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Super League Gaming Unites Proprietary Digital Properties Into Content Network For Gamers And Esports Fans

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Photo by Jamie McInall from Pexels

 

Super League Gaming (“Super League” or the “Company”) (NasdaqCM: SLGG), a leading community of gamers who connect through the Company’s live, digital and social content brands and experiences, announced today the creation of a proprietary audience network composed of its expanding content and creator-centric digital properties. Collectively, Super League has more than 850,000 registered users and followers and generates more than 15 million video views and 40 million impressions per month.

Super League’s network includes social media, live streaming, video-on-demand and website-based offerings that provide gamers with multiple forms of content designed to celebrate their love of play and to support their boundless creativity. Whether through gameplay highlights, live-streamed esports competitions, original lifestyle series or custom-designed digital gameplay environments, Super League’s audience is constantly creating, watching and engaging, making this otherwise elusive demographic accessible on an always-on basis.

“As our community has grown, we’ve become increasingly focused on surrounding gamers and fans with content they crave,” said Ann Hand, CEO of Super League Gaming. “Through strategic acquisitions and creative content programming, we have assembled an enviable collection of digital and social channels that reach a broad and passionate user base, which is now available as a media platform.”

Super League’s digital properties provide a level of scale that complements the company’s live esports events, which bring gamers together in 35 local markets across the U.S. at PC gaming centers, Topgolf restaurants, movie theaters and more. The Company’s live experiences include the only national city-vs-city amateur esports tournament, Super League’s City Champs.

“By including content from our live experiences in live stream broadcasts, social videos and original shows, we’re creating content that is uniquely compelling to our audience,” said Matt Edelman, chief commercial officer of Super League Gaming. “By celebrating our community in our content, we’re making it more exciting to join and follow Super League. This virtuous growth cycle is the defining quality of a next generation esports content network.”

Super League’s primary digital properties include:

  • SuperLeagueTV, a branded channel on Twitch and YouTube featuring Super League’s live competitions, City Clubs and esports leagues, as well as original live and video-on-demand shows such as:
    • City Exhibitions, a live streamed series with multiple weekly episodes featuring players from Super League’s branded City Clubs battling for supremacy and local bragging rights across multiple game titles.
    • Spawn Point, a daily YouTube show in which hosts Kim Horcher, Rich Slaton and MadMagical present top plays from the Super League community across multiple game titles, along with some of the latest gaming news, often presented in unexpected ways.
    • Queue Dodgers, a weekly variety esports show featuring pro shoutcasters who are joined by a rotating group of guests asked to participate in a gauntlet of entertaining games and tasks.
    • Patch Libs, an original series designed to make you laugh! Super League players send in their best “fill-in-the-blank” submissions to complete the patch notes of popular video games.
    • Super League Weekly, a roundup of all the cool stuff that happened at Super League in the most recent week, presented by the Super League staff.
  • Framerate, one of the fastest growing social video networks in gaming, with multiple channels on Instagram, Facebook and Tik Tok, as well as original content series on InstagramTV and FacebookWatch:
    • Framerategg, a robust user generated gameplay highlights channel showcasing content from thousands of players across more than a dozen popular game titles.
    • Framerate_fn, one of the largest user generated gameplay highlights channels featuring one of the biggest video games in the world, Fortnite Battle Royale.
    • Framerate Weekly, an original series keeping up with the most fun news in esports, with host Buddy Hutton.
    • Rekt Reel, an original weekly show featuring the best highlights submitted to Framerate that week.
  • Minehut, a vibrant Minecraft community in which players create their own Minecraft worlds where friends can share, socialize and play together.
    • Block Party, a monthly digital gameplay live stream in which a Minecraft YouTuber creates their own world and invites fans to play with them in their personalized mini-game.
    • Minehut 101, a weekly series in which Minehut gurus answer live questions from creators about how to better customize their worlds.

About Super League Gaming
Super League Gaming, Inc. (NasdaqCM: SLGG) is a leading esports community and content platform for competitive, everyday gamers, fans and friends of all ages and skill levels. With a focus on positive and inclusive gameplay, Super League enables players to experience their sport like the pros while also developing sportsmanship, communication and team-building skills. Powered by a proprietary technology platform, Super League operates physical and digital experiences in partnership with publishers of top-tier games. Local movie theatres, PC cafes, restaurant and entertainment venues are transformed into esports arenas where gamers compete, socialize, spectate and celebrate the amateur esports lifestyle. Super League’s platform offers unique amateur esports experiences that not only ratchet up the competition for avid gamers, but also attract audiences with elite amateur broadcasts that transform physical venues as well as fuel SuperLeagueTV’s Twitch and YouTube channels.  

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North Star Network Acquires Um Dois Esportes

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North Star Network has acquired Um Dois Esportes, a sports coverage and analysis site created from the merger of Gazeta Do Povo and Tribuna do Paraná in 2020.

Julien Josset, co-founder of North Star Network, said: “Thank you to the team at GRPCOM for their faith in us to take the brand forward. Um Dois Esportes is an established and renowned site in Paraná State, and we’re excited about the challenge of developing this asset.

“We’re happy to maintain the collaboration with the existing editorial team, and look forward to working with them, bringing our unique NSN approach, to take UDE forward.”

NSN’s signing of Um Dois Esportes is the media house’s fourth acquisition of 2024, following the recent deals to purchase UK-based SportsMole and MrFixitsTips, as well as Chilean site AlAireLibre, which was announced in March.

The latest addition to the North Star media portfolio joins existing assets including Top Mercato, Afrik-Foot, and Vringe. The Paris-based company already oversees a significant Brazilian operation, delivering over 6 million sessions per month, from the likes of Trivela, Premier League Brasil and Lakers Brasil.

NSN will retain Curitiba-based journalists from the Um Dois Esportes legacy team to maintain the asset’s unique tone and popular coverage of the Paraná sports scene across site and social.

Rafael Mello, Director of GRPCOM, said: “We were surprised by the interest, and initially had no intention of selling Um Dois, but as the conversations evolved, we realised this was a serious group with good intentions. We were very happy to see our project being valued by a large international group and going global, demonstrating the quality of the content we produced.

“We’re also proud that North Star inherited our journalists, who are truly responsible for the success of the product we offer readers every day.”

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L&G esports team founded by Alona Shevtsova won the national Dragon EC Cup tournament

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The team began competing in top tournaments and almost immediately made it to the Advanced division of the ESEA League Europe competition. The team also participated in and took prizes in European tournaments such as the SCL League, WhiteBit Crypto Open, Phoenix League, and local competitions.

 

Ukrainian esports team L&G won the Dragon EC Cup tournament, held on the 20th of April by Dragon Esports Club. Four teams competed in the tournament’s final: Lazer Cats, L&G, which received a direct invitation to the final stage, EsportsBattle, and ThunderFlash, which had open qualifiers. During the Grand Final, the L&G team competed with Lazer Cats on Mirage, Anubis, and Vertigo maps.

“This victory is a testament to the exceptional talent and commitment of our players, as well as the collective effort of our coaching staff and support personnel,” said Alona Shevtsova, founder of L&G Esports. “We are immensely proud of their accomplishments and grateful for the unwavering support of our fans.”

L&G is among the top 5 Ukrainian teams in Counter-Strike: Global Offensive. It was founded in 2021. The previous name was Leogaming, and it was created on the initiative of the famous Alona Shevtsova from the fintech sector.

The team began competing in top tournaments and almost immediately made it to the Advanced division of the ESEA League Europe competition. The team also participated in and took prizes in European tournaments such as the SCL League, WhiteBit Crypto Open, Phoenix League, and local competitions. The team players are marat2k, r0ublE, kr1vda, kL1o, OneUn1que, rji (coach).

The winners received a 50,000 UAH prize. Dragon Esports Club also prepared a 15-skin giveaway for the broadcast’s viewers.

It is worth mentioning that the L&G team created its merch items, which are available for order worldwide. To get more information about the team, visit the L&G Instagram page, Twitch, or Telegram Channel.

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Introducing iSports at iCode: A Cutting-Edge Esports Program for Aspiring Gamers

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iCode, a premier coding and STEM learning program for kids, announced its latest addition to its program offerings: iSports, a one-of-a-kind esports program geared towards young gamers aged 8-13.

Starting the week of June 3, 2024, this innovative 12-week esports course will be offered across the entire iCode franchise and is dedicated to introducing students to the thrilling world of competitive gaming in a safe and secure environment. This season will revolve around the popular game Fortnite, which will feature a special iCode-only map within the platform.

“iSports will serve as a great summer activity for kids to get out of the house, but the overall goal is to foster personal development through the many dynamic skills competitive gaming requires. The iSports program places a strong emphasis on developing important life skills like sportsmanship, teamwork and strategic thinking. It will keep participants engaged and learning while school is out, and parents can rest assured knowing that their children are playing in a controlled environment,” Abid Abedi, founder and CEO of iCode, said.

Throughout the 12-week iSports season, participants will dedicate one hour per week to gameplay and skill development. All sessions are led and supervised by knowledgeable iCode coaches. Their administration along with the exclusive iCode-only map is specifically designed to provide a secure gaming experience with a safe, monitored environment. The program culminates in the opportunity to compete in a tournament-style championship to crown the best gamer across iCode national network.

iCode is partnering with MSI to supply an array of state-of-the-art gaming equipment including high-quality headsets and top-tier gaming computers equipped with speedy processors. Gamers will also have access to advanced gaming chairs for maximum efficiency and comfort. This setup will ensure that every participant enjoys a premium gaming experience, mirroring the standards of professional esports environments. In addition, MSI will provide prizes to the top iSports gamers, including one of their brand new Claw handheld gaming devices.

“MSI has been dedicated to cultivating gaming and esports for years with significant achievements. We’re thrilled and honored to partner with iCode to develop this community to another level,” David Chou, VP of Sales at MSI, said.

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