Canada
Video Gaming and Day Trading Speakers Available to chat with Media at BCLC’s New Horizons in Responsible Gambling

Video games and Esports – is it Gambling?
Dr. Brett Abarbanel, Director of Research at the International Gaming Institute at University of Nevada, Las Vegas
From social casino games to Esports to virtual reality and in-game payments, many familiar activities blend the two concepts of gambling and gaming.
Loot boxes, for instance: are they harmless video game fun, or offering gambling to minors? A worldwide regulatory debate is underway assessing the permissibility of video-game loot boxes; as recently as November, 2020, a class action lawsuit was filed in the Supreme Court of British Columbia, which will look at the question of whether loot boxes constitute a form of gambling in this jurisdiction.
As part of the BCLC’s Ninth Annual New Horizons in Responsible Gambling Conference, Dr. Brett Abarbanel, Director of Research at the International Gaming Institute at University of Nevada, Las Vegas, will look at the definition of gambling: there are so many examples in the gambling and gaming space where the idea of gambling is present – but is it truly gambling and if so/if not, does that matter to those who play, industry and regulators?
Dr. Abarbanel is available for media interviews leading up to and during New Horizons. Please let me know if you’d like to set up an interview with her.
The Rise of Pandemic Day Trading; Is a Tsunami of Day Trading Risk Ahead?
Dr. Sharon Collard, University of Bristol
The pandemic has had countless impacts on our daily lives and for some this change has translated into more time and money spent on “self-directed investing,” also known as day trading. Is there awareness of the level of financial risk involved in day trading, and the similarities between the addictive behaviours of problem gambling and those that can arise with excessive day-trading?
Trading and investment service providers, such as TD Ameritrade, have reported that “2020 brought an unprecedented influx of retail investors,” with record-setting numbers of new accounts created.
Other events, such as the January GameStop price volatility and the online trading platform Robinhood, as well as other short-squeeze campaigns, reveal an increased level of influence in online investor communities.
As part of the BCLC’s Ninth Annual New Horizons in Responsible Gambling Conference, Dr. Sharon Collard, Research Director at the Personal Finance Research Centre, University of Bristol, will examine the overlap between gambling and day trading, and impacts on individual-level financial risk at a session titled: Retail “Investing” – Is a Tsunami of Day Trading Risk Coming?
Dr. Collard is available for media interviews before and during the conference, please let me know if you’d like to set one up.
Canada
High Roller and Playtech Announce Strategic Partnership

High Roller Technologies and Playtech announced a strategic partnership for Ontario, Canada, that will see Playtech provide its industry-leading technology to power High Roller’s platform and premium brand, ensuring a seamless, high-quality experience for players in the region.
Ben Clemes, Chief Executive Officer at High Roller, said: “Collaborating with Playtech in Ontario is an exciting step for High Roller as we continue to grow and evolve. Playtech’s well-established technology will be instrumental to our mission of providing a world-class entertainment experience for our players.”
Sergey Harutyunyan, Chief Revenue Officer at Playtech, said: “We are delighted to partner with High Roller as they expand into Ontario. Playtech’s technology is designed to support operators in regulated markets, and we look forward to working together to provide High Roller’s players with safe, innovative, and engaging gaming experiences.”
Ontario represents a key market for both companies, featuring a robust regulatory framework and fast-growing player base. Recently, High Roller announced the submission of its Internet Gaming Operator license application for Ontario, and subject to licensing and regulatory approval, High Roller anticipates launching live operations in H2 2025.
Canada
OLG Advances Inclusion with First-of-its-kind Accessible iCasino Game

Ontario Lottery and Gaming Corporation (OLG) is supporting accessibility in the iGaming industry with the launch of Red Panda Tails of Wealth – the first digital slot game designed with built-in accessible features to support players with disabilities.
In the popular digital casino landscape, people with disabilities often face barriers to participation. Instead of waiting for change, OLG is driving it by introducing the industry’s first inclusive gaming experience that provides the same fun and excitement to all players.
“We are excited to launch Red Panda Tails of Wealth on olg.ca, which is the result of a focused effort to put accessibility at the forefront of game design. The game is a proof of concept that shows how removing barriers to play can move us towards a more inclusive future in the gaming industry,” said Dave Pridmore, OLG’s Chief Gaming Officer.
With nearly one-third (28%; StatCan 2022) of Ontarians reporting a disability, the launch of Red Panda Tails of Wealth breaks barriers and provides more equitable access to play for an often-overlooked audience.
While Red Panda Tails of Wealth mirrors the appearance and gameplay of other iCasino slot games in market, it is built with universal design principles to deliver a fun, inclusive and user-friendly experience for all players.
Key accessibility features include:
• Compatibility with assistive technologies like screen readers and keyboard navigation
• A high-contrast colour palette for enhanced visibility
• An accessible heads-up display engineered to integrate seamlessly into future games.
To develop this first-of-its-kind game, OLG collaborated with Pixiu Gaming and Light & Wonder Spark. To ensure the game was accessible and inclusive OLG partnered with Fable – a Toronto-based company that connects organizations with people with disabilities for digital accessibility insights.
The insights from people with disabilities collected via remote user testing sessions played a key role in helping OLG create a game that meets real-world accessibility needs.
“Our mission at Fable is to empower people with disabilities to participate, contribute, and shape society – and this is how true accessibility is achieved. We’re thrilled to partner with OLG, who recognize the importance of embedding the voices and experiences of people with disabilities throughout the development of their new game,” said Kate Kalcevich, Head of Innovation at Fable.
Canada
High Roller Submits Gaming License Application in Ontario

High Roller Technologies, operator of the premium online casino brands High Roller and Fruta, announced the submission of its Internet Gaming Operator license application in Ontario, Canada, targeting the launch of its flagship brand HighRoller.com in the second half of 2025.
“The submission of our licensing application to access Ontario’s regulated online gambling market is an important milestone in our Company’s journey. Once our application is approved, we anticipate that we will have the opportunity to launch our online casino product into the market later this year,” said Ben Clemes, Chief Executive Officer at High Roller.
Ontario is one of the largest regulated online gambling markets in the world as measured by gross gaming revenue. In 2024, regulated online gambling operators within the province generated approximately $2.3B in gross gaming revenue, and growth continues to be recorded in the first half of 2025. Recently, the province of Alberta passed enabling legislation to establish a regulatory framework for online gambling. Once available, the Company also intends to pursue licensure in Alberta to expand its regulated market footprint in Canada.
“Ontario is missing an elegant brand like High Roller. We’re excited to roll out the red carpet for our new customers, and we’re looking forward to showcasing our tremendous product,” said Clemes.
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