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Interblock Showcases Technology Combined with Innovation at 2021 Global Gaming Expo

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Interblock Showcases Technology Combined with Innovation at 2021 Global Gaming Expo

 

Interblock, worldwide leading developer and supplier of luxury electronic table games (“ETGs”) displayed its full product suite, designed to attract new and existing players through various distribution methods, at the 2021 Global Gaming Expo (“G2E”) in booth #1239.

Global CEO John Connelly said, “This year’s G2E was in many ways one of the most important shows in recent history. The market was in need of innovation to help address an apparent shift within the casino industry, due to COVID. Increased challenges with labor force and operational efficiencies have driven an unprecedented acceleration within the ETG segment. Interblock continues to invest heavily in new forms of technology designed to meet this demand, achieving increased handle and house advantage while reducing operating expenses for our casino partners.”  

Interblock’s Stadium Environments Showcase Modularity and Scalability

At G2E, the Company’s Stadium product line demonstrated modularity and scalability. This could be seen through the new HALO video ring, a massive 44-foot video wall, and its traditional stadium offering. Stadiums can be configured with any number of table games in automated, dealer assist, and video formats, giving patrons the option of playing up to four games simultaneously in a number of forms.

The next step in the Stadium suite of products is Pulse Arena. At G2E, Pulse Arena showcased an immersive gaming destination designed to attract new players to the casino floor while driving new revenue from those players. Pulse Arena delivers a hybrid experience of entertainment with a DJ booth, a light package that can be changed with a touch of a button, and social interaction that is highly customizable to meet any operator’s needs.

Connelly said, “We have seen stadium technology connect patrons to casino floors in ways never before seen; offering a unique resort experience where players can interact within a social environment. The Interblock Stadium allows guests to play, socialize and migrate their entertainment experience onto the casino floor, in a unique fashion.”

New Feature-Rich Software Delivers Higher Handle and Hold Percentage for Operators

The full-featured Global Version (“GV”) software is Interblock’s new, easy-to-navigate graphical user interface (“GUI”) offering a variety of features and functionalities benefiting casino operators and their players, including tournaments, promotions, an education mode for beginnings, simultaneous wagering with up to four games within a Stadium, dealer tipping features, a host of new Blackjack side bets, Live Craps, the Interblock exclusive DAI BACC game, and much more. This proven technology is increasing the handle and hold percentage of ETGs across the country.

Live Craps Table Creates New Gaming Experiences for Players

Interblock’s Live Craps table was also on display within Stadiums and in a standalone format. This first-of-its-kind, dealer-assisted table provides an exciting opportunity to shoot real dice on a Craps table. When it is the player’s turn to shoot the dice to initiate the game, the dealer will call on the selected player to step up to the table to be the shooter. After the dealer verifies the shooter’s result and enters it into the dealer console, the shooter may roll the dice again or the dealer may choose another shooter among the available players.

The innovative Live Craps table delivers even more ways for patrons to play this exciting community game by replicating a Craps table environment without the pressure or intimidation of a traditional Craps table, and provides operators a new way to offer Craps within a Stadium, or create a Live Craps ETG table in a standalone format.

New Universal Cabinet Form-Factors Make Their Debut

The Universal Cabinet (“UC”) suite was demonstrated in seven different form-factors at G2E, including new forms of virtual Blackjack, a live video feed multi-game, Big Six, and Craps. UC is one of Interblock’s breakthrough ETGs that offer an entirely new way for players to interact with table games. It supports six different table games, including Roulette, Blackjack, Craps, Baccarat, Big Six, and Sic Bo, and provides a one-on-one gameplay experience by allowing players to set the pace of their own game.

Modern Spin on Roulette ETGs Showcase New Paytables: Golden Ball Roulette and Lucky Ball Roulette

Finally, Interblock’s Golden Ball Roulette and Lucky Ball Roulette were demonstrated on both MiniStar and Universal Cabinet products. These innovative Roulette games are themed around its unique side bets, adding more fun and excitement to the base game. Beautiful sign packages and new lights, animations, and sounds complete this standalone product offering.

In closing, Connelly said, “With the support of our partners and customers over the last six years, we have had the fortunate opportunity to innovate and diversify our product offering, which has been designed to attract various demographics through alternative distribution channels. The depth of our offerings has attracted both new and existing players to a more profitable and entertaining form of gaming. In many ways, this is one of the few areas capable of competing with online gaming, currently accelerating within North America.”

Gambling in the USA

Kambi Group plc extends Mohegan partnership with on-property sports betting agreement in Pennsylvania

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Kambi Group plc (“Kambi”), the world’s trusted sports betting partner, has agreed a long-term on-property sportsbook partnership with Mohegan to provide its award-winning sportsbook at two retail locations in the state of Pennsylvania.

The partnership will see Mohegan utilise Kambi’s cutting-edge retail sportsbook offering across more than 20 kiosks in sportsbook locations at Mohegan Pennsylvania and Mohegan Pennsylvania at Lehigh Valley Race and Sportsbook.

The deal further strengthens Kambi’s relationship with Mohegan, which already utilises Kambi’s suite of sports betting products at ilani in Washington, as well as online and on-property in the Canadian province of Ontario at Fallsview Casino Resort and Casino Niagara.

Kristian Nylén, Kambi CEO and Co-founder, said: “With several successful partnerships with Mohegan already in place, we are pleased to agree this new partnership as we continue to build on our strong relationship.

“This latest deal further reinforces Kambi’s position as the sportsbook provider of choice for tribes across North America, and we look forward to our ongoing collaboration with Mohegan.”

Tony Carlucci, President & GM of Mohegan Pennsylvania, said: “Mohegan Pennsylvania is excited to continue utilising the same Kambi technology platform that existed under our Kindred partnership, which will help to create a seamless process as the Sportsbook at Mohegan Pennsylvania fully rebrands later this Spring.”

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Blockchain

JuicyBet Launches Its Innovative GambleFi Platform

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 JuicyBet, a Web3 startup, announced the launch of its GambleFi platform. This platform combines finance technology and gambling via blockchain to create unique opportunities and experiences for users. The company strives to revolutionize the principles of the online betting industry and the interaction between platforms and users in this market.

What is GambleFi?

GambleFi uses blockchain technology to ensure the fairness and transparency of games and betting outcomes and for players to get their share of the platform’s earnings and participate in its governance and day-to-day by holding its tokens.

How JuicyBet works

JuicyBet fully utilizes blockchain technology to establish a new ecosystem that has never been seen in the gambling industry. It is centered around user participation and transparency while providing gambling thrills and quality entertainment.

All game records on the platform are kept in a public blockchain, while a set of smart contracts automates gaming outcomes and payouts and provides for the platform governance via the DAO model. This reduces fraud risks and operational costs, making JuicyBet a more efficient platform.

However, the platform’s main feature is the unprecedented level of user engagement via the platform’s native tokens.

  • First, the tokens provide access to betting.
  • Second, token holders get their share of the platform’s profit.
  • Third, token holders can vote on key decisions on the platform’s development in JuicyBet DAO.
  • And finally, DAO participants can also perform the role of oracles for bets and earn rewards.

In other words, JuicyBet doesn’t try to be just another gambling platform. It establishes a new ecosystem where users are in control of the platform and bets and are the beneficiaries of the platform.

In addition, JuicyBet offers additional earning opportunities, such as Double Farming and staking for token holders.

JuicyBet has already been noticed by users and investors – the platform’s 3-month turnover has exceeded $1,5 million, according to on-chain data available via Dune, and multiple centralized exchanges and launchpads have listed it.

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eSports

R&D rethink needed for sportsbooks to harness esports’ power

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Esports betting is still grappling with a perception problem amongst operators. Despite the leaps and bounds in product development made by suppliers – particularly in the last two years – esports hasn’t shaken off the image built in the late 2010s.

Our good friend, Oliver Niner, Head of Sales at PandaScore, has been kind to share the below article with us.

There’s scepticism around esports betting’s value, how well it can actually perform and what’s needed to make it appeal to bettors. A big part of that comes down to perception, which shapes the research and development (R&D) choices made by each operator.

Self-fulfilling prophecy?

Operators who have put the research and development (R&D) resources into esports are seeing excellent growth, while others are still treating it like part of a long tail. The lack of a uniform approach to esports often translates into hesitancy to be bullish and invest in esports.

Whereas in the United States, post-PASPA sports betting has exploded and operators are seeking to capture as much territory and market share as possible because in most cases, you switch the lights on and the money comes in. It’s, of course, good business sense to take opportunities like this – you can apply the same templates used elsewhere on an incredibly lucrative market.

This kind of approach has been attempted for esports and hasn’t found the same success. Granted, the legislation for betting on esports has been somewhat slower than that of sports betting and iGaming.

However, bullish operators have acknowledged the fact that esports hasn’t found the same success in regulated states and asked what can be done differently, while for others, esports has been thrown into the too-hard basket or relegated to the bargain bucket.

For the latter, the fate of the esports vertical becomes a self-fulfilling prophecy – especially if an operator already using a budget esports product that throttles its very growth.

It takes two to tango

When esports is discussed in broader betting circles, you’ll often hear different versions of the same talking point: the problem with esports is no one is doing it well, it doesn’t innovate.

This argument is a case of the pot calling the kettle black. Esports is a driver of innovation, and it is sportsbook R&D that is holding it back.

Multiple suppliers on the market are investing significant resources into R&D, and bullish operators are leveraging these product innovations to acquire new customers and create engagements made for the internet age.

There are understandable reasons why sports betting doesn’t innovate. It’s largely because operators focus on acquisition, entering new territories and spending money on data rights. But the actual R&D on sportsbook products is left lacking, with ever-increasing cost-per-acquisition (CPA) numbers a clear symptom of this.

It means that if an operator does decide to use or acquire an esports specialist supplier but does little to cater its product and attempts to just lay the sports betting template over the top, of course performance will be throttled.

It’s like putting a Ferrari engine in a Prius – no offence to Toyota or Prius owners.

The same problem exists on the platform supplier front. Platforms are understandably focused on compliance and getting customers live, not necessarily improving models or their products.

Even the idea that if you just acquire an innovative company the problem is solved or you have found the solution, doesn’t hold water. In many cases, the company is acquired and plenty of noise is made about it, but there’s little organisational investment in R&D afterwards.

It’s not just in esports

These problems extend to customer acquisition and marketing for most emerging markets, not just esports. There’s a rush to use the same old playbook in newer sectors because it’s easy.

The fantasy vs. house sector in the US is already experiencing an acquisition arms race. As analyst Dustin Gouker points out, deposit match bonuses for new users on fantasy vs house products have jumped from $100 to as high as $500 in some places.

This is the same race that played out in sports betting and despite the costs, there’s little effort from most operators to try something different. There’s less work when you just put the same acquisition template on an emerging sector and call it a day. This seems to be an accepted practice in the industry, for better or for worse.

Esports betting success requires ongoing dialogue

Rather than attempting to wedge esports into hegemonic sportsbook approaches, sportsbooks need to take a completely unique approach.

The fact is the betting sector has barely scratched the surface – communities of esports fans are still dormant. Canadian operator Rivalry has built a successful, esports-first business by embracing the ever-changing internet culture that esports inhabits. French esports organisation Karmine Corp recently sold out a 30,000-person stadium for an event with no prize money up for grabs.

Innovative products developed on the supplier side like microbetting and betbuilders are only half of the equation.

Maximising esports revenues requires institutional investment, ongoing R&D and collaboration between suppliers and operators to create products and experiences. This includes having staff on the operator side that can drive and push the product further, and crucially, rethinking current sportsbook strategies and practices.

Building experiences for betting’s greatest emerging market – one that caters to your future core audience – takes investment, innovation and a willingness to experiment. If the industry wants to make the most of the Millennial and Gen Z audience that will become its primary customers, investment into R&D and close collaboration between suppliers and operators is needed. Many hands makes light work.

 

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