hours watched in 2019 to 3.93 trillion in 2020. Live streamed gaming content was also on the rise, with fans watching more than 27 billion hours of esports across Twitch, YouTube Gaming, and Facebook Gaming in 2020. Esports Technologies’ streamlined, highly intuitive interface will integrate seamlessly with leading streaming platforms and will offer an immersive wagering experience for fans. Bettors that consume gaming content online will have the ability to see odds in real-time and make prop bets in their browser. All of the in-browser technology will be powered by Esports Technologies’ real-time data feed.

Previous articleQuarter4 Closes $1.6M Seed Funding Round
Next articleEsports Entertainment Group Partners with Indian Gaming Esports Association and Spectrum Gaming Capital to Bring Esports to Tribal Nations and Casinos
George Miller has started working in the gaming industry as an Editor/Content Manager in 2016 and since then he has acquired many experiences when it comes to interviews and newsworthy subject covering. In 2017, he became Head of Content and he is responsible for the editorial team, press release and story covering on multiple websites that are part of Hipther Agency, including EuropeanGaming.eu.

LEAVE A REPLY

Please enter your comment!
Please enter your name here