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MGM Resorts Launches 100mw Solar Array, Delivering Up To 90% Of Daytime Power To 13 Las Vegas Resorts

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MGM Resorts Launches 100mw Solar Array, Delivering Up To 90% Of Daytime Power To 13 Las Vegas Resorts

 

MGM Resorts International, a global leader in the battle against climate change, launched its 100-megawatt solar array, the hospitality industry’s largest directly sourced renewable electricity project worldwide. The array’s clean energy now produces up to 90% of MGM Resorts’ Las Vegas daytime power needs, spanning 65 million square feet of buildings across 13 properties and more than 36,000 rooms on the Las Vegas Strip, including Bellagio, ARIA, Mandalay Bay, MGM Grand and The Mirage, among others.

“With MGM Resorts’ significant scale and resources, we’re positioned to make a meaningful difference in the fight against climate change, and we recognize our responsibility to build a more environmentally sustainable future,” said Bill Hornbuckle, CEO and President, MGM Resorts. “Today we’re marking a significant step forward in our environmental sustainability initiatives in Las Vegas and our long-term vision to protect the planet and achieve an enduring, positive impact in our communities worldwide.”

The launch marks a milestone in MGM Resorts’ long-term climate strategy and significantly accelerates progress toward its 2025 goal to reduce the company’s emissions by 45% per square foot. MGM Resorts also is announcing two new goals it has developed in line with guidance provided by the Science-based Targets Initiative, and has submitted for consideration by the Initiative:

Reduce absolute scope one and two[1] Greenhouse Gas (GHG) emissions 50% by 2030 (2019 base year)
Source 100% renewable electricity in US and 80% globally by 2030

Nevada Governor Steve Sisolak said, “MGM Resorts has long been Nevada’s largest private employer and has shown a clear commitment to using their size and scale to lead on important issues like climate change, renewable energy and sustainability. This solar array is among the most significant steps our industry has taken in terms of tackling climate change and promoting renewable energy. Powering so much of the Strip with clean, renewable energy sends a powerful message about Nevada’s role as a national leader in renewable energy and our commitment to fighting climate change.”

Located in the desert north of Las Vegas, MGM Resorts’ Mega Solar Array features 323,000 panels arranged across 640 acres. The array’s renewable electricity production will be equivalent to the amount of power used by approximately 27,000 average U.S. homes annually. MGM Resorts is the sole user of the renewable electricity generated.

The array’s development and launch follow multiple significant efforts by MGM Resorts to achieve its long-term climate goals. MGM Resorts’ commitments to date include:

Investing over $60 million in energy efficiency in its U.S. properties from 2007 to 2019, including major upgrades to energy-efficient lighting and heating and air conditioning systems.
Pursuing green building certification for all new property developments since 2009. CityCenter – where ARIA and Vdara resorts are located – earned six LEED[1] Gold certifications from the U.S. Green Building Council when it opened in 2009 and remains the world’s largest privately funded LEED certified development. MGM Springfield is the first private-sector hospitality development to earn LEED Neighborhood Development certification at the site level.
Developing the 8.3-megawatt array at Mandalay Bay in 2015, America’s largest contiguous rooftop solar array on a convention center.
Transitioning to distribution-only service in its local utility grid in 2016, allowing MGM Resorts to take control of its energy future and accelerate use of renewable power.
The Mega Solar Array project was developed in partnership with Invenergy – a leading privately held developer and operator of sustainable energy solutions – and structured through a 20-year Power Purchase Agreement (PPA). In early 2021, Invenergy sold a 75% interest in the MGM Resorts Mega Solar Array to AEP Renewables, a subsidiary of American Electric Power (Nasdaq: AEP), one of the nation’s largest electric companies. Invenergy Services, a subsidiary of Invenergy, will provide Operations and Maintenance and Balance of Plant services under a long-term agreement.

Through this 100-megawatt array and MGM Resorts’ ambitious new goals, the company further affirms its commitment to its companywide social impact and sustainability platform, Focus on What Matters. This platform articulates the company’s approach to making a positive impact on society. Focused on What Matters’ pillars include Fostering Diversity and Inclusion, Investing in Our Communities and Protecting the Planet.

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DraftKings Reports Second Quarter Revenue Growth of 37% to $1513 Million

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DraftKings Inc. announced its second quarter 2025 financial results. The Company also posted a second quarter 2025 business update and a slide presentation on the Investor Relations section of its website at investors.draftkings.com.

Second Quarter 2025 Highlights

For the three months ended June 30, 2025, DraftKings reported revenue of $1513 million, an increase of $408 million, or 37%, compared to $1104 million during the same period in 2024. The increase in the Company’s second quarter 2025 revenue was driven primarily by continued healthy customer engagement, efficient acquisition of new customers, higher structural Sportsbook hold percentage, and sportsbook-friendly outcomes. Revenue of $1513 million, net income of $158 million, and Adjusted EBITDA of $301 million in the second quarter set new records for the company.

“We set records for revenue, net income and Adjusted EBITDA in the second quarter, driven by an acceleration in revenue growth to 37% year-over-year. We are pleased to be maintaining our fiscal year 2025 guidance, with revenue expected to be closer to the high end of our range, highlighting the strength of our platform as we prepare for an exciting new state launch,” said Jason Robins, DraftKings’ Chief Executive Officer and Co-founder.

“We remain focused on investing in key growth initiatives across the organization to maximize shareholder returns over the long-term. In addition to our investments, we repurchased 6.5 million shares through our stock repurchase program in the first two quarters of this year,” said Alan Ellingson, DraftKings’ Chief Financial Officer.

Monthly Unique Payers (MUPs) increased to 3.3 million average monthly unique paying customers in the second quarter of 2025, representing an increase of 6% compared to the second quarter of 2024. This increase reflects strong unique payer retention and acquisition across DraftKings’ Sportsbook and iGaming product offerings and the impact of the acquisition of Jackpocket. Excluding the impact of the acquisition of Jackpocket, MUPs increased by 5% compared to the second quarter of 2024.

Average Revenue per MUP (ARPMUP) increased to $151 in the second quarter of 2025, representing a 29% increase compared to the same period in 2024. The increase was primarily due to improvement in the Sportsbook hold percentage and improved promotional reinvestment for Sportsbook. Excluding the impact of the acquisition of Jackpocket, ARPMUP increased 30% compared to the second quarter of 2024.

Fiscal Year 2025 Guidance

DraftKings is maintaining its fiscal year 2025 revenue guidance of $6.2 billion to $6.4 billion, which the Company previously announced on May 8, 2025. The Company is on track to deliver revenue closer to the high end of this range due to sportsbook-friendly outcomes in the second quarter as well as continuing strength across our core value drivers. Fiscal year 2025 revenue guidance equates to 32% year-over-year growth based on the Company’s fiscal year 2024 revenue and the midpoint of the Company’s fiscal year 2025 revenue guidance range.

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DraftKings is maintaining its fiscal year 2025 Adjusted EBITDA guidance of $800 million to $900 million, which the Company previously announced on May 8, 2025. The Company is on track to deliver Adjusted EBITDA near the midpoint of this range.

The Company’s guidance now includes anticipated financial impacts from DraftKings launching mobile sports betting in Missouri later this year.

In addition, the Company’s guidance now includes anticipated financial impacts from higher tax rates in New Jersey, Louisiana, and Illinois.

The Company’s guidance for fiscal year 2025 does not include the potential launch of a Prediction Markets offering.

Mobile Sports Betting and iGaming Footprint

DraftKings is live with mobile sports betting in 25 states and Washington, D.C., which collectively represent approximately 49% of the U.S. population. DraftKings expects to launch its Sportsbook product in Missouri pending market access, licensure, regulatory approvals, and contractual approvals where applicable.

DraftKings is also live with iGaming in 5 states, which represents approximately 11% of the U.S. population.

DraftKings is live with its Sportsbook and iGaming products in Ontario, Canada, which represents approximately 40% of Canada’s population.

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bet365 Announces Official Launch in Kansas

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bet365 has announced its official launch in Kansas, bringing its award-winning sportsbook to the Sunflower State.

Customers across Kansas will have access to bet365’s comprehensive suite of sports betting markets, competitive odds, and innovative features.

This milestone in bet365’s US expansion sees Kansas join Arizona, Colorado, Iowa, Illinois, Indiana, Kentucky, Louisiana, New Jersey, North Carolina, Ohio, Pennsylvania, Tennessee, and Virginia as the fourteenth live state.

A bet365 spokesperson said: “We are thrilled to bring the bet365 experience to sports fans in Kansas.

“With our industry-leading product, user-friendly interface, and a reputation built over two decades, we’re excited to provide Kansans with a trusted and dynamic platform for their sports betting entertainment.

“We’re focused on proving to customers that with our Bet Boosts, the fastest In-Game product, and Same Game Parlays, it’s Never Ordinary with bet365.”

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Global Gaming League Launches New Era of Competitive Video Gaming with T-Pain vs. NE-YO Showdown and More

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The Global Gaming League (GGL) announced its first season of year-around competitions titled SZN Zero. Backed by entertainment visionary Clinton Sparks and Grammy-winning artist and streaming icon T-Pain, the GGL is the first-of-its-kind, multi-title, live-action gaming entertainment league, where professional gamers, influencers, and casual players compete side-by-side in front of live audiences in Las Vegas and available globally on major platforms. Teams compete in popular game titles ranging from Call of Duty and Rocket League to Tetris and Street-Fighter.

Each event will feature two celebrity owned teams made up of four players each – high profile influencers, actors, athletes, artists, and both professional and casual gamers – facing off in four round matches covering four different genres. Superstar hosts and half time shows from major artists will turn up the entertainment factor. SZN Zero events will take place in Las Vegas, building up to a championship match in November live from the iconic Palms resort and casino, and the Global Gaming League will continue with SZN One in 2026.

SZN Zero’s first competition on August 23rd will feature T-Pain’s team Nappy Boy Grizzlies against three-time, Grammy award-winning hitmaker NE-YO and his Gentleman’s Gaming Team – finally facing off after months of social media trash talk and rivalry about who’s better at Tekken. The event will stream live on the GGL’s YouTube channel and other major platforms.

T-Pain, who is GGL’s Director of Strategy, was the league’s first team owner. NE-YO joins previously announced owners Flavor Flav and Bryce Hall along with Gillie Da Kid & Wallo.

“We wanted to build something that brought gamers from different backgrounds and cultures together in a unique way that was equally fun and competitive. With SZN Zero, we will introduce an authentic and relatable form of entertaining competition that will converge music, fashion, celebrity, and culture bringing the biggest form of entertainment in the world – video gaming – to the masses,” said Clinton Sparks, Founder and CEO of the Global Gaming League.

“Gaming is just as important as music or any other sport, to me. NE-YO had some words for me on socials, I heard enough of what he had to say and felt it was time to show him that I actually do this. But honestly I’m just ready to have some fun with my friend, because bottom line, that’s what gaming is all about. Now folks will just have to see what happens on August 23rd when we face off in Las Vegas at the GGL SZN Zero launch,” said T-Pain.

NE-YO responded: “Honestly, I was trying to connect with T-Pain to maybe be part of his team but when he kept blowing me off and then I saw that video of him talking about my lips, I decided the only way to get his attention would be to call him out. Now, we’ll see just how good he really is – or isn’t – when we go head to head.”

World-class Publishers such as Activision Blizzard, Bandai Namco, Capcom, EA, Tetris, and Ubisoft have all agreed to allow GGL to use some of the most popular and challenging games during SZN Zero, attracting a new audience and offering viewers a unique and compelling gaming experience. In addition to YouTube, the Global Gaming League SZN Zero will be available on other major streaming platforms in partnership with Dooya Media Group.

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