eSports
Red Bull Campus Clutch World Final Dates and Location Revealed! Venue, Dates and On-site Talent Announced For This December’s Showdown

Red Bull Campus Clutch, the global university student VALORANT tournament, has today revealed details of its epic World Final event, which will take place in Sao Paulo, Brazil on the 13th-16th December. Bringing 50 teams together for a LAN final, the event will be broadcast live with support from Iain Chambers and Loviel “Velly” Cardwell, alongside Alex “Vansilli” Nguyen, Jessica “Jess” Bolden, Gustavo “Upmind” Franco Domingues, John Allen, Peter “Kremer3” Kremer and Ethan “Sully” Tran.
The tournament kicked off this August, with National Qualifiers taking place across the globe and National Finals determining the best student team from each participating country. So far Red Bull Campus Clutch 2022 has had over 4500 teams taking part, with 25,000 participants and over 300 national events. Teams across the world are now earning the right to step forward and represent their university and country in a once-in-a-lifetime opportunity to compete in a live professional-level event. Soon only 50 teams will remain, all travelling directly to Brazil, Sao Paulo for this epic in-person LAN final.
The Red Bull Campus Clutch World Final will take place between 13th-16th December 2022, with the final stages being streamed live on Red Bull Twitch. Taking place at Estádio do Pacaembu, famously used for several games of the 1950 World Cup, 50 teams will kick off the tournament, reduced to eight after the initial group stage matches taking place from 13th-14th. From there, the teams remaining will battle it out in an elimination format, with the Grand Final taking place on the 16th December.
Alongside some of the best student VALORANT talent the world has to offer, fan favourite commentators and analysts will be on-site to bring fans a breakdown of key moments as they happen. Iain Chambers and Loviel “Velly” Cardwell will head up the hosting desk as two seasoned casters, with support from expert analysts Alex “Vansilli” Nguyen, Jessica “Jess” Bolden, Ethan “Sully” Tran, John Allen, Peter “Kremer3” Kremer and local legend Gustavo “Upmind” Franco Domingues.
For the victor come the spoils! Alongside bragging rights, the winning Red Bull Campus Clutch team will receive €20,000 as well as an exclusive VIP experience at a 2023 VALORANT Champions Tour event.
Legendary host and caster Alex ‘Vansilli’ Nguyen commentated on last year’s World Finals in Spain, and loved the experience: “Red Bull Campus Clutch allowed me to meet some great aspiring pros last year in Madrid and I’m hoping to see some familiar and new faces this year. What better place than to do this in Brazil with the country having some of the best fans in the tactical FPS esports genre!”
Red Bull Campus Clutch is a grassroots esports initiative bringing up-and-coming student VALORANT players of every skill level together as they team up and experience competitive gaming as they have never before. In its first year, the tournament showcased up-and-coming talent who went on to establish a career in the pro scene.
Entering its second season Red Bull Campus Clutch, along with Red Bull Home Ground, the premier pro Red Bull event for VALORANT, encapsulates the brand´s continued commitment to support the VALORANT community and uplift its competitive ecosystem, from a grassroots level with an array of local initiatives to the very highest echelons of esports.
The Red Bull Campus Clutch World Final will also be supported by the tournament’s four outstanding partners. Intel NUC, renowned for packing high-powered gaming rigs in small form factors, will support with their top-notch Gaming PCs. SteelSeries, the worldwide leader in gaming and esports peripherals, is the official Peripheral brand of Red Bull Campus Clutch and will equip students with award-winning gaming headsets, keyboards, and mice. Backforce, the new Gaming Chair partner, will provide ergonomic chairs that can boost performance and help maintain high-level gaming over long, competitive sessions. And the official Monitor Partner, AGON by AOC will once again provide high-performance gaming monitors for the event.
Compliance Updates
Oddin.gg Officially Registered with LOTBA as a Supplier in the City of Buenos Aires

Oddin.gg has been officially registered as a supplier by the Lottery of the City of Buenos Aires (LOTBA). This authorization clears the way for Oddin.gg to provide its end-to-end esports betting ecosystem—including its Odds Feed, Risk Management, BetBuilder, Widgets, and more—to licensed operators in the City of Buenos Aires. The milestone reinforces Oddin.gg’s strategic focus on supporting partners across Latin America.
LOTBA, the regulatory authority for online gaming within the Autonomous City of Buenos Aires, is well known for its rigorous compliance and technical standards. While the body manages licensing and enforcement, suppliers must undergo a formal registration process before providing services to local operators. Oddin.gg’s successful registration confirms that it has met all relevant technical, financial, and compliance requirements.
Juana Bischoff, Senior Business Development Manager LATAM at Oddin.gg, said: “Being officially registered with LOTBA marks an important step in Oddin.gg’s long-term commitment to the Latin American market. Esports is gaining real traction across the region, and we want operators in Buenos Aires—and beyond—to have the tools and insight to deliver a top-tier esports betting experience. We’re not just bringing leading technology—we’re bringing the local expertise and regulatory awareness needed to help our partners like Betsson and Jugadon grow.”
eSports
Mirage Digital Announces Partnership with Team Liquid

Mirage Digital, the next-generation content studio shaping the future of digital entertainment, announced a groundbreaking partnership with global eSports organization Team Liquid. With over 35 million social media followers across platforms, 100+ championship titles with its over 120+ players and content creators worldwide, Team Liquid is the highest earning eSports team in the world to launch a 24/7 live-streaming programming experience surrounding the fan-favorite World of Warcraft: Race to World First event.
Mirage has created a new content monetization model for creators and enterprising entities, unlocking previously untapped non-traditional revenue streams. The company helps its clients with repurposing, redistributing, licensing, and selling content across numerous platforms and territories. Resulting in over a million dollars for its eclectic roster of over 300 creators, the company leverages its extensive creator network and expertise in original content development, to redefine digital content syndication. Mirage Digital is bridging the gap between creators and enterprise opportunities by sourcing high-quality content from creators and repurposing it for expanded deal flow and pipeline of distribution across OTT and FAST platforms.
Team Liquid, coming off a championship win in March, is set to make history with its most ambitious Race to World First campaign yet, with live coverage kicking off in July. For the first time, the tournament and its surrounding content will be broadcast beyond Twitch to OTT and FAST audiences, expanding access for new and longtime fans alike.
“This launch marks a huge moment not just for Team Liquid, but for the future of all eSports and creator content. We’re unlocking a format that merges always-on content with world-class competitive play, giving fans a reason to tune in every hour of every day. This is a monumental moment for both television networks and eSports to recognize the boundaries they are breaking in both parallels,” said Griffin Haddrill, Founder of Mirage Digital.
The multi-day broadcast includes full tournament coverage alongside exclusive behind-the-scenes content, player profiles, real-time strategy breakdowns, and each day’s highlights – providing an unprecedented level of access to Team Liquid’s journey and personalities within the event.
Team Liquid will bring its world-renowned Race to World First event to new audiences with a livestream on The Roku Channel in late August. Widely regarded as one of the most thrilling competitions in MMORPG gaming, Race to World First draws millions of global viewers eager to watch elite teams battle for supremacy in World of Warcraft. Known for pushing the boundaries of eSports entertainment, Team Liquid is once again innovating – this marks the first time the iconic event will be available via a dedicated OTT streaming platform, giving fans an even more immersive viewing experience.
“This collaboration is the result of our mission to re-imagine where and how gaming and creator content lives. All parties saw an opportunity to take one of the most anticipated eSports events of the year and expand its reach to new audiences through OTT and FAST distribution. This is about creating long-term value for teams, fans, and platforms alike—and Race to World First is just the beginning,” said Robin Bigge, Co-CEO of Mirage Digital.
“This is a historic evolution in how we bring eSports to the world. We’ve built a legacy on competitive excellence, and this partnership lets us showcase the heart, hustle, and humanity of our players in a way we’ve never done before—24/7, across every screen,” said Claire Hungate, President & COO of Team Liquid.
This moment also marks the first time Team Liquid has programmed content specifically for a FAST Channel, a move that speaks to the maturation and crossover appeal of eSports for general audiences.
eSports
Esportes da Sorte celebrates Brazilian culture with Parintins and São João Sponsorships

Esportes Gaming Brasil, the owner of Onabet and Esportes da Sorte, is making its debut at the 58th Parintins Folklore Festival with an interactive project that blends cultural promotion, economic development, and social responsibility.
The brand becomes the first regulated betting operator to offer institutional support to the event, which welcomes around 120,000 visitors and generates BRL 184 million in local economic activity, according to the Amazonas State Government.
This cultural commitment comes on the back of Esportes Gaming Brasil sponsoring 31 São João festivals during June in 27 cities across the Northeast and Southeast regions. This initiative strengthens the brand’s strategy of connecting with the public through the appreciation of Brazilian cultural expressions.
Esportes da Sorte’s focus was creating memorable experiences as each event featured scenography by Pernambucan artist Perron Ramos. Another notable element was the Vila Junina (June Village), a themed area blending traditional elements with interactive experiences. Classic games such as Pescaria da Sorte (Fishing of Fortune), Barraca do Beijo (Kissing Booth), and Argola da Sorte (Ring Toss) bring nostalgia to the festivities.
For the three-day Parintins Folklore Festival starting today, the brand will be energising Parintins with a series of experiences celebrating local culture. These include a panoramic lounge with a special view of the Bumbódromo, the Truck da Sorte — a space combining karaoke and free hydration — as well as a Social Arena installed in the Garantido and Caprichoso neighborhoods, featuring artistic performances, rest areas, free water distribution, and Instagram-worthy spots. Festivalgoers will also be able to get their hands on custom giveaways throughout the festival. All elements of the visual project are inspired by Amazonian art. The graphics feature illustrations by Curumiz, a Parintins-based duo formed by Alziney Pereira and Kemerson Freitas.
Sofia Aldin, CMO of Esportes Gaming Brasil, the group behind the brand commented: “Esportes Gaming Brasil cares passionately about regional values and strengthening Brazilian popular culture. It’s more than simply showcasing our brand, we want to create value for the people who live for events like the Parintins Folklore Festival and the São João festivals. Being part of these events backs our strategy of supporting traditions that drive local economies and celebrate regional identities.”
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