Latest News
The pitfalls you need to avoid if you are looking for a new online casino

Some online bettors always choose new online casinos because they want to avail themselves of different perks. Even though there are some exceptions, most casinos provide welcome bonuses and other perks to new clients. In fact, the iGaming industry is on the rise because of all newly established online casinos that welcome customers from all over the world. They have a license that allows them to operate in many jurisdictions and are often more innovative than some old-school brands.
Unfortunately, picking a new online casino has its risks, especially if you are looking for something specific, such as a cryptocurrency gambling site. Even though some of the new brands don’t have any problems, you may come across iGaming sites with loads of issues. That’s why we will point out some of the most common ones.
Some sites advertise the fact that they have licenses, but they don’t
Applying for a gambling license is not easy, regardless of which country the operator chooses. It usually requires the iGaming company to provide tons of documents and pay substantial fees. Hence, the process often takes weeks, if not months.
Since some online casinos don’t want to wait that long, they start operating while waiting for their license approval. Sadly, many of them don’t state that in their footer, which means that people think they’re using a licensed gambling site.
Although most of these sites do eventually obtain a valid permit, others have to provide additional information to receive a license. This is where users can run into problems because they won’t be able to get help from the gambling commission if there are problems with the given betting site.
The welcome bonuses
Before we share more information about the problems with the welcome promotions, it is essential to know that not every online casino offers proposals whose goal is to steal your money. In fact, the newly registered online casinos available on some platforms will let you choose from a wide range of options that provide unique rewards.
Sadly, some of the new iGaming companies have bonuses that seem too good to be true. Since welcome offers attract loads of clients, these companies offer a massive maximum bonus amount that can often reach $5000 or more.
Needless to say, inexperienced casino players are lured by these promotions and decide to make a deposit, thinking that they will have access to all of the bonus funds. We hate to break it to you, but this never happens.
Usually, these rewards require a substantial deposit because they offer a 100% bonus. Even if you are willing to add a lot of money to your account, a look at the betting conditions will show that they are not that fair and will require you to wager that amount at least 50 times (some casinos have an even higher wagering requirement). Unsurprisingly, many people fail to adhere to these rules and lose their money.
Mobile app problems
Every new online casino knows that it needs to provide a mobile app for Android and iOS or at least an optimized mobile site if it wants to gain new users. Since creating an app is more expensive, most brands only have an optimized mobile site.
With that being said, online casino players in some countries may also have access to apps for their favorite OS. Some companies optimize everything and allow the apps to be used for free, but there are many exceptions. Besides stumbling upon tons of app-related problems, you may have to pay a small fee to download the app. There are even cases where gamblers may need to pay a small subscription fee to use a given application.
Latest News
DraftKings Reports Second Quarter Revenue Growth of 37% to $1513 Million

DraftKings Inc. announced its second quarter 2025 financial results. The Company also posted a second quarter 2025 business update and a slide presentation on the Investor Relations section of its website at investors.draftkings.com.
Second Quarter 2025 Highlights
For the three months ended June 30, 2025, DraftKings reported revenue of $1513 million, an increase of $408 million, or 37%, compared to $1104 million during the same period in 2024. The increase in the Company’s second quarter 2025 revenue was driven primarily by continued healthy customer engagement, efficient acquisition of new customers, higher structural Sportsbook hold percentage, and sportsbook-friendly outcomes. Revenue of $1513 million, net income of $158 million, and Adjusted EBITDA of $301 million in the second quarter set new records for the company.
“We set records for revenue, net income and Adjusted EBITDA in the second quarter, driven by an acceleration in revenue growth to 37% year-over-year. We are pleased to be maintaining our fiscal year 2025 guidance, with revenue expected to be closer to the high end of our range, highlighting the strength of our platform as we prepare for an exciting new state launch,” said Jason Robins, DraftKings’ Chief Executive Officer and Co-founder.
“We remain focused on investing in key growth initiatives across the organization to maximize shareholder returns over the long-term. In addition to our investments, we repurchased 6.5 million shares through our stock repurchase program in the first two quarters of this year,” said Alan Ellingson, DraftKings’ Chief Financial Officer.
Monthly Unique Payers (MUPs) increased to 3.3 million average monthly unique paying customers in the second quarter of 2025, representing an increase of 6% compared to the second quarter of 2024. This increase reflects strong unique payer retention and acquisition across DraftKings’ Sportsbook and iGaming product offerings and the impact of the acquisition of Jackpocket. Excluding the impact of the acquisition of Jackpocket, MUPs increased by 5% compared to the second quarter of 2024.
Average Revenue per MUP (ARPMUP) increased to $151 in the second quarter of 2025, representing a 29% increase compared to the same period in 2024. The increase was primarily due to improvement in the Sportsbook hold percentage and improved promotional reinvestment for Sportsbook. Excluding the impact of the acquisition of Jackpocket, ARPMUP increased 30% compared to the second quarter of 2024.
Fiscal Year 2025 Guidance
DraftKings is maintaining its fiscal year 2025 revenue guidance of $6.2 billion to $6.4 billion, which the Company previously announced on May 8, 2025. The Company is on track to deliver revenue closer to the high end of this range due to sportsbook-friendly outcomes in the second quarter as well as continuing strength across our core value drivers. Fiscal year 2025 revenue guidance equates to 32% year-over-year growth based on the Company’s fiscal year 2024 revenue and the midpoint of the Company’s fiscal year 2025 revenue guidance range.
DraftKings is maintaining its fiscal year 2025 Adjusted EBITDA guidance of $800 million to $900 million, which the Company previously announced on May 8, 2025. The Company is on track to deliver Adjusted EBITDA near the midpoint of this range.
The Company’s guidance now includes anticipated financial impacts from DraftKings launching mobile sports betting in Missouri later this year.
In addition, the Company’s guidance now includes anticipated financial impacts from higher tax rates in New Jersey, Louisiana, and Illinois.
The Company’s guidance for fiscal year 2025 does not include the potential launch of a Prediction Markets offering.
Mobile Sports Betting and iGaming Footprint
DraftKings is live with mobile sports betting in 25 states and Washington, D.C., which collectively represent approximately 49% of the U.S. population. DraftKings expects to launch its Sportsbook product in Missouri pending market access, licensure, regulatory approvals, and contractual approvals where applicable.
DraftKings is also live with iGaming in 5 states, which represents approximately 11% of the U.S. population.
DraftKings is live with its Sportsbook and iGaming products in Ontario, Canada, which represents approximately 40% of Canada’s population.
Latest News
bet365 Announces Official Launch in Kansas

bet365 has announced its official launch in Kansas, bringing its award-winning sportsbook to the Sunflower State.
Customers across Kansas will have access to bet365’s comprehensive suite of sports betting markets, competitive odds, and innovative features.
This milestone in bet365’s US expansion sees Kansas join Arizona, Colorado, Iowa, Illinois, Indiana, Kentucky, Louisiana, New Jersey, North Carolina, Ohio, Pennsylvania, Tennessee, and Virginia as the fourteenth live state.
A bet365 spokesperson said: “We are thrilled to bring the bet365 experience to sports fans in Kansas.
“With our industry-leading product, user-friendly interface, and a reputation built over two decades, we’re excited to provide Kansans with a trusted and dynamic platform for their sports betting entertainment.
“We’re focused on proving to customers that with our Bet Boosts, the fastest In-Game product, and Same Game Parlays, it’s Never Ordinary with bet365.”
Gaming
Global Gaming League Launches New Era of Competitive Video Gaming with T-Pain vs. NE-YO Showdown and More

The Global Gaming League (GGL) announced its first season of year-around competitions titled SZN Zero. Backed by entertainment visionary Clinton Sparks and Grammy-winning artist and streaming icon T-Pain, the GGL is the first-of-its-kind, multi-title, live-action gaming entertainment league, where professional gamers, influencers, and casual players compete side-by-side in front of live audiences in Las Vegas and available globally on major platforms. Teams compete in popular game titles ranging from Call of Duty and Rocket League to Tetris and Street-Fighter.
Each event will feature two celebrity owned teams made up of four players each – high profile influencers, actors, athletes, artists, and both professional and casual gamers – facing off in four round matches covering four different genres. Superstar hosts and half time shows from major artists will turn up the entertainment factor. SZN Zero events will take place in Las Vegas, building up to a championship match in November live from the iconic Palms resort and casino, and the Global Gaming League will continue with SZN One in 2026.
SZN Zero’s first competition on August 23rd will feature T-Pain’s team Nappy Boy Grizzlies against three-time, Grammy award-winning hitmaker NE-YO and his Gentleman’s Gaming Team – finally facing off after months of social media trash talk and rivalry about who’s better at Tekken. The event will stream live on the GGL’s YouTube channel and other major platforms.
T-Pain, who is GGL’s Director of Strategy, was the league’s first team owner. NE-YO joins previously announced owners Flavor Flav and Bryce Hall along with Gillie Da Kid & Wallo.
“We wanted to build something that brought gamers from different backgrounds and cultures together in a unique way that was equally fun and competitive. With SZN Zero, we will introduce an authentic and relatable form of entertaining competition that will converge music, fashion, celebrity, and culture bringing the biggest form of entertainment in the world – video gaming – to the masses,” said Clinton Sparks, Founder and CEO of the Global Gaming League.
“Gaming is just as important as music or any other sport, to me. NE-YO had some words for me on socials, I heard enough of what he had to say and felt it was time to show him that I actually do this. But honestly I’m just ready to have some fun with my friend, because bottom line, that’s what gaming is all about. Now folks will just have to see what happens on August 23rd when we face off in Las Vegas at the GGL SZN Zero launch,” said T-Pain.
NE-YO responded: “Honestly, I was trying to connect with T-Pain to maybe be part of his team but when he kept blowing me off and then I saw that video of him talking about my lips, I decided the only way to get his attention would be to call him out. Now, we’ll see just how good he really is – or isn’t – when we go head to head.”
World-class Publishers such as Activision Blizzard, Bandai Namco, Capcom, EA, Tetris, and Ubisoft have all agreed to allow GGL to use some of the most popular and challenging games during SZN Zero, attracting a new audience and offering viewers a unique and compelling gaming experience. In addition to YouTube, the Global Gaming League SZN Zero will be available on other major streaming platforms in partnership with Dooya Media Group.
-
Canada6 days ago
INCENTIVE GAMES SECURES ONTARIO GAMING LICENSE
-
Compliance Updates6 days ago
SA Gaming Secures GLI Certification in Brazil
-
Compliance Updates6 days ago
MGCB Issues Cease-and-Desist Orders to Six Illegal Gambling Sites Targeting Michigan Players
-
Compliance Updates5 days ago
Intralot informs the investment community about the withdrawal of the Maryland contract award Augu
-
Latest News5 days ago
Andres Troelsen has been appointed EGT Digital’s Regional Sales Director iGaming for LATAM
-
Latest News4 days ago
Caesars Entertainment Debuts IGT’s Kitty Glitter Grand Slot Across its Online Casino Platforms and Inside its Atlantic City Resorts
-
Compliance Updates4 days ago
NCPG Celebrates Senate Action on Military Gambling Addiction Research
-
Latest News3 days ago
Quick Custom Intelligence Partners with ComOps to Offer Secure, Scalable Off-Site Human Player-Development Services for Casinos