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eSports

Inaugural Seven-Member USA Basketball E-National Team Unveiled

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Inaugural Seven-Member USA Basketball E-National Team Unveiled

 

Following two days of trials featuring some of the top 2K gamers in the nation, USA Basketball has officially named the 2020 USA E-National Team, which will compete in the North and Central America Conference in the 2020 FIBA Esports Open II from Dec. 19-20.

The seven-member USA E-National Team includes: ALittleLady87 (Wendi Fleming/BallHerAlert); Crush (Rafel Davis/Kings Guard Gaming); JBM (John Mascone/Wizards District Gaming); Kenny Got Work (Kenneth Hailey/Raptors Uprising GC); OriginalMalik (Malik Hobson/Knicks Gaming); Ramo (Ramo Radoncic/Pistons GT); and Ria (Spencer Wyman/Jazz Gaming).

Additionally, Arooks (Aaron Rookwood/Bucks Gaming); FEAST (Mihad Feratovic/T-Wolves Gaming); and icygrl (Brianna Novin/BallHerAlert) were named as USA E-National Team alternates.

ā€œIt was actually extremely hard to pick this team,ā€ said avid gamer Aerial Powers, a 2015 World University Games gold medalist and a forward with the WNBA Washington Mystics, who is a member of the USA Basketball E-National Team Selection Panel. ā€œ A lot of people played well, and the battles, some of the games came down to the end. You’ve got to think, in the USA Basketball trials, you have to perform in these few days, right? Because, we’ve seen them play in the 2K League, we’ve seen them ball out, but it’s over a whole season. But now, it’s subjected to this time, on this day. So, your performance has to be at its peak. Some games we saw players do well, some games players weren’t doing well, but some were really consistent.

ā€œAll-in-all, all 30 players are just so great that during the panel discussions we started arguing about who we wanted to be on the team,ā€ continued Powers. ā€œThe competition was so great that it was extremely hard to pick the seven. It wasn’t that the other players weren’t good, it was just that we had so much great competition.ā€

Team selections were made by the USA Basketball E-National Team Selection Panel, which is comprised of NBA 2K League community ambassador Graham Borden; Wizards District Gaming team manager Patrick Crossan;Ā  Jazz Gaming coach Jelani Mitchell; Powers; and USA Basketball Youth & Sport Development assistant director Andrea Travelstead.

ā€œI’ve been into esports my whole life,ā€ Powers added. ā€œSo, just to be on the USA Basketball panel and actually not be playing traditional sports is a great accomplishment. Because I’m trying to pivot, I know what I want to do after the WNBA. This is something I want to do; I want to be in esports. And I’m on the Global Esports Federation, we’re working to get esports into the Olympics. So, this is a push in the right direction.ā€

The USA will tip-off virtually in the FIBA Esports Open II against gaming teams from Canada, Costa Rica, Dominican Republic, Guatemala, Honduras and Puerto Rico for the right to be crowned North and Central America Conference champions.

While this will be USA Basketball’s first foray into esports, the tournament will mark the second edition of the FIBA Esports Open, the first of which took place in June and included five conferences featuring 114 gamers from 17 national federations. The FIBA Esports Open II field has been expanded to 38 national teams in seven regional conferences.

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Each national team will consist of up to seven players, five on the court and two reserves. Games will be played remotely on NBA 2K21 using the Pro-AM mode and allowing for customization of gamer avatars and uniforms.

The North & Central Americas Conference games will stream live on FIBA’s YouTube, Twitch and Facebook channels.

Africa, Middle East and Southeast Asia conferences will be played Nov. 14-15, the Europe Conference is scheduled for Dec. 12-13 and the South America Conference will be held Dec. 19-20.

As was the case for the inaugural FIBA Esports Open, this entire series will be produced from the FIBA Esports Studio in Riga, Latvia, with 54 hours of live content being streamed on FIBA’s Facebook, Twitch and YouTube channels. Each game will be available online with live commentary in English, as well as a daily show featuring up to 12 games.

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eSports

Fighting Game GOAT Justin Wong Joins BASILISK, Science’s Esports Team

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BASILISK, the global esports organization built to champion science, announced the signing of legendary fighting game competitor Justin ā€˜Jwong’ Wong as captain of its newly formed Fighting Game Community (FGC) Division. Wong will lead BASILISK’s entry into the FGC by recruiting players, developing community events, and creating FGC – science crossover content.

ā€œJustin isn’t just a competitive genius – he is a cultural icon and humble leader within the FGC. We are incredibly proud to have him leading our FGC division and support the amazing work he already does for the community,ā€ said BASILISK co-founder Christopher Bothur.

A nine-time Evolution Championship Series (Evo) Champion and Guinness World Record holder, Wong brings unparalleled FGC credibility and expertise to BASILISK. His reach extends across the entire FGC fandom of millions, and he was immortalized in Evo Moment #37 which has over 100 million views.

As Captain of BASILISK FGC, Wong will leverage BASILISK’s data analytics to scout and train the next generation of FGC pros.

ā€œMath is super important to fighting games. I’m excited to join science’s esports team. I’m passionate about finding promising players with a positive mentality and shaping them into the next big thing. I want to see somebody else in the spotlight after me and help them reach their potential. If we can discover the next world champion, that would be fantastic,ā€ said Wong upon joining BASILISK.

The signing comes on the heels of BASILISK’s new partnerships with The Planetary Society and Caltech’s Institute for Quantum Information and Matter (IQIM), announced in July. These collaborations create a powerful bridge between renowned scientific institutions and gamers, which Wong will amplify to his millions of followers and fans.

ā€œJustin is a dream addition to our organization. He exemplifies the dedication and analytical capacity required to be an esports champion or great scientist,ā€ added BASILISK co-founder Hans Kassier.

Wong becomes the second ā€œGOATā€ (Greatest of All Time) to join BASILISK, alongside Finnish StarCraft 2 legend Joona ā€œSerralā€ Sotala, who just captured the SC2 Esports World Cup Championship in July 2025. The signing also creates opportunities for cross-over content with BASILISK’s diverse roster, including chess Grandmaster Vincent Keymer and award-winning science communicator Kyle Hill, who brings over 2.5 million followers and a vast network of science enthusiasts to the organization.

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eSports

Fighting Game GOAT Justin Wong Joins BASILISK, Science’s Esports Team

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Nine-time Evo Champion and Guinness World Record Holder Brings Legendary Status to Captain New Team, Recruit Talent, and Advance Science’s Role in Competitive Gaming

BASILISK, the global esports organization built to champion science, today announced the signing of legendary fighting game competitor Justin ā€˜JWong’ Wong as captain of its newly formed Fighting Game Community (FGC) Division. Wong will lead BASILISK’s entry into the FGC by recruiting players, developing community events, and creating FGC – science crossover content.

ā€œJustin isn’t just a competitive genius – he is a cultural icon and humble leader within the FGC,ā€ said BASILISK co-founder Christopher Bothur. ā€œWe are incredibly proud to have him leading our FGC division and support the amazing work he already does for the community.ā€

A nine-time Evolution Championship Series (Evo) Champion and Guinness World Record holder, Wong brings unparalleled FGC credibility and expertise to BASILISK. His reach extends across the entire FGC fandom of millions, and he was immortalized in Evo Moment #37 which has over 100 million views.

As Captain of BASILISK FGC, Wong will leverage BASILISK’s data analytics to scout and train the next generation of FGC pros.

ā€œMath is super important to fighting games. I’m excited to join science’s esports team,ā€ said Wong upon joining BASILISK. ā€œI’m passionate about finding promising players with a positive mentality and shaping them into the next big thing. I want to see somebody else in the spotlight after me and help them reach their potential. If we can discover the next world champion, that would be fantastic.ā€

The signing comes on the heels of BASILISK’s new partnerships with The Planetary Society and Caltech’s Institute for Quantum Information and Matter (IQIM), announced in July. These collaborations create a powerful bridge between renowned scientific institutions and gamers, which Wong will amplify to his millions of followers and fans.

ā€œJustin is a dream addition to our organization,ā€ added BASILISK co-founder Hans Kassier. ā€œHe exemplifies the dedication and analytical capacity required to be an esports champion or great scientist.ā€

Wong becomes the second ā€œGOATā€ (Greatest of All Time) to join BASILISK, alongside Finnish StarCraft 2 legend Joona ā€˜Serral’ Sotala, who just captured the SC2 Esports World Cup Championship in July 2025. The signing also creates opportunities for cross-over content with BASILISK’s diverse roster, including chess Grandmaster Vincent Keymer and award-winning science communicator Kyle Hill, who brings over 2.5 million followers and a vast network of science enthusiasts to the organization.

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Compliance Updates

Oddin.gg Officially Registered with LOTBA as a Supplier in the City of Buenos Aires

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Oddin.gg has been officially registered as a supplier by the Lottery of the City of Buenos Aires (LOTBA). This authorization clears the way for Oddin.gg to provide its end-to-end esports betting ecosystem—including its Odds Feed, Risk Management, BetBuilder, Widgets, and more—to licensed operators in the City of Buenos Aires. The milestone reinforces Oddin.gg’s strategic focus on supporting partners across Latin America.

LOTBA, the regulatory authority for online gaming within the Autonomous City of Buenos Aires, is well known for its rigorous compliance and technical standards. While the body manages licensing and enforcement, suppliers must undergo a formal registration process before providing services to local operators. Oddin.gg’s successful registration confirms that it has met all relevant technical, financial, and compliance requirements.

Juana Bischoff, Senior Business Development Manager LATAM at Oddin.gg, said: ā€œBeing officially registered with LOTBA marks an important step in Oddin.gg’s long-term commitment to the Latin American market. Esports is gaining real traction across the region, and we want operators in Buenos Aires—and beyond—to have the tools and insight to deliver a top-tier esports betting experience. We’re not just bringing leading technology—we’re bringing the local expertise and regulatory awareness needed to help our partners like Betsson and Jugadon grow.ā€

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