Connect with us
Midnight Princess - Power of Love slot game by Play'n GO
Midnight Princess - Power of Love - Slots game by Play'n GO

eSports

Indian Esports Athletes and Industry bats for Esports Recognition as a Sport ahead of next year’s Asian Games

Published

on

 

Esports has exploded in popularity over the last few years in India. Esports (Electronic sports) is a competitive sport where esports athletes use their physical and mental abilities to compete in certain genres of video games in a virtual, electronic environment. Recently, the Indian DOTA 2 team produced a power-packed performance to clinch the bronze medal at the first-ever Commonwealth Esports Championship. The Indian Dota 2 team, comprising Moin Ejaz (captain), Ketan Goyal, Abhishek Yadav, Shubham Goli, and Vishal Vernekar, defeated New Zealand by 2-0 in a best-of-three format in Birmingham (6-7 Aug 22).

As esports is going to make its debut at the Asian Games 2022, earlier in 2018 it was there as a demonstration title when our esports athlete Tirth Mehta won a bronze medal (Hearthstone). The Asian Games 2022, originally scheduled for September this year, will now be held from September 23 to October 8, 2023. With the conclusion of the ESFIā€™s National Esports Championships in April 2022, Indiaā€™s 18-member esports contingent for the Asian Games 2022 was finalised.

  1. FIFA22 – Charanjot Singh and Karman Singh Tikka
  2. Street Fighter V – Mayank Prajapati and Ayan Biswas
  3. Hearthstone – Shikhar Choudhary and Karthik Varma
  4. League of Legends – Captain Akshaj Shenoy, Samarth Arvind Trivedi, Mihir Ranjan, Aditya Selvaraj, Aakash Shandilya and Sanindhya Malik
  5. DOTA 2 ā€“ Captain Moin Ejaz, Krish, Abhishek Yadav, Ketan Goyal, Darshan and Shubham Goli

Before this big tournament, for India to become an Esports nation, the game needs to be recognised as a Sport and build a solid grassroots structure in the country which can result in bringing more laurels to the country in competitive gaming. The same is advocated by esports athletes and industry players:

ā€œAfter winning the medal at the Commonwealth Esports championship in Birmingham, itā€™s high time that esports should be recognised as a sport. Esports athletes need their due recognition and support from our government and help us in providing better facilities, coaches, health physios and all other things which other sports athletes get as getting a medal for the country need proper support.ā€ said Indian DOTA 2 team captain Moin Ejaz

ā€œWith the medal wins at Asian Games 2018 & now at Commonwealth Esports Championship, the time has come to recognize esports as a sport. The potential of Indian esports and our athletes cannot be ignored and its recognition becomes more critical before the Asian Games 2022 (scheduled next year), this will open up doors for investments & opportunities which will lead to training & skill development of our athletes. It is encouraging to see our Honā€™ble Sports Minister Shri Anurag Thakur ji launching a mobile video game ā€œAzadi Quest: Heroes of Bharat & Match3ā€ in line with Indiaā€™s celebration of Azadi Ka Amritmahotsav, following should be recognition of esports as a sportā€ said Mr Lokesh Suji, Director, Esports Federation of India & Vice President of the Asian Esports Federation (AESF)

Advertisement
Stake.com

Charanjot Singh, FIFA 22 athlete who will represent India in the next year’s Asian Games said ā€œRecognising esports as a sport will help a lot. This can lead to esports having a proper framework, facilities and opportunities for everyone. This will automatically lead to the growth of the Esports industry as well. More athletes would want to join in and want to represent the country at global stages.ā€

ā€œIt was a big achievement for India on winning the bronze medal in Commonwealth Esports. To make the industry more aligned, there should be information shared and communication between the government and stakeholders who have been investing in the Esports Ecosystem in India and including athletes and organizations. In order to have a healthy ecosystem, young athletes should also be given education in order to learn about the legal and financial nitty-gritty of Esports apart from the basic necessities of training, financial support and mental & physical well-being.ā€ said Rohit Jagasia, Founder & CEO of Revenant Esports

ā€œIt will definitely help the players get more exposure and all the support players need from the government and from their family itself. Getting the right infrastructure and hardware is one of the most important aspects of preparing for the Asian Games. Players will show more dedication towards the games which will definitely give us top results in upcoming games too. We are already doing so much better and this would definitely be a big step for esports athletes.ā€ said Mayank Prajapati, Street Fighter V athlete who will represent India at Asian Games 2022 on how recognising Esports as a sport will help the esports athletes before the next year’s Asian Games.

Compliance Updates

PandaScore secures their first US betting license, by entering Colorado

Published

on

After a meticulous and measured research process in consultation with the needs of its clients, PandaScore has acquired a license to operate in the US state of Colorado.

Through the license, PandaScore has signalled its intentions in the US market: forging a supplier-led path to esports betting success in the US. Existing PandaScore clients can now enter the Colorado market, scale up their esports offering and build their future audience in the stateā€™s esports-friendly regulatory framework.

Future clients can also be confident that working with PandaScore supports their growth strategy in the lucrative US market. The stateā€™s esports-friendly regulatory framework serves as a solid foundation to cultivate an esports audience and take advantage of PandaScoreā€™s innovative, revenue-driving products such as BetBuilder, player props and microbetting.

PandaScore selected Colorado as its first point of entry into US licensing thanks to the stateā€™s large catalogue of esports titles and competitions that are eligible for regular betting, and the wide range of markets that can be offered. Additionally, the stateā€™s flexible and innovation-friendly licensing regime makes it a strong market for PandaScore and its clients.

Securing the license also serves as proof of concept for the French esports supplier, PandaScore Legal Counsel Alexis Brunet noted that ā€œsecuring the Colorado license is a strong signal of our intentions in the US and are serious about its potential. Esports in the United States is a fast-evolving regulatory environment, but itā€™s only going in one direction: expansion. We intend to provide our best-in-class products and services to our customers no matter where they are, and service one of the largest markets in the world.ā€

Advertisement
Stake.com

For PandaScore CEO Flavien Guillocheau, entry into Colorado in the US market was the natural next step in the companyā€™s client-first, service-oriented approach: ā€œFor esports to succeed in the US, suppliers must lead from the front. Suppliers need to address the uncertainty around regulation which has held back operator investment and thus growth of the vertical.

ā€œWeā€™ve proven we know the market, get a license efficiently and do it in a way that puts operators first. Weā€™re confident that if our clients are seeking entry into a given market, we can be completely straight with them, show them the viable pathway to success, and create the foundation and access they need to fully harness the potential of esports in one of its biggest consumer markets.ā€

Continue Reading

eSports

the*gamehers and Thunderpick Extend Partnership into 2025

Published

on

the*gamehers and Thunderpick Extend Partnership into 2025

 

Leading esports brand kick off a year of empowering women gamers, exclusive content, and tournaments

the*gamehers, the women-focused community gaming platform, andĀ Thunderpick, the leading online esportsĀ bettingĀ platform and host of Thunderpick World Championship today announced the continuation of their partnership into 2025. The collaboration aims to empower the gaming community, specifically focusing on women andĀ femme-identifying gamers and content creators, through an immersive 12-month campaign.

The campaign will feature a content series highlighting women in gaming through brand features, ambassador Twitch streams, exclusive ambassador content, and a biannual tournament that includes behind-the-scenes footage from the ambassador team. Thunderpick and the*gamehers recently hosted theĀ successful femme-focused CS2 Wildcard TournamentĀ in May of this year inĀ Atlanta. More exciting details will be unveiled as the partnership develops.

“This partnership is the perfect way to promote women’s empowerment in esports and the overall gaming community, and we are excited to have the opportunity to partner with a company that has similar goals for women’s inclusion in gaming,” saidĀ Allie Young, President of the*gamehers.

Advertisement
Stake.com

“Thunderpick is committed to fostering diversity and inclusion within the esports community,” saidĀ Kelly Sanders, Head of Strategy at Thunderpick. “Our extended partnership with the*gamehers underscores our dedication to empowering women gamers and supporting femme-led esports organizations. We believe that in collaboration with the*gamehers we can not only betterĀ  highlight the incredible talent of women in gaming but also inspire the next generation of gamers to pursue their passions without boundaries.”

Continue Reading

eSports

HAWKS TALON GC HOSTS PANEL, NBA 2K TOURNAMENT AT WADE WALKER PARK FAMILY YMCA ESPORTS SUMMER CAMP

Published

on

Hawks Talon GC, the official NBA 2K League affiliate of the Atlanta Hawks, hosted a panel and bracket style tournament on Wednesday at the Wade Walker Park Family YMCA as part of the YMCA of Metro Atlantaā€™s Esports summer camp.

Director of Marketing and Operations, Affiliate Leagues, Wesley Acuff, Hawks Talon GC Head Coach, Ismael ā€˜MAELOā€™ Diaz Tolentino, and Hawks Talon GC players Mark David ā€œMDSā€ Smith, Ludlow ā€œLOWā€ Samuels and Elijah ā€œUnderratedgoatā€ Spears spoke to 26 camp participants about their journey to the NBA 2K League, and the uniqueness and innerworkings of the League.

ā€œBeing able to work with the YMCA of Metro Atlanta and help with their Esports camp was extremely rewarding for our group to be a part of,ā€ said Janice Koon, Vice President of G League, and NBA 2K League Operations for the Atlanta Hawks. ā€œOur Hawks Talon Gaming Club always relish the opportunity to be able to interact with the young kids in our area, and it was a joy for them to talk to and play 2K with the campers this morning.ā€

After the panel, the group of campers split up into 13 teams to face off head-to-head in a NBA 2K 2v2, single elimination bracket tournament.

In addition to the tournament, the campers were able to utilize another PlayStation within the Wade Walker Family YMCA Esports lab and jump into a 2K game with the official NBA 2K League settings, while utilizing Hawks Talon GC player avatars. The campers were able to play by the official NBA 2K League rules and game settings to experience the authentic feel of being a professional NBA 2K player.

Advertisement
Stake.com

At the end of the tournament, the first, second, and third place teams received Hawks Talon Gaming Club t-shirts and sweatshirts, while all campers will be gifted an official Hawks Talon Gaming Club jersey with the YMCA patch.

ā€œOur Y Esports summer camps help children build self-confidence, practice sportsmanship and gain news skills, while connecting with other gamers,ā€ said Lorna Loh, executive director of the Wade Walker Park Family YMCA. ā€œWe greatly appreciate Hawks Talon GCā€™s partnership and commitment to providing our Y kids with an informative, fun panel about the league and interactive opportunities to improve their skills.ā€

Continue Reading

Trending

GamingAmericas.com (part of HIPTHER) is your one-stop portal for the latest news, insights, and analyses in the gaming industry across the Americas. From legislative updates and market trends to interviews with industry leaders, we provide a comprehensive look at the dynamic landscape of both online and land-based gaming. Whether you're a stakeholder looking to stay ahead of the curve or a gaming enthusiast eager for reliable updates, GamingAmericas.com has got you covered. Follow us on social media and subscribe to our newsletter for real-time updates and exclusive content. Make informed decisions and stay ahead in the game with GamingAmericas.com.

Disclaimer: All the information provided is for educational and entertainment purposes only. Always check your local laws before participating in any gaming activities.

Copyright Ā© 2018 ā€“ 2024, HIPTHER. All Rights Reserved.