The fairy-build crew have clocked back in. Lenny the Leprechaun’s on scaffolding duty, keeping one eye on the Double Wheel while three specialists get to work: Woody Elf (all things timber), Grout Bricky (brick by brick), and Fairy Mary (a touch of gold). Nail down frames, upgrade your materials, and watch those plots turn into picture-perfect homes once the workday wraps.
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The fairy-build crew have clocked back in. Lenny the Leprechaun’s on scaffolding duty, keeping one eye on the Double Wheel while three specialists get to work: Woody Elf (all things timber), Grout Bricky (brick by brick), and Fairy Mary (a touch of gold). Nail down frames, upgrade your materials, and watch those plots turn into picture-perfect homes once the workday wraps.

Ainsworth Names Mike Trask as Head of Game Development Studio in Austin, Texas

 

Ainsworth Game Technology (Ainsworth) announced it has named Mike Trask as Head of Studio. Trask will be based in Austin, TX, where he will lead a design team focused on creating strong performing game content.

An industry veteran, Trask has been with Ainsworth for more than eight years in roles of increasing responsibility, most recently serving as VP of Marketing and Product Strategy in the company’s Las Vegas office.

“Mike was instrumental in the creation of our San Bao Pandas and San Bao Dragons games. The games premiered in Class II and HHR markets and performance was phenomenal. We debuted them in Class III late last year on our new A-Star RAPTOR cabinet and both titles appeared on the EKG Gaming Report as top new games in the country. This was made possible using Mike’s vision and contributions. I look forward to seeing him continue to grow leveraging instincts and industry knowledge leading the Austin team,” David Bollesen, Chief Technology Officer at Ainsworth, said.

During his time at Ainsworth, Trask has played key roles in the introduction of the company’s Historical Horse Racing product; created unique platforms for sharing Ainsworth’s games and message; and has led product management across multiple markets.

Trask’s promotion to Head of Studio further solidifies the company’s recent focus on its product development efforts. Ainsworth has made several investments to protect and expand its legacy recently, including a 25% increase year-over-year in its product development efforts.

“I am excited and ready to take on this new challenge. My passion for games has grown and developed over my time in the industry, and I appreciate the confidence that Ainsworth’s leadership has shown in me as I transition to this new role,” said Trask.


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