Compliance Updates
NGCB Exploring Ways to Speed up Technology Approval Process

Members of the Nevada Gaming Control Board (NGCB) has taken the first step toward speeding up the process of approving new games and variations on old ones on Tuesday, following a three-hour workshop with industry leaders. The workshop was scheduled after Gov. Joe Lombardo said in his State of the State address in January that he wanted to prioritize the streamlining of game approvals.
“We left with some action items and some of them may take regulatory changes, so we’d need a reg workshop. Some of them (solutions) may take statutory changes, which I don’t know if we’d be able to deal with them in this (legislative) session. I didn’t hear a lot of (ideas for) statutory changes. The main thing is what can we do sooner rather than later,” Control Board Chairman Kirk Hendrick said after the meeting.
Several manufacturers in the workshop said the approval process gets delayed because regulators are asked to step in and check any game modifications before they can be put back in play, which results in days – and sometimes even months – of delays.
John Acres, founder of Acres Manufacturing, told the board that Nevada’s regulatory methods inhibit innovation and that, adjusted for inflation, manufacturers made less money with new products in 2022 than in 2006 due to approvals taking longer when compared to other states.
“That logjam is caused by the lengthy process required for approving new gambling-related products. The Nevada Gaming Control Board reviews each new product to certify that it complies with technological regulations, a process that takes three to 18 months to complete. Once certified, the product is operated at a single casino as a field trial,” Acres said.
Acres pointed out that before a product can be modified to fix a flaw, the modification itself must be certified by the Control Board. Each modification certification requires four to 12 weeks to accomplish, he highlighted. The sum of all certification times required to complete a single new product field trial can go from six to 24 months.
One of the ideas Hendrick wants to explore is how approvals in other states seem to go faster than in Nevada. The Control Board Chairman said he also wants to have a conversation with Daron Dorsey, executive director of the Las Vegas-based Association of Gaming Equipment Manufacturers, who testified in the hearing.
“It’s been a long time since anybody thought about this in Nevada. Imagine the speed of technology and what gaming has done just in the last eight years. We want to provide some information and details and give an overview of what it looks like at a macro level,” Dorsey said at the meeting.
However, Hendrick said the board must be wary of making changes that could affect casinos: any regulatory violations could be assessed against operators, not manufacturers.
Compliance Updates
MC Games Announces Ombudsman Channel for User Questions

MC Games has officially announced its exclusive ombudsman channel. The space arises to listen carefully to the opinions, suggestions, doubts and possible complaints of the platform’s users, ensuring direct dialogue and continuous improvement of the services offered.
Thinking about every detail so as not to leave any player with an unsolved problem, MC Games offers several steps to help players: First, the bettor finds a team with humanized support, 24 hours a day, in the chat. If the problem is still not resolved, the gaming platform offers the Ombudsman Channel to answer major questions, which are beyond the basic guidelines on how to withdraw, make a deposit or other such issues.
In a simple and intuitive way, the user is faced with the “Report on the Web” button on the site, directing him to the Customer Service Center. There, he will be able to answer questions, with the requested information, ensuring that his service happens quickly, safely, and efficiently.
The same space also works for those who want to share compliments, report the browsing experience on the platform and even send suggestions, so that the MC Games team can increasingly improve the experience of its audience, offering the most innovative in the market.
Compliance Updates
Chicago City Council Members Pushing to Legalize Video Gambling

Chicago City Council members are reviving plans to legalize video gambling in the city, introducing two ordinances that could bring hundreds of terminals to O’Hare and Midway airports and allow machines citywide for the first time.
One ordinance, introduced by Alderman Gilbert Villegas (36th), targets the city’s airports, where he sees both political feasibility and high revenue potential.
“The General Assembly has provided this opportunity through the casino bill. Yet, we’re not taking advantage of capturing dollars from one of the busiest airports in the country,” Villegas said.
“People are there, in some cases, one or two hours before. If their flight is delayed or they’re making a connection and there is a delay, there’s an opportunity to capture an audience that may not even be going to the city.”
Villegas’ proposal includes a $10,000 license fee per location, plus $500 per terminal. A separate terminal license would cost $1000, with an additional $500 per unit. If 400 machines each generated $800 daily, Villegas estimates annual revenue could reach $116.8 million, with the city taking a share through licensing and taxes.
Alderman Anthony Beale (9th) is pushing for a broader citywide expansion. His ordinance would legalize video gambling throughout Chicago, including in neighborhood bars and restaurants.
“We need to do it citywide and at the airports. We need the revenue and this administration has not shown a willingness to find new revenue that’s not gonna hit the taxpayers in every household,” Beale said.
Beale’s ordinance proposes a $500 license fee per location and a $1000-per-terminal charge for both the site and the machine itself. He has criticized the administration for dismissing the potential benefits, arguing that the current tax formula could be renegotiated with state lawmakers.
“That’s because they haven’t shown the willingness to go down to Springfield and change the formula. I’m hoping that submitting these ordinances will finally convince them to send a team down there,” he said.
Canada
Prime Skill Games Inc. Official Response to AGCO Press Release

As CEO of Prime Skill Games Inc., I feel compelled to address recent comments made by the Alcohol and Gaming Commission of Ontario regarding so-called unapproved gambling machines in convenience stores across the province.
Let me be perfectly clear
Our machines are not gambling devices. They are entirely skill-based, fully compliant with the law, and built on the fundamental idea that players are in control. The outcome of every session is determined solely by the player’s ability, not by random chance.
Prime Skill Games is proud to be the only true skill game operating in Ontario today.
We categorically reject any suggestion that our products fall under the definition of unregulated gambling. Such statements are inaccurate, misleading, and fail to recognize the critical distinction between games of skill and games of chance.
We stand firmly behind the legality of our machines and the integrity of our operations. We will demonstrate this through every available means, whether through legal documentation, expert analysis, or, if necessary, before the courts. We are prepared and unafraid to defend the truth.
To our players, partners, and business community, we want to reassure you that our mission has not changed. We are committed to offering a responsible, transparent, and innovative entertainment experience. We will not be intimidated by broad and baseless accusations, and we will continue to move forward with strength and clarity.
Sincerely
Matt Zamroźniak
Chief Executive Officer
Prime Skill Games Inc.
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