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eSports

Hawks Talon GC Scout Matthew Morgan Answers Questions Before 2021 NBA 2K League Draft on Saturday, March 13

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Hawks Talon GC Scout Matthew Morgan (MattMorg__) Answers Questions Before 2021 NBA 2K League Draft on Saturday, March 13

 

Hawks Talon Gaming Club will have three selections in the 2021 NBA 2K League Draft which will take place on Saturday, March 13. These picks are 11th overall (first round), 34th overall (second round) and 48th overall (third round). Helping Head Coach Wesley Acuff over the past few months with the scouting process has been @WalkOnWarriors (Xavier Daniel) and @MattMorg__  (Matthew Morgan). Below is a Q&A with @MattMorg_.

 

Name: Matthew Morgan | Gamertag: MattMorg_ | Twitter Handle: @MattMorg_

 

Q: Been Playing NBA 2K Since…

“2K9. It feels like forever, but I also started playing competitively in ProAm with 2K17.”

Q: What does it mean to you to have an opportunity to be a scout with Hawks Talon?

“It means the world to me, honestly. Being a former player and now a scout and an opportunity to get my foot in the door of the NBA 2K League with a great organization like Hawks Talon GC. They’ve welcomed me and appreciated what I can bring to the table. I can’t thank Coach Wes enough for the opportunity as well as the mentorship of what goes on behind the scenes in the league.”

Q: What do you look for when you scout players?

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“As NBA 2K grows and the league itself also grows, people would think you watch the moves players can do, but with streaming and the YouTube channels and the overall talent that we have playing the game now, I scout the players’ reactions, communications to good and bad plays. This is because everyone knows how to do the moves. It’s about when to do them — is it open, is there a counter, does the player see what I see or vice versa. As a scout, I am supposed to get players that will make the right plays and Coach Wes will get those players in positions to make those plays.”

Q: What is your favorite build to watch and why?

“Point guard. Basketball is poetry and essentially a chess match. I think there are moves to set up another move at another time. I like to watch how the point guard manages the game of when to pass, when to shoot, when he picks his spots and when he picks for his teammates to get involved. When all of that is clicking, it becomes a beautiful game of NBA 2K basketball.”

Q: What does it take to be a good scout?

“I think it’s understanding and listening. There are also an insane amount of hours of film study. I don’t think I’d be here today as a scout if I didn’t hit the floor as a player and listen to the players and have dialogue with them. Sometimes, I play devil’s advocate, so my own opinions take form. It’s good to see things from all views and then come to my own conclusions as I find common themes and such.”

Q: What are your favorite moments in 2K League history?

I have a few:

  • When BearDaBeast passed to TurnUpDefense who made the three-point shot to beat Blazer5 Gaming
  • When Mama Im Dat Man scored a single-game NBA 2K League record 77 Points
  • When Regg debuted with 36-point and 41-point performances
  • When JBM put up a 50-point game in last year’s playoffs

Q: Do you have to be an exceptional 2K player to be a good scout?

“No, but you must understand the game every year to scout it, so being good can help.”

Q: Why basketball?

“I love it. I love the game truly, like I said it’s an art. It is poetry in motion. Sometimes, you do one move to set up another move. Sometimes, you’re countering someone’s first move the correct way in just a matter of seconds. When those things are all in sync at its best, you get performances like (those) notable performances. Sometimes, you get rollercoaster stories that even the best writers couldn’t script.”

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Compliance Updates

Oddin.gg Officially Registered with LOTBA as a Supplier in the City of Buenos Aires

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Oddin.gg has been officially registered as a supplier by the Lottery of the City of Buenos Aires (LOTBA). This authorization clears the way for Oddin.gg to provide its end-to-end esports betting ecosystem—including its Odds Feed, Risk Management, BetBuilder, Widgets, and more—to licensed operators in the City of Buenos Aires. The milestone reinforces Oddin.gg’s strategic focus on supporting partners across Latin America.

LOTBA, the regulatory authority for online gaming within the Autonomous City of Buenos Aires, is well known for its rigorous compliance and technical standards. While the body manages licensing and enforcement, suppliers must undergo a formal registration process before providing services to local operators. Oddin.gg’s successful registration confirms that it has met all relevant technical, financial, and compliance requirements.

Juana Bischoff, Senior Business Development Manager LATAM at Oddin.gg, said: “Being officially registered with LOTBA marks an important step in Oddin.gg’s long-term commitment to the Latin American market. Esports is gaining real traction across the region, and we want operators in Buenos Aires—and beyond—to have the tools and insight to deliver a top-tier esports betting experience. We’re not just bringing leading technology—we’re bringing the local expertise and regulatory awareness needed to help our partners like Betsson and Jugadon grow.”

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eSports

Mirage Digital Announces Partnership with Team Liquid

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Mirage Digital, the next-generation content studio shaping the future of digital entertainment, announced a groundbreaking partnership with global eSports organization Team Liquid. With over 35 million social media followers across platforms, 100+ championship titles with its over 120+ players and content creators worldwide, Team Liquid is the highest earning eSports team in the world to launch a 24/7 live-streaming programming experience surrounding the fan-favorite World of Warcraft: Race to World First event.

Mirage has created a new content monetization model for creators and enterprising entities, unlocking previously untapped non-traditional revenue streams. The company helps its clients with repurposing, redistributing, licensing, and selling content across numerous platforms and territories. Resulting in over a million dollars for its eclectic roster of over 300 creators, the company leverages its extensive creator network and expertise in original content development, to redefine digital content syndication. Mirage Digital is bridging the gap between creators and enterprise opportunities by sourcing high-quality content from creators and repurposing it for expanded deal flow and pipeline of distribution across OTT and FAST platforms.

Team Liquid, coming off a championship win in March, is set to make history with its most ambitious Race to World First campaign yet, with live coverage kicking off in July. For the first time, the tournament and its surrounding content will be broadcast beyond Twitch to OTT and FAST audiences, expanding access for new and longtime fans alike.

“This launch marks a huge moment not just for Team Liquid, but for the future of all eSports and creator content. We’re unlocking a format that merges always-on content with world-class competitive play, giving fans a reason to tune in every hour of every day. This is a monumental moment for both television networks and eSports to recognize the boundaries they are breaking in both parallels,” said Griffin Haddrill, Founder of Mirage Digital.

The multi-day broadcast includes full tournament coverage alongside exclusive behind-the-scenes content, player profiles, real-time strategy breakdowns, and each day’s highlights – providing an unprecedented level of access to Team Liquid’s journey and personalities within the event.

Team Liquid will bring its world-renowned Race to World First event to new audiences with a livestream on The Roku Channel in late August. Widely regarded as one of the most thrilling competitions in MMORPG gaming, Race to World First draws millions of global viewers eager to watch elite teams battle for supremacy in World of Warcraft. Known for pushing the boundaries of eSports entertainment, Team Liquid is once again innovating – this marks the first time the iconic event will be available via a dedicated OTT streaming platform, giving fans an even more immersive viewing experience.

“This collaboration is the result of our mission to re-imagine where and how gaming and creator content lives. All parties saw an opportunity to take one of the most anticipated eSports events of the year and expand its reach to new audiences through OTT and FAST distribution. This is about creating long-term value for teams, fans, and platforms alike—and Race to World First is just the beginning,” said Robin Bigge, Co-CEO of Mirage Digital.

“This is a historic evolution in how we bring eSports to the world. We’ve built a legacy on competitive excellence, and this partnership lets us showcase the heart, hustle, and humanity of our players in a way we’ve never done before—24/7, across every screen,” said Claire Hungate, President & COO of Team Liquid.

This moment also marks the first time Team Liquid has programmed content specifically for a FAST Channel, a move that speaks to the maturation and crossover appeal of eSports for general audiences.

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Esportes da Sorte celebrates Brazilian culture with Parintins and SĂŁo JoĂŁo Sponsorships

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Esportes da Sorte celebrates Brazilian culture with Parintins and SĂŁo JoĂŁo Sponsorships

 

Esportes Gaming Brasil, the owner of Onabet and Esportes da Sorte, is making its debut at the 58th Parintins Folklore Festival with an interactive project that blends cultural promotion, economic development, and social responsibility.

The brand becomes the first regulated betting operator to offer institutional support to the event, which welcomes around 120,000 visitors and generates BRL 184 million in local economic activity, according to the Amazonas State Government.

This cultural commitment comes on the back of Esportes Gaming Brasil sponsoring 31 SĂŁo JoĂŁo festivals during June in 27 cities across the Northeast and Southeast regions. This initiative strengthens the brand’s strategy of connecting with the public through the appreciation of Brazilian cultural expressions.

Esportes da Sorte’s focus was creating memorable experiences as each event featured scenography by Pernambucan artist Perron Ramos. Another notable element was the Vila Junina (June Village), a themed area blending traditional elements with interactive experiences. Classic games such as Pescaria da Sorte (Fishing of Fortune), Barraca do Beijo (Kissing Booth), and Argola da Sorte (Ring Toss) bring nostalgia to the festivities.

For the three-day Parintins Folklore Festival starting today, the brand will be energising Parintins with a series of experiences celebrating local culture. These include a panoramic lounge with a special view of the Bumbódromo, the Truck da Sorte — a space combining karaoke and free hydration — as well as a Social Arena installed in the Garantido and Caprichoso neighborhoods, featuring artistic performances, rest areas, free water distribution, and Instagram-worthy spots. Festivalgoers will also be able to get their hands on custom giveaways throughout the festival. All elements of the visual project are inspired by Amazonian art. The graphics feature illustrations by Curumiz, a Parintins-based duo formed by Alziney Pereira and Kemerson Freitas.

Sofia Aldin, CMO of Esportes Gaming Brasil, the group behind the brand commented: “Esportes Gaming Brasil cares passionately about regional values and strengthening Brazilian popular culture. It’s more than simply showcasing our brand, we want to create value for the people who live for events like the Parintins Folklore Festival and the São João festivals. Being part of these events backs our strategy of supporting traditions that drive local economies and celebrate regional identities.”

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