eSports
E-Sports Betting, Telemedicine, Augmented Reality and Cleantech & Carbon Credits…NEXT SUPER STOCKS on the move: CEOs of CloudMD, dynaCERT, NexTech AR and FansUnite Driving New Growth Opportunities

Wall Street Reporter, the trusted name in financial news since 1843, is highlighting CEO comments and latest news from companies recently presenting at its highly acclaimed NEXT SUPER STOCK livestream investor conferences, and investor “LiveChats”. More than 16,000 self-directed and institutional investors have participated in the NEXT SUPER STOCK livestreams in recent weeks.
FansUnite (OTC: FUNFF) (CSE: FANS) “Bringing E-Sports Betting to Multi-Billion Dollar US Markets” VIDEO: https://bit.ly/2HksfJ3
NexTech AR Solutions (OTC: NEXCF) (CSE: NTAR) CEO Evan Gappelberg: “Firing on all Cylinders – Positioned for Exponential Revenue Growth”
VIDEO: https://bit.ly/35ZOw9j
dynaCERT (TSX: DYA) (OTC: DYFSF) CEO Jim Payne: “Carbon Credit Billions”
VIDEO: https://bit.ly/2DZQfQz
CloudMD (OTC: DOCRF) (TSX.V: DOC): “The Future of Telemedicine”
VIDEO: https://bit.ly/3cu72YR
Highlights of CEO comments from latest NEXT SUPER STOCK livestreams and investor conferences:
FansUnite (OTC: FUNFF) (CSE: FANS) “Bringing E-Sports Betting to Multi-Billion Dollar US Markets”
FansUnite (OTC: FUNFF) (CSE: FANS) is a recent presenter at Wall Street Reporter’s “Next Super Stock” livestream investor events. FUNFF CEO Scott Burton and President Darius Eghdami, shared with investor audiences their goal for making FUNFF a major player in the multi-billion dollar global market for iGaming, Esports, and sports betting.
Watch FansUnite (OTC: FUNFF) NEXT SUPER STOCK livestream: https://bit.ly/2HksfJ3
E-Sports betting is an exploding global market, with millions of players now actively betting on games like: Counter-Strike, Dota 2, and League of Legends, Overwatch, Call of Duty, iRacing and others. FUNFF offers a complete iGaming platform “Chameleon Gaming Platform” which combines, sports, e-sports, and iGaming, geared to the next generation of online bettors and casino players – which enables pre-match betting, in-play betting, daily fantasy, content and a certified RNG to produce casino style chance games. FUNFF operates multiple B2C online gaming brands and also licenses B2B software for the online gambling industry. FUNFF is now rapidly expanding in international markets with its own esports/igaming products – as well as white label solutions which offer innovative new games for established online gaming operators.
Now, FUNFF is entering the U.S. market by offering E-Sports betting solutions to casino sportsbooks, in partnership with GameCo, a Las Vegas based pioneer in skill based iGaming products. E-sports betting is highly attractive for casino operators, as it brings in younger players – a key demographic casinos are depending on. GameCo has gaming licenses in about 25 jurisdictions including, New Jersey and Nevada, and this partnership agreement will give FUNFF early mover advantage in the U.S. E-sports &iGaming market. “E-sports is a key component to any traditional sportsbooks future betting offering. This partnership with GameCo is a significant inflection point for FansUnite and accelerates our plans to enter the US market by at least 6-12 months,” noted CEO Scott Burton.
Watch FansUnite (OTC: FUNFF) NEXT SUPER STOCK livestream: https://bit.ly/2HksfJ3
September 9 – FUNFF reports 412% increase in year-over-year gross Gaming Revenue, at its “McBookie” B2C platform which operates in Scotland.
August 22 – FUNFF announces online gaming pioneer James Keane, is joining its Board of Directors. James Keane is a pioneer in the online gaming space and was a key member of the ParadisePoker.com founding team in 2001. James helped grow Paradise into one of the top 3 poker sites in the world and oversaw its acquisition by Sportingbet.
Watch FansUnite (OTC: FUNFF) NEXT SUPER STOCK livestream: https://bit.ly/2HksfJ3
CLICK HERE TO JOIN Wall Street Reporter’s NEXT SUPER STOCK Livestream https://bit.ly/2PX0SpH
NexTech AR Solutions (OTC: NEXCF) (CSE: NTAR) CEO Evan Gappelberg: “Firing on all Cylinders – Positioned for Exponential Revenue Growth”
NEXCF just reported a record $900,000 in new bookings (first 3 weeks of September alone) for its InfernoAR video conferencing and virtual events platform for virtual trade shows, and meetings. (By comparison, the business was generating about $1 million annualized revenues at the time it was acquired by NEXCF – representing a 10X growth acceleration.)
In a recent presentation at Wall Street Reporter’s “Next Super Stock” livestream investor conference, CEO Evan Gappelberg and President Paul Duffy, shared with investors how NexTech, video conference and AR solutions are displacing the $150 billion tradeshow and meeting market. Up for grabs is the digital transformation of the global trade show market. According to Grandview Research the global virtual events market in 2020 is $90 billion and expected to reach more than $400 billion by 2027, growing at a 23% CAGR. With NexTech’s InfernoAR platform having augmented reality, AI, end-to-end encryption and built in language translation for 64 languages, NexTech is well positioned to rapidly take market share as the growth, and digital transformation accelerates globally.
Watch NEXT SUPER STOCK (OTC: NEXCF) Livestream: https://bit.ly/35ZOw9j
September 23 – NEXCF reports a record $900,000 in new bookings for video conferencing and virtual events platform InfernoAR for the period September 1st to September 22, with a broad spectrum of new deals, including: FenDigital, Soitec, Alamos Gold, Quartz as well as signing new deals with repeat customers like Bell Canada, Ryerson University, Carnegie Mellon University, Boehringer, and many more.
September 9 – NEXCF acquires fast-growing eCommerce SaaS platform Next Level Ninjas which matches brands and product testers on its VIP Product Testers site, helping brands gain marketplace momentum. The platform works across multiple eCommerce platforms including Amazon, eBay, Shopify, Walmart, Jet and Etsy.
August 25 – NEXCF reported record 290% revenue growth for Q2 2020, and a growing sales pipeline.
July 8 – NEXCF announced it has filed to up-list its shares to NASDAQ.
Watch NEXT SUPER STOCK (OTC: NEXCF) Livestream: https://bit.ly/35ZOw9j
CLICK HERE TO JOIN Wall Street Reporter’s NEXT SUPER STOCK Livestream: https://bit.ly/2PX0SpH
CloudMD (OTC: DOCRF) (TSX.V: DOC): “The Future of Telemedicine”
CloudMD (OTC: DOCRF) (TSX.V:DOC) CEO Dr. Essam Hamza, M.D. recently shared with Wall Street Reporter’s investor audiences how CloudMD is addressing a multi-billion dollar market opportunity by digitizing the delivery of healthcare, with a focus on “whole persons health” – providing patients access to all points of their care from their phone, tablet or desktop computer. In the September 23 LiveChat with Wall Street Reporter’s global investor audience, Dr. Hamza explained how CloudMD is now entering its next exciting growth phase, fueled by a recent capital raise.
Click here to watch DOCRF September 23 livestream: https://bit.ly/3cu72YR
September 22 – DOCRF closes C$20.79 Million Oversubscribed Bought Deal Financing. Offering was led by Canaccord Genuity and Beacon Securities
September 14 – DOCRF signs agreement to acquire iMD Health Global Corp. a revolutionary patient engagement software company with over 10,000 healthcare professionals and other users, and access to over 7.5 million patients.
August 31 – DOCRF reports 163% Year-Over-Year Q2 Results, Growth Driven by Telehealth and Acquisitions
August 13 – DOCRF is acquiring majority interest in West Mississauga Medical Clinic a comprehensive family medicine and specialist medical clinic serving over 100,000 patients, securing footprint in Ontario with cash flow positive clinic, with revenue of C$1.8 million in 2019.
August 6 – DOCRF continues US expansion with an acquisition of a chronic care medical clinic in Mississippi, as a part of its broader strategy for entering the U.S. market with its comprehensive suite of telehealth products. This clinic will, power a network of telehealth powered satellite clinics covering large areas of underserviced areas across the U.S.
Click here to watch DOCRF September 23 livestream: https://bit.ly/3cu72YR
CLICK HERE TO JOIN Wall Street Reporter’s NEXT SUPER STOCK Livestream https://bit.ly/2PX0SpH
dynaCERT (TSX: DYA) (OTC: DYFSF) CEO Jim Payne: “Carbon Credit Billions”
NEXT SUPER STOCK conference presenter dynaCERT (TSX: DYA) (OTC: DYFSF) CEO Jim Payne updated investors on the company’s progress in commercializing its CleanTech solution for the world’s 1 billion+ diesel engines. DYFSF breakthrough technology dramatically reduces carbon emissions, reduces fuel costs, and improves engine performance for the world’s transportation markets. Massive upside lays in potentially billions of dollars in carbon credits – as recurring revenue. Validating this progress, DYFSF has attracted significant investment from institutions, including C$14 million from legendary investor Eric Sprott.
Watch dynaCERT (OTC: DYFSF) NEXT SUPER STOCK Video: https://bit.ly/2DZQfQz
September 10 – dynaCERT will be equipping diesel powered vehicles in the City of Woodstock, Ontario, Canada with the company’s HydraGEN™ Technology to reduce Carbon Emissions and reduce fuel costs. As more cities turn to clean air and cost savings initiatives for the transport fleets, this represents a major opportunity for dynaCERT. In a September 10 LiveChat, dynaCERT CEO Jim Payne answered questions from Wall Street Reporter’s livestream investor audience, and was joined by Woodstock Ontario Mayor Trevor Birtch who explained why the city chose to deploy dynaCERT’s technology, and its expected benefits.
August 31 – DYFSF entered into agreement with Alltrucks GmbH to introduce and promote marketing, installation and servicing of dynaCERT’s HydraGEN™ product line through the established network of Alltrucks which is in 700 locations in 12 European countries. (Alltrucks is a joint venture of the leading automotive and commercial vehicle suppliers Bosch, Knorr-Bremse and ZF.)
August 20 – DYFSF announced signing a new Dealer Agreement with Sparta Group’s affiliate TruckSuite Canada Ltd. and received a purchase order for dynaCERT’s HydraGEN™ Technology products, the HG1 Units, suitable for long-haul trucks.
Watch dynaCERT (OTC: DYFSF) NEXT SUPER STOCK Video: https://bit.ly/2DZQfQz
awards
BETBY SHINES AT SiGMA AMERICAS WITH LOCALISED STRATEGY AND WINS ESPORTS AWARD

BETBY, the cutting-edge sportsbook provider, has further cemented its position as one of the most innovative suppliers in the sports betting landscape following a standout appearance at SiGMA Americas, the leading event for the iGaming industry in Latin America.
Hosted in São Paulo, Brazil, SiGMA Americas brought together the industry’s most influential stakeholders, with a spotlight on the dynamic and fast-growing Latin American market. BETBY stood out at the event by showcasing the full strength of its flexible sportsbook solution, designed to empower operators with complete control over the betting experience.
A major highlight of the exhibition was BETBY’s showcase of its hyper-localised content capabilities, which empower operators to engage regional audiences with culturally relevant offerings. This strategic focus was exemplified by the industry’s most comprehensive Vaquejada betting solution, a rodeo-style sport particularly popular in northeast Brazil. BETBY’s unique content portfolio, which includes both pre-live markets and an immersive e-sim version of the sport, resonated strongly with operators and attendees. It demonstrated not only a deep understanding of regional preferences, but also the supplier’s ability to create tailored content for any market.
Alongside this, BETBY exhibited continued innovation through its proprietary esports feed BETBY Games, and its comprehensive suite of AI tools AI Labs, which leverages artificial intelligence to deliver personalisation, real-time recommendations, and enhanced operational efficiency.
As further recognition of its ongoing innovation in the iGaming industry, BETBY was honoured with the Best Esports Product award during the SiGMA Americas Awards ceremony. This win underscores BETBY’s vision to redefine the esports betting experience through its BETBY Games solution, which is designed to deliver unmatched flexibility, customisation, and engagement for operators and players.
“This recognition at SiGMA Americas is a proud milestone for our entire team, even though our presence in Brazil this week was about much more than awards,” said Leonid Pertsovskiy, BETBY’s Chief Executive Officer. “It was about connecting with the region, understanding what local players truly value, and showing that we have the technology and vision to meet those needs. We’re building products that scale globally but connect locally, and that’s what sets BETBY apart.”
eSports
PlayVS Announces Multi-year Partnership with Zenni Optical

PlayVS, the leading esports platform in North America, announced a multi-year partnership with Zenni Optical, the world’s leading online eyewear retailer. This partnership establishes Zenni as the official eyewear partner of PlayVS, bringing exclusive benefits to PlayVS’ esports community.
As part of this collaboration, Zenni will serve as the official eyewear partner of the PlayVS Cup, the annual national esports championship for high school students. The Cup provides top scholastic esports teams from across the country with an opportunity to compete for a national title and earn recognition and awards, including college scholarships. Zenni’s partnership will help power scholarship prizes for Cup finalists, furthering PlayVS’ dedication to empowering students and supporting their educational and athletic ambitions. These scholarships not only aid with alleviating financial strain, but also highlight esports as a viable pathway to academic and professional success.
Zenni’s eyewear will also be included in the prize packages that PlayVS Cup champions and PlayVS Awards winners receive, providing students with high quality eyewear to complement their gaming performance. Additionally, Zenni will offer members of the PlayVS community exclusive discounts on eyewear.
“We are excited to partner with PlayVS and expand our ongoing support of the gaming and esports community. Empowering a dedicated high school esports program that not only will generate awareness around the importance of eye health to a new generation of gamers but also support their academic pursuits is such an amazing opportunity for Zenni to partner with,” said Robb Chiarini, Head of Partnerships, Licensing, & Events at Zenni Optical.
Through this partnership, Zenni will also be integrated into PlayVS’ content series, Road to the PlayVS Cup, a set of videos showcasing different esports programs across the nation as they compete to earn a spot in the PlayVS Cup.
“Partnering with Zenni is a natural fit for us as we continue to grow the high school esports community. Zenni shares our commitment to supporting students in both esports and academics. By joining forces with Zenni, we’re empowering students with scholarships and enabling them to partake in healthy competition to foster their esports careers. We’re excited to work together and bring Zenni’s eyewear to our community of gamers,” said Jon Chapman, CEO of PlayVS.
eSports
Esports Highlights: Trends to Watch in 2025

Esports, the competitive side of video gaming, has evolved exponentially over the past few decades. From small gatherings of friends competing in local tournaments to massive international leagues and arenas filled with thousands of fans, the landscape of esports has dramatically shifted. With its growth, new trends continue to emerge, bringing about changes in both the games that dominate and the ways in which audiences experience these events. As we look ahead to 2025, several key trends will shape the future of esports, from technological advancements to shifts in fan engagement. In this article, we’ll explore the most significant trends in esports that will likely define the landscape of 2025 and beyond.
1. Rise of Mobile Esports
One of the most important trends in esports in 2025 will be the further rise of mobile gaming. Traditionally, esports has been dominated by PC and console games, but with the advent of powerful smartphones and mobile devices, mobile gaming is now on the rise as a competitive platform. Games like PUBG Mobile, Free Fire, and Brawl Stars have already carved a niche for themselves, attracting millions of players and viewers globally.
Mobile gaming has the distinct advantage of the fact that it’s played on what’s already in your pocket. The fact that 4.3 billion people own at least one smartphone (compared to 1.86 billion PC gamers and 1.6 billion console owners) means that the bar for entry has never been lower.
Historically, esports has been dominated by North American (NA) and European (EU) players, with EU players typically having the edge in skill and performance. However, as the mobile esports scene continues to grow, emerging regions will most likely play a much bigger part in the global esports scene. Indeed, mobile esports has already gained immense popularity in regions such as Southeast Asia, Latin America, and India, where smartphones are more prevalent than gaming PCs or consoles.
In 2025, we can expect to see more titles being optimized for mobile platforms, leading to more inclusive and geographically diverse esports tournaments. Furthermore, the integration of 5G technology will significantly enhance mobile gaming experiences by heavily reducing latency and increasing connection speed, making it even more appealing for professional players and fans.
2. The Continued Convergence of Traditional Sports and Esports
Esports and traditional sports have already begun to overlap in several areas, and this convergence will only grow stronger by 2025. Traditional sports leagues, teams, and athletes are increasingly investing in esports teams and tournaments. For example, major soccer clubs like Paris Saint-Germain and FC Barcelona have their own esports teams competing in popular games such as FIFA and Rocket League. Similarly, the NBA has its NBA 2K League, which draws in a new generation of fans while also engaging current basketball enthusiasts.
Notably, certain motorsports leagues have begun trying out notable “sim-racing” champions and giving them chances and tryouts in real race cars. This style of esports to real sports promotion could prove even more common as more real-life sports leagues more closely examine the talent found in esports champions.
The online betting scene has also begun to take notice of the rising popularity of esports and competitive gaming. Most notably, Stake offers both sports betting and eSports betting, which are easier to have fun with than ever.
The collaboration between traditional sports and esports will likely intensify in the coming years, with more partnerships, cross-promotion, and even possible hybrid events. These collaborations will provide new opportunities for esports to reach wider audiences and gain mainstream legitimacy. Fans of traditional sports who may not yet be engaged with esports will become more familiar with the esports scene as their favorite teams and athletes become involved.
In recent years, major TV networks have increasingly embraced esports, recognizing its immense popularity and potential to attract younger, tech-savvy audiences. Networks such as ESPN and TBS have begun broadcasting major esports tournaments, including events like the League of Legends World Championship and NBA 2K League. These partnerships have helped legitimize esports as a mainstream form of entertainment, drawing in millions of viewers and boosting sponsorships and advertising revenue. The inclusion of esports in traditional media platforms also reflects the growing popularity of esports as a whole.
3. The Growth of Virtual Reality (VR) and Augmented Reality (AR) in Esports
Virtual Reality (VR) and Augmented Reality (AR) are two of the most exciting technologies poised to revolutionize the gaming and esports industries. By 2025, VR and AR are expected to enhance the way fans and players experience esports, providing more immersive and interactive environments.
In esports, VR has the potential to offer a fully immersive competitive gaming experience. Players may be able to step into digital worlds with greater interactivity and presence than ever before. VR was in a bit of a slump before Facebook Inc. notoriously changed its company name to Meta Inc., while betting everything on VR and the “Metaverse” being the next big thing. While the Metaverse hasn’t quite yet gained popularity as Meta had hoped, the big push has definitely revived VR and VR gaming, and player numbers are at an all-time high. VR esports could be a lot more prominent in the near future, with some possible contenders for games being Beat Saber and Pavlov.
AR, on the other hand, could change the way fans watch live esports events by overlaying real-time stats, player profiles, and other dynamic content directly into the live broadcasts, as well as onto the smartphones of live attendees. Some traditional sports, (such as Formula 1) have already begun doing so, and esports could very well follow.
4. Increased Focus on Content Creators, Streaming Platforms, and Online Betting
Esports and streaming platforms like Kick, Twitch, and Youtube are deeply intertwined, with content creators and streamers playing a pivotal role in driving viewership, engagement, and revenue. By 2025, these figures will continue to be central to the esports ecosystem, bridging the gap between professional players and casual fans by offering entertainment, educational content, and community-building activities.
Notably, in the past few years, we’ve seen many different Content creators and streamers popularize the genre of speedrunning, the concept of competing in order to fully beat a single-player game in the shortest possible time. In the days of the COVID-19 pandemic, hours-long video essays covering different games’ speedrunning scenes exploded in popularity and viewership, driving never-before-seen audiences to speedrunning events and tournaments.
Examples like these show that online personalities have a huge influence on the popularity of esports and gaming tournaments, both in offline single-player gaming and online hyper-competitive multiplayer tournaments.
Moreover, online betting platforms, particularly Stake.com, will see greater prominence within the esports landscape. As esports fans continue to engage with their favorite games, teams, and events, platforms like Stake will allow users to bet on outcomes, adding an exciting new dimension to the esports experience. This integration of online betting with streaming and content creation will provide fans with even more ways to interact with the esports world, further blurring the lines between gaming entertainment and real-world stakes.
5. Increased Professionalization of Esports Leagues
As esports continues to mature, the structure of its leagues and competitions will become more professionalized. By 2025, we can expect a more established framework for esports leagues, akin to the way traditional sports leagues such as the NFL or NBA are organized. This shift will include increased focus on player welfare, standardized rules, and higher production value for events.
We could very possibly see esports organizations implementing stricter player contracts, better health and wellness programs, and improved support systems for players transitioning into new stages of their careers. Additionally, esports leagues will likely aim for better governance to ensure fairness and transparency in player management, league operations, and tournament outcomes.
Large corporations such as Valve Corporation and Riot Games have already been funding entire leagues on their own, but we could expect to see these leagues become more self-sufficient, as well as potentially new grassroots esports leagues popping up.
6. Expansion into New Games and Genres
While League of Legends, Dota 2, and Counter-Strike 2 dominate the esports scene today, new games and genres will continue to emerge and challenge the status quo. We are poised to see new competitive games in genres never before heard of appear in the future.
The current mainstream of 5v5 first-person shooters and top-down MOBAs is definitely popular for now, but the future is, as always, unpredictable. As the esports audience diversifies and seeks new experiences, the demand for new games that offer different styles of gameplay will grow. One game that’s earned a lot of recent attention is Valve’s Deadlock, a fresh take that attempts to wrap a MOBA and a third-person shooter into one game. It borrows all kinds of mechanics from both genres and is currently available for beta testing.
Additionally, one historical genre of gaming that’s been somewhat neglected in the mainstream esports scene is fighting. Popular fighting franchises such as Tekken and Street Fighter are ultra-competitive 1 on 1 experiences that would fit into the modern esports scene incredibly well. They would also fit incredibly well into a traditional tournament bracket, which most modern esports leagues use in their events. It could be a matter of time until we see these games truly explode into the mainstream esports scene.
7. The Impact of Artificial Intelligence (AI) and Machine Learning on Esports
AI and machine learning are increasingly being integrated into esports, both in-game and behind the scenes. In-game AI can be used to enhance the gameplay experience, provide better matchmaking, and even develop more intelligent NPCs (non-playable characters) for single-player games. Additionally, AI and machine learning are already being used in order to develop more sophisticated anti-cheat software. More advanced and sophisticated anti-cheat will ensure that anyone from regular run-of-the-mill players to battle-hardened esports competitors is all on a completely level playing field.
Behind the scenes, AI can help analyze player performance, predict outcomes, and optimize tournament structures. As these technologies advance, their role in esports will grow, providing more personalized and efficient experiences for players and fans alike.
8. Gender equality in Esports
The future of esports holds immense promise in terms of gender equality, offering the opportunity for both men and women to compete together at the highest levels. Unlike traditional physical sports, where physical strength can be a determining factor, esports provides a level playing field where skill, strategy, and teamwork take precedence. This opens up a world of untapped potential, where an equal participation of men and women could elevate the entire industry, driving innovation and diversity.
By 2025, as barriers to entry continue to diminish, the growing recognition of female players, content creators, and professionals will help shape a more inclusive esports scene. Once we overcome societal hurdles and biases, the industry will see a more unified, competitive, and dynamic environment.
9. Esports as a Career Path
In 2025, esports looks sure to continue to be a legitimate career path for players, coaches, analysts, and content creators. As the industry matures, more individuals will pursue esports as a viable career option.
In addition to competitive gaming, roles such as event organizers, team managers, game developers, and data analysts will become more prominent within the esports ecosystem. The increasing number of job opportunities within esports will help professionalize the industry and ensure its growth in the future.
Educational institutions will most likely offer more dedicated programs and degrees in esports management, broadcasting, and game design, offering professional pathways for future talents. Some high schools and universities have even been starting up their own amateur esports clubs and leagues, as a way for students to socialize and find common interests with each other.
Conclusion
As we head into 2025, esports will continue to evolve, with major transformations driven by mobile gaming, VR/AR integration, and the growing influence of content creators and streaming platforms. The professionalization of leagues and the expansion into new genres will ensure esports remains dynamic, offering exciting opportunities for players, fans, and industry professionals alike.
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