Gaming
Super League Gaming and iHeartMedia Join Forces to Bring Brands into the Metaverse
Super League Gaming, a leading network of metaverse games, monetization tools, and content channels, and iHeartMedia, the leading audio company in America, announced today a partnership that will leverage iHeartMedia’s massive North American sales force of 1,500 sellers in every major market nationwide, as well as its vast roster of partners, to bring Super League’s highly-sought after ad inventory and influencer network to brands looking to gain entry to the metaverse. The two companies will also collaborate on the development and rollout of iHeartMedia’s “iHeartLand” virtual spaces and fan experiences across metaverse platforms as well as the distribution of Super League’s immersive new 3D and NPC (non-player character) ad units.
With this newly-forged alliance, Super League will share its deep knowledge and insights on open metaverse gaming platforms such as Roblox and Minecraft. This includes the company’s robust suite of exclusive analytics to help guide the go-to-market plans and future-forward sales strategies for iHeartMedia’s portfolio of premium brand advertisers. Super League’s ad tech solutions feature a platform deployed within more than 150 curated, brand-safe games in Roblox that reach more than 70 million monthly active players; measurable formats within the largest free Minecraft server host community in the world, Minehut; and dynamic home page placements across dozens of YouTube channels collectively boasting more than 65 million subscribers who are passionate about gaming entertainment. This partnership reaches far into the depths of the metaverse to provide iHeartMedia’s sales team – North America’s largest and most powerful – with full access to Super League’s coveted, measurable, and ground-breaking metaverse ad inventory and products that are brand-friendly and kidSafe certified.
Creators and developers working with Super League will continue to have full control over the ads that appear in the environments they have built and grown, with iHeartMedia poised to ramp up their monetization opportunities at an accelerated pace.
“Generation Z does not distinguish between physical and digital worlds, moving fluidly between the two in their daily existence. iHeartMedia has been a defining brand at this very intersection, combining digital and physical content experiences that delight consumers and fans,” says Matt Edelman, Chief Commercial Officer of Super League. “It is awesome to be working alongside iHeart as they extend their brand into the metaverse and deepen their commitment to providing impactful solutions to the top advertisers on the planet.”
“As we develop and introduce our unique iHeart experiences in the metaverse this year, we’re thrilled to partner with Super League to create new and compelling ways to connect our brand partners to passionate fans in our virtual spaces and beyond,” said Jessica Jerrick, Executive Vice President, Digital Distribution and Platform Partnerships for iHeartMedia. “Super League’s expertise, coupled with their best-in-class ad tech and expansive inventory across Roblox games, puts them at the forefront of this exciting space and makes them an ideal partner for iHeartMedia’s new extensions in the metaverse.”
With Super League’s metaverse mastery and iHeartMedia’s expertise in delivering one-of-a-kind experiences, the partnership is poised to raise the bar for younger consumers and the brands who want to reach them. Through exciting and immersive events supported by innovative marketing campaigns, consumers can expect rich experiences that weave together real life and virtual life with compelling content, exclusive merchandise, exciting competitions and much more.
“iHeartMedia gets it – they’re not messing around. They know that the metaverse is not a passing fad – it’s here to stay,” says Ann Hand, Chairman and CEO of Super League Gaming. “They recognized that only a premium partner could provide the specific expertise and quality, brand-safe experiences they need. Super League’s proven track record fits that bill and we are thrilled to be working together with them on their upcoming metaverse experiences.”
Gaming
SPGA Announces Social Sweeps Game Sector Video Briefing
eSports
CS2 Intel Extreme Masters Rio 2024 SuperComputer: NaVi to bounce back after Blast Fall Final loss
Final: Natus Vincere (36.5%) to beat Team Vitality (28.1%)
Semifinal 1: Natus Vincere (52.6%) to beat MOUZ (16.3%)
Semifinal 2: Team Vitality (47.7%) to beat G2 Esports (18.7%)
Quarterfinal 1: G2 Esports (39.8%) to beat FaZe Clan (32.8%)
Quarterfinal 2: MOUZ (35.9%) to beat Eternal Fire (24.7%)
Group stage:
-
Natus Vincere – 48.7% to finish 1st; 17.0% to finish 2nd; 84.1% to make playoffs
-
Team Vitality – 40.8% to finish 1st; 17.4% to finish 2nd; 77.7% to make playoffs
-
G2 Esports – 19.3% to finish 1st; 20.4% to finish 2nd; 56.7% to make playoffs
-
MOUZ – 14.5% to finish 1st; 21.8% to finish 2nd; 53.0% to make playoffs
-
FaZe Clan – 13.9% to finish 1st; 21.0% to finish 2nd; 50.2% to make playoffs
-
Eternal Flame – 40.7% to finish 1st; 16.2% to finish 2nd; 40.7% to make playoffs
-
Liquid – 16.3% to finish 7-8th; 35.7% to make playoffs
-
Virtus.pro – 15.4% to finish 7-8th; 29.9% to make playoffs
-
Astralis – 28.9% to finish 9-12th; 31.5% to make playoffs
-
The MongolZ – 32.7% to finish 9-12th; 25.4% to make playoffs
-
Complexity – 34.3% to finish 9-12th; 21.2% to make playoffs
-
Heroic – 26.8% to finish 9-12th; 23.5% to make playoffs
-
paiN – 36.5% to finish 13-16th; 21.0% to make playoffs
-
FURIA – 36.4% to finish 13-16th; 20.9% to make playoffs
-
9z – 44.7% to finish 13-16th; 14.6% to make playoffs
-
Imperial – 49.1% to finish 13-16th; 13.9% to make playoffs
It has been quite the run for NaVi despite their loss with back to back grand finals in recent weeks but CSDB.gg’s predictive model suggests there will be no let up for the Ukrainian esports organisation.
G2 will also be looking to build more momentum in preparation for Majors season with NiKo on a quest to finally get over the line this year to win his first major title. Hopefully Rio won’t have to see a repeat of his reaction in the semifinals at BLAST Premier Fall Final 2024 where he punched a hole in a table after losing out to Team Vitality in a key moment.
However, the hosts of Intel Extreme Masters Rio 2024 may want to lockdown any nearby furniture and reinforce their desks if G2 are set for disappointment at the semifinals stage as predicted by the CSDB.gg SuperComputer.
A victory in Rio could be even more consequential for how the end of the year shapes up for the leading teams on the circuit. The Valve Global rankings have both teams close at the very top (NaVi at 1988 and G2 at 1953) meaning a win for either team could hand them a key advantage when it comes to who enters the Majors as top seed.
Back-to-back wins in T1 events for G2, should they prosper in Rio, would set the Berlin-based team on an incredible trajectory going into the winter months.
Meanwhile, Brazilian hopes for glory look slight according to the CSDB.gg SuperComputer with FURIA, the team co-owned by Neymar, having only been given a 20.9% chance of even making the playoffs.
They are the leading contenders to make an impact for the home crowd but there are other teams flying the flag for Brazil with paiN and Imperial also set to give it their best to give local fans something to cheer on.
In terms of forecasted matchups of note, G2 and FaZe Clan could offer up a fascinating encounter in the quarterfinals should both teams qualify, with each organisation rated as having a strong chance of making the semis with little to separate them should they meet.
How was the CSDB.gg CS2 Tournament SuperComputer created?
The CSDB.gg CS2 Tournament SuperComputer is a predictive model created using world ranking points, team quality ratings and performance trends. An element of randomness is also included in the model to avoid the best teams and players always winning, to reflect the fact that upsets can happen.
Every tournament is simulated 1,000 times with the results aggregated into a percentage rating of the chances teams or players have to achieve the predicted result.
Gaming
NASCAR launches persistent world on Roblox where players can become racing tycoons
NASCAR is once again taking the virtual racing world by storm, this time with the launch of “NASCAR Tycoon” on Roblox created by Dubit.
Building on the success of its previous “NASCAR Speed Hub,” this new experience promises to deliver an even more immersive and interactive NASCAR world.
Developed in partnership with the renowned metaverse studio Dubit, “NASCAR Tycoon” allows players to dive deep into the management and racing aspects of NASCAR, offering a unique blend of strategy and high-speed thrills in a distinctly Roblox-native way.
Players will have the opportunity to jump in the driver’s seat of cars styled after NASCAR’s Next Gen Cup Series vehicles, competing against each other and managing teams in thrilling races. Earning fame and fortune as they build their virtual tycoon, players can make passive income while they play. As players progress in “NASCAR Tycoon,” they will unlock exclusive perks such as building their own NASCAR racing teams, expanding their garages, collecting new cars, accessing customizations and attracting sponsors.
The launch comes hot on the heels of recent Fortnite activations and follows the debut of NASCAR in Jailbreak and NASCAR Speed Hub last year – a virtual environment built by Dubit, for players to race around tracks linked to real-world races.
“We’re thrilled to launch ‘NASCAR Tycoon’ on Roblox, developed in partnership with Dubit, marking a key milestone in our ongoing efforts to authentically engage with the Roblox community,” said Nick Rend, VP of Interactive and Emerging Platforms at NASCAR. “This initiative is about more than reaching new audiences; it’s about deepening our connection on a platform where we see tremendous potential. By blending the excitement of NASCAR with the interactive and dynamic environment of Roblox, we’re enhancing traditional fandom in ways that are engaging, fun, and distinctly forward-looking.”
With over 300 million monthly active users, Roblox is ripe with opportunities for sporting organisations like NASCAR and offers a chance to engage with audiences in an immersive and interactive environment.
Andrew Douthwaite, Chief Commercial Officer at Dubit, shares his excitement: “We’re thrilled to bring the next phase of NASCAR to life on Roblox, building on the success of previous activations. NASCAR Tycoon allows Roblox players to experience the excitement of NASCAR racing like never before, blending the strategic elements of team management with the adrenaline-pumping action on the track. It has been a true joy working with such a forward-thinking, iconic sports brand in NASCAR, and we look forward to continuing to push the boundaries together”
Dubit has created Roblox activations, virtual merchandise ranges and experiences for global brands including Unilever, Samsung, Reckitt, Kraft, H&M and adidas.
“NASCAR Tycoon” is now available on Roblox.
-
Latest News6 days ago
Bragg Gaming Group Announces Record Third Quarter 2024 Revenue of Eur 26.2 Million (USD 29.3 Million)
-
Latest News2 days ago
Full House Resorts Announces New Leadership for Rising Star Casino Resort
-
partnerships6 days ago
Tin Lizzie Gaming Resort Partners with Quick Custom Intelligence for Next-Level Gaming Experience
-
Latest News3 days ago
Arizona Department of Gaming Investigation into Illegal Gambling Leads to Record-Breaking Firearms Seizure
-
Latest News6 days ago
Evolution Group Announces Partnership Extension with FanDuel Casino
-
Latest News6 days ago
EVERI STOCKHOLDERS APPROVE ACQUISITION BY APOLLO FUNDS
-
eSports3 days ago
Influencers, Content and eSports: Unleashing the Power of Dynamic Strategies in the eSports Ecosystem
-
Compliance Updates6 days ago
Massachusetts Gaming Commission Launches Official Seal of Approval