Latest News
Xsolla Launches State of Play and Xsolla Conversations to Spark New Industry Dialogue through Podcast Storytelling

Xsolla, a leading global video game commerce company, announced the launch of a new podcast content ecosystem designed to inform, inspire, and connect the global games industry. Anchored by the flagship series State of Play and supported by the fast-paced companion show Xsolla Conversations, the company’s new audio strategy seeks to surface meaningful stories, emerging trends, and practical insights from the people building the future of games.
At a time when platform policies are shifting, monetization models are evolving, and developers are facing increasingly complex challenges, these podcasts provide a timely and much-needed forum for dialogue. Each show plays a distinct role in Xsolla’s mission to foster transparency, education, and thought leadership within the industry.
State of Play is the centerpiece of this strategy. It’s a narrative podcast created for decision-makers in the games business, combining long-form interviews, editorial storytelling, and immersive sound design. Hosted and narrated by Chris Hewish, Xsolla’s Chief Strategy Officer, along with co-host Lia Ballentine and Joe Pierpont, the show offers a documentary-style look at what’s impacting the business of games, from high-profile platform battles and regulatory shifts to breakthrough trends in direct-to-consumer strategies. Episodes are carefully structured to walk listeners through a multi-perspective journey, weaving in the voices of founders, economists, product leads, and policy experts. With rich production and a journalist’s curiosity, State of Play delivers context and clarity in a world where change is constant.
In contrast, Xsolla Conversations provides a more nimble, informal listening experience. These short-form episodes, typically under 20 minutes, are designed to surface key insights in real time. They feature candid interviews with Xsolla partners, internal experts, and developers worldwide who are experimenting, adapting, and finding success in today’s market.
The first slate of episodes from Xsolla Conversations highlights the diversity of voices shaping the industry. In “Rethinking Mobile Game Finance,” Niantic CFO Jeff Shouger joins Chris Hewish for an honest conversation about Niantic’s move into web shops. Shouger details what it took to shift from platform-restricted monetization to a more direct, data-rich model. Shouger shares hard-won lessons about the importance of agility, the internal decision-making process behind going DTC, and what other developers can learn from Niantic’s experience.
In another episode, “Where Mobile Monetization Is Headed,” Xsolla’s own Artem Liubutov sits down with Hewish to unpack what makes a webshop succeed. The conversation explores both the technical considerations and the behavioral factors at play, offering grounded advice for developers who want to take more control over their revenue streams in an era of platform uncertainty.
“The Power of Player Communities” brings another critical perspective, as AJ Sath of Xsolla speaks with Stephen Lee of Deca Games. Their conversation focuses on long-term player retention and the cultural architecture behind thriving game communities. Lee discusses how Deca Games approaches live ops and community-driven design not just to extend the life of a title, but to create environments that players want to invest in over time.
According to Hewish, these conversations reflect Xsolla’s core philosophy: that the best ideas come from practitioners. “We created State of Play and Xsolla Conversations to elevate real stories from the people doing the work,” said Hewish. “Whether you’re a developer launching your first game or an executive navigating global business decisions, you deserve content that doesn’t just inform, but connects. These shows are about substance, not soundbites. And they’re part of our broader effort to make the business of games more transparent, collaborative, and resilient.”
Both podcasts are part of a strategic content engine that feeds Xsolla’s broader communications platform. Episodes are shared via major podcast platforms and repurposed into blog posts, LinkedIn articles, conference narratives, and social media content, ensuring that the insights don’t stop at audio but travel across the formats and channels where developers already live and learn.
Latest News
Brightstar Lottery Completes Sale of its Gaming & Digital Business

International Game Technology PLC, doing business as Brightstar Lottery, announced it has completed the sale of its Gaming & Digital business to a holding company owned by funds managed by affiliates of Apollo Global Management Inc. on July 1, 2025. Effective July 2, 2025, Brightstar began trading on the New York Stock Exchange under its business name, Brightstar Lottery, and new ticker symbol, BRSL. The Company’s CUSIP will not change, and no action is needed from current stockholders.
“The sale of the Gaming & Digital business positions Brightstar for an exciting future. The balanced allocation of proceeds to significantly reduce debt and return substantial capital to shareholders, in addition to funding investments in growth and improving ongoing shareholder returns, reflect the Board’s continuing commitment to enhance shareholder value,” said Marco Sala, Executive Chair of Brightstar.
“Today marks an exciting new chapter for the Company, one that builds on a long legacy of delivering responsible, sustainable solutions through our products, services, technology, and insights. I am extremely proud of the Brightstar team, whose future-forward mindset and commitment to innovation serving lottery customers around the world are the foundation of the Company’s strong financial position and predictable cash flows,” said Vince Sadusky, CEO of Brightstar.
The Company received approximately $4.0 billion of net cash proceeds that are expected to be allocated in the following manner:
• $2.0 billion used for previously disclosed contractual commitment to reduce debt:
• Redeem in whole the 4.125% Senior Secured U.S. Dollar Notes due April 2026 and the 3.500% Senior Secured Euro Notes due June 2026.
• €300 million to prepay the Term Loan Facilities due January 2027.
• Remaining amount allocated to prepay the Revolving Credit Facilities due July 2027.
• $1.1 billion to be returned to shareholders:
• The Company’s Board of Directors declared a special cash dividend to common stockholders in the amount of $3.00 per share. The record date of the distribution is July 14, 2025, and it will be payable on July 29, 2025.
• In addition, the Board authorized a $500 million, two-year share repurchase program. The new authorization replaces the Company’s existing share repurchase program.
• $500 million to partially fund upcoming Italy Lotto license payments.
• $400 million to be used for general corporate purposes.
The Company intends to maintain a strong balance sheet with target net debt leverage (net debt/last twelve months (LTM) Adjusted EBITDA) around 3.0x supported by robust cash flow generation. Pro forma for the transaction, approximately $100 million of residual post-closing transaction costs, the full upfront payments associated with the new Italy Lotto license, and the $1.1 billion of capital returned to shareholders, net debt leverage as of March 31, 2025, was 3.5x.
Compliance Updates
Aristocrat Gaming Wins Land-based License to Develop MONOPOLY Slot Games

Aristocrat Gaming and Hasbro announced that Aristocrat Gaming is the winner of a competitive RFP to create MONOPOLY slot games for worldwide land-based gaming venues, securing a multi-year agreement. The landmark partnership will see Aristocrat Gaming launch all-new MONOPOLY-themed slot titles, beginning in early 2026. The company is excited to reintroduce one of the world’s most iconic brands to land-based slot games.
“To be selected as Hasbro’s land-based slots partner – after a highly competitive process – is a proud milestone for Aristocrat Gaming. Our commitment to innovation and bold creativity sets us apart, and we’re excited to reimagine MONOPOLY slot games for today’s players around the globe,” said Craig Toner, CEO of Aristocrat Gaming.
“It was evident through our selection process that Aristocrat Gaming was the natural fit for the next evolution of the Monopoly brand in the gaming category. We can’t wait for Monopoly fans to experience all new premium gaming content on casino floors,” said Claire Hunter Gregson – Director, Gaming Relationships of Hasbro.
Compliance Updates
Statement from NYSGC Chair O’Dwyer Regarding Casino Applicants

NYSGC Chair O’Dwyer has released the following statement regarding casino applicants.
“On behalf of my fellow Commissioners and the Gaming Facility Location Board, I welcome the eight applicants to Develop and Operate a Gaming Facility in New York State to the competition. The Commission and Board are committed to ensuring the casino siting process is fair, transparent, competitive, deliberative, and beneficial for the State of New York.
“This is a tabula rasa – there are no frontrunners or favorites. These eight proposed projects represent billions of dollars in private investment, thousands of jobs, and amenities in addition to a world-class casino – all things that can transform a community. That’s why each project must obtain all local entitlements, including zoning approval, and be approved by a specific Community Advisory Committee of appointees of the elected officials representing the proposed facility’s location. Only those projects that meet both statutory requirements – zoning and Community Advisory Committee approval – by September 30, 2025 will be considered by the Gaming Facility Location Board. This ensures that only those projects embraced by the community are placed before the Board for consideration.
“Appointing authorities for all eight projects have been notified of their obligation to make appointments to the Community Advisory Committees as soon as possible, as Committees are expected to be up and running in the coming weeks. Through the summer, Committees will hold public hearings to gauge support and/or opposition to their respective project, and formally vote whether to advance the project for Board evaluation. Those projects that are not approved by their Community Advisory Committee will not advance.
“The Board will evaluate those projects approved by their Community Advisory Committee and select up to three projects by December 1, followed by Commission licensure. This ensures that New York State will collect the already-booked casino license fee(s) ahead of schedule.
“As the Board has stated in the Request for Applications, the revenue from new gaming facilities is expected to benefit New York’s public schools, mass transit, local governments, and problem gambling treatment services. The jobs created by these casinos are expected to deliver livable wages to help families live, stay, and prosper in New York.
“We look forward to a competitive process with active community engagement for all proposals.”
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