eSports
Top 5 esports Tournaments You Must Remember in 2022
The esports industry has hit all of us hard with its bang on performance level. Although professional gaming is yet not an official sport across the world, it has huge hype among both gamers and non-gamers. These esports events and tournaments are on the rise throughout the province of Canada as well, and the best part is they are backing support from some of the best gambling operators. Bet365 Ontario for instance has listed various features backing esports tournaments coming on the front lately. Also, they assist in captivating thousands of spectators and make them grow in number with splendid performance visibility.
In the arena of competitive gaming, there are multiple esports events that are going around, the best one has been segregated for you and has been scrutinized by a respective group of people. The top 5 esports tournaments that you must keep in mind this year are listed below:
CS: GO – ES: Pro League Season 15
The event is scheduled for November 23, 2021, and will be ending on April 10, 2022. It is an online event with a prize pool calculative up to $850,000. This is the 15th season of Counter-Strike Global Offensive and the title itself created a huge hype among gamers. The game is scheduled for spring break this year and the most awaited moment is the winning championship team this year.
The tournament is widely open to the European teams and operates in a group stage with four round format groups. The winners then play followed by steps leading to the semi-finals and finals. The playoffs correspond to the semi-finals and the best of five proceeds to the grand finale. Whether you are a Canadian or not, if are fond of international gaming, do not miss Counter-Strike.
VCT Champions Series
The Valorantâs performative first season was held in 2021, it was a blast, and the champion team received prize money of $350,000. The current year watches Riot Games taking over the tournament formats with an announcement of VCT 2022. The prize pool set this year for the winners is the same as the previous year, which is $350,000.
The eventâs stage 1 Challengers has been scheduled for February, followed by the masters in April, Stage 2 Challengers in May/ June, and the final master and qualifier series to be conducted in the month of August and September. So, as gamers, you have 7 months to get entertained with one of the exciting tournaments on the catch.
Dota2 Pro Circuit
The current reports show that DOTA2 Pro Circuit is back on the stage again this year. Tree tournaments in the game have been scheduled till August, one of the leading and enthralling esports tournaments as waited by the gamers. The event has been divided into three categories starting from February 12 to February 27, the second stage from May 11 to May 17, and the third stage is planned from August 4 to August 14.
The international game will be an exciting visual, it will be entertaining to watch the best teams of DOTA2 performing around for qualifying for the battle. The major gaming sessions will be conducted by One esports and PGL. There is no exact prize money record found until now, it is yet to be decided. Also, the location is yet to be decided.
Rocket League World Championships
Rocket League esports 2021-2022 World Championships season will be commencing from July 2022 and will be happening online. The championship is expected to have two stages for the very first time: the first one being the new World Championship Wildcard and the other one, the World Championship Main Event. The series has separate games in different seasons, in winter, spring, and fall, each of these seasonal competitions corresponds to some regional events ultimately leading to international majors.
Consequently, points that are gained from these regional and international majors have been used towards achieving the Rocket League World Championship. In case you are fond of competitive gaming but are not so much into esports, this league is the one for you.
League of Legends World Championship
The LoL World Championship is the League of Legendsâ biggest tournament and is returning this year for the twelfth time, in Mexico City, Toronto, New York, and San Francisco. One can consider the tournament as the epitome of the LoL competition, in which 12 different teams from distinct regions will compete with each other for the ultimate World Champion title. A complete collection of 24 teams appearing from the Riot Games professional league is anticipated to participate in the Autumn series this year.
Conclusion
Take it in the field of competitive gaming or leisure gaming, esports has gained a massive fanbase over the recent years. Are you already hyped for the tournaments yet to arrive? However, there are numerous gaming opportunities in the market, among which you need to make a choice of which game or event you wish to get into. The article has listed the top 5 esports tournaments that cannot be missed in 2022.
eSports
Community Gaming Joins Forces with Moonton as Official Esports Partner for Mobile Legends: Bang Bang
Community Gaming (CG), the leading esports platform for automated tournament payouts and sponsor of the Mobile Legends: Bang Bangâs professional league for the Latin America Region, MPL LATAM, now supports developing esports communities in Latin America in collaboration with Moonton.
This partnership is a significant boost to CGâs existing advantages associated with its grant program, a partner-backed initiative to provide organizers with economic resources based on the performance and growth of their local gaming communities. Tournament organizers can apply to receive platform support, prizes, in-game currency, items, and tournament professional assistance including âTournament Mode,â a special setting on Mobile Legends: Bang Bang that grants organizers enhanced features, such as unlocking all available skins in the game for players to fully enjoy a complete and unique MLBB pro tournament experience.
Wei Xu, regional esports operation manager at Moonton, said: âWe are excited to announce the partnership with Community Gaming. Community Gaming is the most accepted esports platform in our community in Latin America. We hope this partnership brings new experiences to the players.â
As MPL comes to its end this year, CG will also be collaborating with MLBB professional teams for a flash $4000 prize tournament set to enhance the visibility of the companyâs services. This event marks a pivotal moment set to highlight CGâs preparedness to impact the professional MLBB scene.
Community Gaming and Moonton are no strangers to mutual cooperation. In the past both companies have partnered to develop the Dawn of Heroes Series, a set of events in 2021 and 2022 that offered qualifying slots to MLBBâs Signature Competition, Liga LATAM. The companies have also worked together on Peruâs University Tournament INTERU 2023 and currently Community Gaming hosts significant activity of MLBB Tournaments from over 12 countries on a monthly basis.
eSports
Esports player age verification should be simple
Despite the continuing professionalisation of esports, misconceptions about player age persist â particularly of underage pros playing in professional esports.
Back in 2021, the PandaScore whitepaper dug into the data around player age in professional esports and found that the average age of a pro player was just under 24 years old. By comparison, the same report noted that the average age for a menâs professional footballer was about 26 years old.
While there is no great gulf in player ages between esports and traditional sports, thereâs more apprehension around this topic once thereâs a keyboard or controller involved. There are good reasons behind this focus, but the truth is that a simple and straightforward product makes player age verification easy.
The reason behind the focus on player age
Compliance with player age requirements has been a particular concern as legalised sports and esports betting rolls out across the US. These are completely reasonable concerns, partly because of the state-by-state nature of American regulation, but also due to past compliance issues in the likes of ITF tennis.
Age compliance isnât a challenge unique to esports. It does have younger players in the same way tennis does, so it’s a space that operators consider a potential risk area based on precedent. While it’s understandable to be vigilant about ensuring age compliance across your whole book, the reality in esports is itâs just like any other sport.
However, with this greater attention, itâs crucial for esports suppliers to have a simple, high-quality solution that is flexible for any jurisdiction â and not just treat it as a spreadsheet-based, tack-on service.
Importance in the US
Itâs abundantly clear that if you want to ensure compliance in the US space, player age verification isnât a nice to have, itâs an integral part of your product. Across each jurisdiction player age verification can vary â something weâve seen in Europe as well such as Swedenâs rule that a match must have 60% of players over the age of 18 for an operator to offer match bets.
In sports, itâs fairly straightforward to implement but has been an oversight from sports data providers in the past. Itâs quite easy to provide, it just requires collecting data from multiple, reputable sources outside of the match itself.
PandaScore has been collecting player age verification data since it was founded in 2017 to ensure compliance no matter the regulation, no matter the jurisdiction.
Embedding player age verification in your product
Ensuring age compliance was a founding principle for our product suite â we included it as a key datapoint in our API, which is the bedrock of our broader offering. Suppliers should have this embedded in their products, rather than an additional service.
PandaScore believes that offering player age verification as part of an API and integrated into your service means you can be more confident in your compliance not just for individual esports titles, but from match to match.
For us itâs simple: one of PandaScoreâs founding principles is to not rely on only one single data source, but leverage multiple quality data sources that we can trust. We have a longstanding and highly developed process that guarantees a level of accuracy for player age verification thatâs in line with regulation and gives operators the confidence that theyâre compliant. Our practice of using multiple data sources means that double and triple-checking information to ensure player age compliance is in our nature.
With player age verification built into an API, operators can leverage the data to match the compliance needs of any given jurisdiction. This can be done by integrating player age data via the API, it can be included in their feed via our odds product with the flexibility to add exclusions where necessary, or if an operators wants it in a simper form, it can be done via request.
Player age verification might seem like a simple item, but is a compliance matter thatâs essential to operating in a proper fashion. Noting the concerns and greater focus on player ages in esports, itâs something thatâs important to get right: player age verification should be entrenched in esports products themselves to give operators the flexibility and simplicity that they need.
Author: Oliver Niner, Head of Sales at PandaScore.
eSports
CS2 Intel Extreme Masters Rio 2024 SuperComputer: NaVi to bounce back after Blast Fall Final loss
Final: Natus Vincere (36.5%) to beat Team Vitality (28.1%)
Semifinal 1: Natus Vincere (52.6%) to beat MOUZ (16.3%)
Semifinal 2: Team Vitality (47.7%) to beat G2 Esports (18.7%)
Quarterfinal 1: G2 Esports (39.8%) to beat FaZe Clan (32.8%)
Quarterfinal 2: MOUZ (35.9%) to beat Eternal Fire (24.7%)
Group stage:Â
-
Natus Vincere –Â 48.7% to finish 1st; 17.0% to finish 2nd; 84.1% to make playoffs
-
Team Vitality –Â 40.8% to finish 1st; 17.4% to finish 2nd; 77.7% to make playoffs
-
G2 Esports –Â 19.3% to finish 1st; 20.4% to finish 2nd; 56.7% to make playoffs
-
MOUZ –Â 14.5% to finish 1st; 21.8% to finish 2nd; 53.0% to make playoffs
-
FaZe Clan –Â 13.9% to finish 1st; 21.0% to finish 2nd; 50.2% to make playoffs
-
Eternal Flame – 40.7% to finish 1st; 16.2% to finish 2nd; 40.7% to make playoffs
-
Liquid –Â 16.3% to finish 7-8th; 35.7% to make playoffs
-
Virtus.pro – 15.4% to finish 7-8th; 29.9% to make playoffs
-
Astralis –Â 28.9% to finish 9-12th; 31.5% to make playoffs
-
The MongolZ –Â 32.7% to finish 9-12th; 25.4% to make playoffs
-
Complexity –Â 34.3% to finish 9-12th; 21.2% to make playoffs
-
Heroic –Â 26.8% to finish 9-12th; 23.5% to make playoffs
-
paiN –Â 36.5% to finish 13-16th; 21.0% to make playoffs
-
FURIA –Â 36.4% to finish 13-16th; 20.9% to make playoffs
-
9z –Â 44.7% to finish 13-16th; 14.6% to make playoffs
-
Imperial – 49.1% to finish 13-16th; 13.9% to make playoffs
It has been quite the run for NaVi despite their loss with back to back grand finals in recent weeks but CSDB.ggâs predictive model suggests there will be no let up for the Ukrainian esports organisation.
G2 will also be looking to build more momentum in preparation for Majors season with NiKo on a quest to finally get over the line this year to win his first major title. Hopefully Rio wonât have to see a repeat of his reaction in the semifinals at BLAST Premier Fall Final 2024 where he punched a hole in a table after losing out to Team Vitality in a key moment.
However, the hosts of Intel Extreme Masters Rio 2024 may want to lockdown any nearby furniture and reinforce their desks if G2 are set for disappointment at the semifinals stage as predicted by the CSDB.gg SuperComputer.
A victory in Rio could be even more consequential for how the end of the year shapes up for the leading teams on the circuit. The Valve Global rankings have both teams close at the very top (NaVi at 1988 and G2 at 1953) meaning a win for either team could hand them a key advantage when it comes to who enters the Majors as top seed.Â
Back-to-back wins in T1 events for G2, should they prosper in Rio, would set the Berlin-based team on an incredible trajectory going into the winter months.
Meanwhile, Brazilian hopes for glory look slight according to the CSDB.gg SuperComputer with FURIA, the team co-owned by Neymar, having only been given a 20.9% chance of even making the playoffs.Â
They are the leading contenders to make an impact for the home crowd but there are other teams flying the flag for Brazil with paiN and Imperial also set to give it their best to give local fans something to cheer on.
In terms of forecasted matchups of note, G2 and FaZe Clan could offer up a fascinating encounter in the quarterfinals should both teams qualify, with each organisation rated as having a strong chance of making the semis with little to separate them should they meet.
How was the CSDB.gg CS2 Tournament SuperComputer created?
The CSDB.gg CS2 Tournament SuperComputer is a predictive model created using world ranking points, team quality ratings and performance trends. An element of randomness is also included in the model to avoid the best teams and players always winning, to reflect the fact that upsets can happen.
Every tournament is simulated 1,000 times with the results aggregated into a percentage rating of the chances teams or players have to achieve the predicted result.
-
Gambling in the USA6 days ago
Wind Creek Chicago Southland to Open to the Public on November 11
-
Gambling in the USA5 days ago
Snoqualmie Casino Announces Exciting Rebranding to Snoqualmie Casino & Hotel Ahead of Major Expansion
-
Latest News3 days ago
Caesars Virginia Opens Dec. 12, 2024
-
partnerships3 days ago
CORE Arena at the Plaza Hotel & Casino to host free rodeo events during NFR
-
Latest News3 days ago
Aristocrat Announces the Sale of the Plarium Mobile Gaming Business to Modern Times Group for an Enterprise Value of up to $820M
-
Latest News6 days ago
Introducing TenexCasino.io: A Next-Generation Crypto Casino Offering Immersive Web3 Gaming and Sportsbook Options
-
Latest News4 days ago
Jackpot.com Launches in Colorado Providing Consumers Mobile Lottery Access Across the Centennial State
-
Latest News3 days ago
The Casino @ Dania Beach Successfully Upgrades to QCI Enterprise Platform Version AGI55