Compliance Updates
Apple Hit with Class-action Lawsuit over Gambling Apps

A class-action lawsuit filed on Tuesday targets Apple for hosting and profiting from casino-style apps through the App Store, specifically titles developed by Zynga.
Lodged with the U.S. District Court for the Northern District of Columbia, the suit takes issue with free-to-play games that offer micro-transactions, or in-app purchases, for digital currency or other forms of digital goods.
Plaintiffs name “Zynga Casino Apps” as violating a number of state statutes related to gambling, saying Apple is culpable in the scheme by providing iOS development tools, hosting the titles on the App Store, and profiting from their sale. As the sole administrator of the App Store, Apple allegedly “permits and facilitates illegal gambling by operating as an unlicensed casino,” allowing users to buy “coins” or “chips” for use in Las Vegas-style games like blackjack, roulette, poker, keno, bingo, and other card and gambling games.
Most games mentioned in the suit present a limited number of chips to start, but users must purchase additional virtual funds once that pot is exhausted. The consumer will ultimately run out of coins or chips and “will be prompted to use real money to purchase additional coins or chips for the chance to continue playing the game,” the suit alleges.
Importantly, according to plaintiffs, users are unable to collect actual cash in the casino games, but they do have the ability to win and, therefore, acquire more playing time. This system — paying money for a chance to win more playing time — allegedly violates anti-gambling laws in the 25 states at issue in the case.
Alabama, Arkansas, Connecticut, Georgia, Illinois, Indiana, Kentucky, Massachusetts, Minnesota, Mississippi, Missouri, Montana, New Hampshire, New Jersey, New Mexico, New York, Ohio, Oregon, South Carolina, South Dakota, Tennessee, Vermont, Virginia, Washington, and West Virginia are named in the suit.
Causes of action include violation of the Civil Remedy Statutes for Recovery of Gambling Losses and unjust enrichment. Plaintiffs seek an injunction, damages, restitution, and legal fees.
Compliance Updates
MC Games Announces Ombudsman Channel for User Questions

MC Games has officially announced its exclusive ombudsman channel. The space arises to listen carefully to the opinions, suggestions, doubts and possible complaints of the platform’s users, ensuring direct dialogue and continuous improvement of the services offered.
Thinking about every detail so as not to leave any player with an unsolved problem, MC Games offers several steps to help players: First, the bettor finds a team with humanized support, 24 hours a day, in the chat. If the problem is still not resolved, the gaming platform offers the Ombudsman Channel to answer major questions, which are beyond the basic guidelines on how to withdraw, make a deposit or other such issues.
In a simple and intuitive way, the user is faced with the “Report on the Web” button on the site, directing him to the Customer Service Center. There, he will be able to answer questions, with the requested information, ensuring that his service happens quickly, safely, and efficiently.
The same space also works for those who want to share compliments, report the browsing experience on the platform and even send suggestions, so that the MC Games team can increasingly improve the experience of its audience, offering the most innovative in the market.
Compliance Updates
Chicago City Council Members Pushing to Legalize Video Gambling

Chicago City Council members are reviving plans to legalize video gambling in the city, introducing two ordinances that could bring hundreds of terminals to O’Hare and Midway airports and allow machines citywide for the first time.
One ordinance, introduced by Alderman Gilbert Villegas (36th), targets the city’s airports, where he sees both political feasibility and high revenue potential.
“The General Assembly has provided this opportunity through the casino bill. Yet, we’re not taking advantage of capturing dollars from one of the busiest airports in the country,” Villegas said.
“People are there, in some cases, one or two hours before. If their flight is delayed or they’re making a connection and there is a delay, there’s an opportunity to capture an audience that may not even be going to the city.”
Villegas’ proposal includes a $10,000 license fee per location, plus $500 per terminal. A separate terminal license would cost $1000, with an additional $500 per unit. If 400 machines each generated $800 daily, Villegas estimates annual revenue could reach $116.8 million, with the city taking a share through licensing and taxes.
Alderman Anthony Beale (9th) is pushing for a broader citywide expansion. His ordinance would legalize video gambling throughout Chicago, including in neighborhood bars and restaurants.
“We need to do it citywide and at the airports. We need the revenue and this administration has not shown a willingness to find new revenue that’s not gonna hit the taxpayers in every household,” Beale said.
Beale’s ordinance proposes a $500 license fee per location and a $1000-per-terminal charge for both the site and the machine itself. He has criticized the administration for dismissing the potential benefits, arguing that the current tax formula could be renegotiated with state lawmakers.
“That’s because they haven’t shown the willingness to go down to Springfield and change the formula. I’m hoping that submitting these ordinances will finally convince them to send a team down there,” he said.
Canada
Prime Skill Games Inc. Official Response to AGCO Press Release

As CEO of Prime Skill Games Inc., I feel compelled to address recent comments made by the Alcohol and Gaming Commission of Ontario regarding so-called unapproved gambling machines in convenience stores across the province.
Let me be perfectly clear
Our machines are not gambling devices. They are entirely skill-based, fully compliant with the law, and built on the fundamental idea that players are in control. The outcome of every session is determined solely by the player’s ability, not by random chance.
Prime Skill Games is proud to be the only true skill game operating in Ontario today.
We categorically reject any suggestion that our products fall under the definition of unregulated gambling. Such statements are inaccurate, misleading, and fail to recognize the critical distinction between games of skill and games of chance.
We stand firmly behind the legality of our machines and the integrity of our operations. We will demonstrate this through every available means, whether through legal documentation, expert analysis, or, if necessary, before the courts. We are prepared and unafraid to defend the truth.
To our players, partners, and business community, we want to reassure you that our mission has not changed. We are committed to offering a responsible, transparent, and innovative entertainment experience. We will not be intimidated by broad and baseless accusations, and we will continue to move forward with strength and clarity.
Sincerely
Matt Zamroźniak
Chief Executive Officer
Prime Skill Games Inc.
-
Canada4 days ago
Prime Skill Games Inc. Official Response to AGCO Press Release
-
Latest News4 days ago
Amusnet Goes Live on Cactus Gaming and Strengthens its Position in the Brazilian Market
-
Latest News4 days ago
Logifuture goes live in Mexico with Zoom Soccer via Aristocrat Interactive integration
-
Gambling in the USA4 days ago
Scientific Games’ iLottery Games Portfolio Expands as Pixiu Gaming Joins SG Content Hub
-
Latest News3 days ago
Kambi Group plc signs Turnkey Sportsbook partnership with Latin American operator RedCap
-
Compliance Updates3 days ago
Chicago City Council Members Pushing to Legalize Video Gambling
-
Latest News4 days ago
TaDa Gaming Signs New Partnership with EveryMatrix
-
Latest News4 days ago
Dreidel names Elias Liberas as Chief Commercial Officer