Reseller deal sees leading provider entrust its portfolio to an emerging force in retail and online gaming

RPM Gaming, the rising star of online and retail betting and gaming, has announced a major new deal with Design Works Gaming (DWG) to bolster its progressive portfolio, bringing the best games to market across global territories.

Under the terms of this global distribution agreement, RPM Gaming will help DWG broaden the distribution of its top-performing games and promotional tools, across international markets, both mature and emerging, with leading igaming platforms and operators. Leveraging RPM’s global contact portfolio, the deal promises to deliver significant value to both parties.

RPM Gaming is fronted by Richard Thorp, Peter Watson and Ben Rushall. The team’s collective experience in business development, strategy implementation and scale-up success has enabled them to deliver hundreds of gaming solutions to top-tier operators worldwide over the past 20 years.

With the confidence of its past successes propelling it forward, DWG has blazed into the online real-money gaming market this year. As a recognised leader in game development, DWG has supplied content to the likes of Novomatic, Aristocrat, IGT and Scientific Games. DWG has also developed several leading social casinos – offering hundreds of proprietary slots, scratchers and promotional tools to millions of players around the globe.

Richard Thorp, Director of RPM Gaming, said: “We’re thrilled to have signed this reseller partnership with DWG. I’ve known Andy for years and have been particularly impressed by the multi-faceted games his team have developed at DWG. Their product development is led by superior modelling and data science. In keeping with this innovative new relationship, we look forward to delivering some creative deal structures.”

Andy Harris, UK CEO of Design Works Gaming, said: “RPM’s combined gaming experience and understanding is second to none, not to mention their black book of global contacts. So, this reseller agreement was a no-brainer. Initially, we are approaching targets in Europe and South America where we’re already exploring some promising leads. We can’t wait to see how our games perform across markets which, in some cases, break new ground for our product portfolio.”

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George Miller has started working in the gaming industry as an Editor/Content Manager in 2016 and since then he has acquired many experiences when it comes to interviews and newsworthy subject covering. In 2017, he became Head of Content and he is responsible for the editorial team, press release and story covering on multiple websites that are part of Hipther Agency, including


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